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Skeleton Archers are [[Undead]].
[[Image:skeleton-archer.jpg|frame|left|Skeleton Archers]]
{{Monster navbox|{{Monstertype}}|{{Undead}}|{{Guest Monsters}}}}Skeleton Archers are [[Undead]].


Magically-reanimated skeletal warriors, these archers possess terrifying accuracy, but not very high damage or firing rate. Boss packs can be dangerous, but individuals are largely a nuisance, largely thanks to the impossibility of leeching life or mana from them.
Magically-reanimated skeletal warriors, these archers possess terrifying accuracy, but not very high damage or firing rate. Boss packs can be dangerous, but individuals are largely a nuisance, largely thanks to the impossibility of leeching life or mana from them.
Line 8:Line 9:
=Statistics=
=Statistics=


{| width="100%" style="text-align:center"
Some skeleton archers drop from a higher Treasure Class when killed by ranged weapons. The TC is listed in (#) below.
 
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.
** Champions and Bosses can sometimes drop from the next higher TC.
** The max TC/Rune possible depends on which level a monster spawns in, and can vary  slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.
 
{| width="100%"
! Type
! Type
! Level
! Level
! Experience
! Experience
! Hit Points
! Hit Points
! Speed
! Max TC/Rune
|-
|-
| '''Skeleton Archer'''
| '''Skeleton Archer'''
Line 18:Line 27:
| 62 / 2792 / 26687
| 62 / 2792 / 26687
| 11-24 / 415-593 / 2219-4227
| 11-24 / 415-593 / 2219-4227
| align="center" | 4
| 6/-, 42/Io, 69/Lo (72)
|-
|-
| '''Returned Archer'''
| '''Returned Archer'''
Line 23:Line 34:
| 90 / 2986 / 27978
| 90 / 2986 / 27978
| 21-42 / 438-627 / 2279-4342
| 21-42 / 438-627 / 2279-4342
| align="center" | 4
| 6/-, 42/Io, 69/Lo (72)
|-
|-
| '''Bone Warrior Archer'''
| '''Bone Warrior Archer'''
Line 28:Line 41:
| 99 / 3196 / 29269
| 99 / 3196 / 29269
| 23-48 / 462-661 / 2340-4457
| 23-48 / 462-661 / 2340-4457
| align="center" | 5
| 12/-, 42/Io, 69/Lo (72)
|-
|-
| '''Burning Dead Archer'''
| '''Burning Dead Archer'''
Line 33:Line 48:
| 137 / 3914 / 34433
| 137 / 3914 / 34433
| 33-66 / 534-764 / 2581-4917
| 33-66 / 534-764 / 2581-4917
| align="center" | 5
| 15/Nef, 45/Ko, 72/Ber (78)
|-
|-
| '''Horror Archer'''
| '''Horror Archer'''
Line 38:Line 55:
| 223 / 5131 / 39597
| 223 / 5131 / 39597
| 47-96 / 630-900 / 2823-5377
| 47-96 / 630-900 / 2823-5377
| align="center" | 5
| 18/Nef, 51/Lem, 78/Cham (84)
|-
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Returned Archer'''
| -- / 62 / 83
| -- / 12769 / 46053
| -- / 988-1412 / 3124-5952
| align="center" | 5
| --, 63/Vex, 87/Zod
|-
| '''Bone Warrior Archer'''
| -- / 60 / 71
| -- / 11365 / 30560
| -- / 940-1344 / 2400-4572
| align="center" | 4
| --, 60/Ist, 84/Zod
|-
| '''Burning Dead Archer'''
| -- / 58 / 80
| -- / 10114 / 42180
| -- / 893-1276 / 2943-5607
| align="center" | 4
| --, 60/Ist, 84/Zod
|-
| '''Horror Archer'''
| -- / 63 / 85
| -- / 13536 / 48635
| -- / 1012-1447 / 3245-6182
| align="center" | 5
| --, 63/Ist, 87/Zod
|}
|}


Line 43:Line 92:
=Offense=
=Offense=


* Burning Dead Archers shoot Fire Arrows.
* Skeletal Archers with elemental damage will '''always''' add it to their hits.
* Horror Archers shoot Lightning Arrows.  
* Horror Archer Guest Monsters randomly add one type of elemental damage to each hit.


{| width="100%" style="text-align:center"
{| width="100%"
! Type
! Type
! Melee Attack 1
! Attack
! Attack Rating 1
! Elemental Damage
! Melee Attack 2
! Attack Rating
! Attack Rating 2
|-
|-
| '''Skeleton Archer'''
| '''Skeleton Archer'''
| 2-3 / 11-16 / 27-39
| 2-3 / 11-16 / 27-39
| 89 / 890 / 3176
| align="center" | --
| 2-3 / 11-16 / 27-39
| 89 / 890 / 3176
| 89 / 890 / 3176
|-
|-
| '''Returned Archer'''
| '''Returned Archer'''
| 3-5 / 11-16 / 28-40
| 3-5 / 11-16 / 28-40
| 169 / 910 / 3220
| align="center" | --
| 3-5 / 11-16 / 28-40
| 169 / 910 / 3220
| 169 / 910 / 3220
|-
|-
| '''Bone Warrior Archer'''
| '''Bone Warrior Archer'''
| 4-6 / 11-16 / 28-40
| 4-6 / 11-16 / 28-40
| 197 / 931 / 3263
| align="center" | --
| 4-6 / 11-16 / 28-40
| 197 / 931 / 3263
| 197 / 931 / 3263
|-
|-
| '''Burning Dead Archer'''
| '''Burning Dead Archer'''
| 4-6 / 12-18 / 29-42
| 4-6 / 12-18 / 29-42
| 307 / 993 / 3438
| '''Fire:''' 2-4 / 9-19 / 21-46
| 4-6 / 12-18 / 29-42
| 307 / 993 / 3438
| 307 / 993 / 3438
|-
|-
| '''Horror Archer'''
| '''Horror Archer'''
| 5-8 / 13-19 / 31-44
| 5-8 / 13-19 / 31-44
| '''Lightning:''' 0-9 / 1-31 / 4-106
| 446 / 1076 / 3613
| 446 / 1076 / 3613
| 5-8 / 13-19 / 31-44
|-
| 446 / 1076 / 3613
! colspan="3" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Returned Archer'''
| -- / 18-26 / 32-47
| '''Cold:''' -- / 26-41 (2 sec) / 47-74 (3 sec)
| -- / 1386 / 3831
|-
| '''Bone Warrior Archer'''
| -- / 17-24 / 28-40
| '''Cold:''' -- / 24-39 (2 sec) / 46-74 (3 sec)
| -- / 1345 / 3307
|-
| '''Burning Dead Archer'''
| -- / 16-24 / 31-45
| -- /
| -- / 1304 / 3700
|-
| '''Horror Archer'''
| -- / 17-24 / 32-46
| '''Physical:''' -- / 24-39 / 32-46<br /> '''Fire:''' -- / 24-39 / 46-74<br /> '''Cold:''' -- / 24-39 (4sec) / 46-74 (5sec)<br /> '''Lightning:''' -- / 24-39 / 46-74<br /> '''Poison:'''<br /> '''-Night:''' 191-306 over 8s (23.9-38.3/sec<br /> '''-Hell:''' 454-727 over 10s (45.4-72.7/sec.)<br /> '''Magic:''' -- / 24-39 / 46-74
| -- / 1407 / 3919
|}
|}


=Defenses=
=Defenses=


No mana or life steal equipment or spells work against any kind of skeleton archer. There's no meat on their bones to leech from.
No life or mana can be drained from skeletons in v1.11.


* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
* Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.


{| width="100%" style="text-align:center"
{| width="100%"
! Type
! Type
! Defense
! Defense
! Blocking
! Blocking
! Regen Rate
! Drain Effectiveness
! Drain Effectiveness
! Chill Effectiveness
! Chill Effectiveness
Line 101:Line 168:
| '''Skeleton Archer'''
| '''Skeleton Archer'''
| 25 / 552 / 1352
| 25 / 552 / 1352
| 15%
| align="center" | --
| align="center" | 1.2%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 50% / 40% / 25%
| 50% / 40% / 25%
Line 107:Line 175:
| '''Returned Archer'''
| '''Returned Archer'''
| 40 / 564 / 1370
| 40 / 564 / 1370
| 23%
| align="center" | --
| align="center" | 1.2%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 50% / 40% / 25%
| 50% / 40% / 25%
Line 113:Line 182:
| '''Bone Warrior Archer'''
| '''Bone Warrior Archer'''
| 45 / 576 / 1387
| 45 / 576 / 1387
| 25%
| align="center" | --
| align="center" | 1.2%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 50% / 40% / 25%
| 50% / 40% / 25%
Line 119:Line 189:
| '''Burning Dead Archer'''
| '''Burning Dead Archer'''
| 65 / 612 / 1458
| 65 / 612 / 1458
| 35%
| align="center" | --
| align="center" | 1.2%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 50% / 40% / 25%
| 50% / 40% / 25%
Line 125:Line 196:
| '''Horror Archer'''
| '''Horror Archer'''
| 90 / 660 / 1528
| 90 / 660 / 1528
| 45%
| align="center" | --
| align="center" | 1.2%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 50% / 40% / 25%
| 50% / 40% / 25%
|-
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Returned Archer'''
| -- / 840 / 1616
| align="center" | --
| align="center" | 1.2%
| -- / 0% / 0%
| -- / 40% / 25%
|-
| '''Bone Warrior Archer'''
| -- / 816 / 1405
| align="center" | --
| align="center" | 1.2%
| -- / 0% / 0%
| -- / 40% / 25%
|-
| '''Burning Dead Archer'''
| -- / 792 / 1563
| align="center" | --
| align="center" | 1.2%
| -- / 0% / 0%
| -- / 40% / 25%
|-
| '''Horror Archer'''
| -- / 852 / 1651
| align="center" | --
| align="center" | 1.2%
| -- / 0% / 0%
| -- / 40% / 25%
|}
|}


=Resistances=
=Resistances=


* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [Resistances#Immunities Resistances#Immunities|Resistances] page for more details.
* <font color="#ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.


{| width="100%" style="text-align:center"
{| width="100%"
! Type
! Type
! Physical
! Physical
! Magic
! Fire
! Fire
! Cold
! Cold
! Lightning
! Lightning
! Poison
! Poison
! Magic
|-
|-
| '''Skeleton Archer'''
| '''Skeleton Archer'''
Line 151:Line 252:
| 0% / 0% / 33%
| 0% / 0% / 33%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 50% / 60% / <font color="#FF0000">100%</font>
| 50% / 60% / <font color="#ff0000">100%</font>
|-
|-
| '''Returned Archer'''
| '''Returned Archer'''
Line 159:Line 260:
| 0% / 0% / 33%
| 0% / 0% / 33%
| 0% / 0% / 0 %
| 0% / 0% / 0 %
| 50% / 60% / <font color="#FF0000">105%</font>
| 50% / 60% / <font color="#ff0000">105%</font>
|-
|-
| '''Bone Warrior Archer'''
| '''Bone Warrior Archer'''
Line 167:Line 268:
| 20% / 50% / 75%
| 20% / 50% / 75%
| 0% / 0% / 0 %
| 0% / 0% / 0 %
| 50% / 60% / <font color="#FF0000">105%</font>
| 50% / 60% / <font color="#ff0000">105%</font>
|-
|-
| '''Burning Dead Archer'''
| '''Burning Dead Archer'''
Line 175:Line 276:
| 0% / 0% / 33%
| 0% / 0% / 33%
| 0% / 0% / 0 %
| 0% / 0% / 0 %
| 50% / 60% / <font color="#FF0000">110%</font>
| 50% / 60% / <font color="#ff0000">110%</font>
|-
|-
| '''Horror Archer'''
| '''Horror Archer'''
Line 183:Line 284:
| 0% / 0% / 0 %
| 0% / 0% / 0 %
| 40% / 70% / 75%
| 40% / 70% / 75%
| 50% / 60% / <font color="#FF0000">110%</font>
| 50% / 60% / <font color="#ff0000">110%</font>
|-
! colspan="7" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Returned Archer'''
| -- / 0% / 33%
| -- / 0% / 25%
| -- / 75% / 90%
| -- / 33% / 50%
| -- / <font color="#FF0000">130%</font> / <font color="#FF0000">130%</font>
| -- / 0% / 10%
|-
| '''Bone Warrior Archer'''
| -- / 0% / 33%
| -- / 0% / 25%
| -- / 75% / 90%
| -- / 33% / 50%
| -- / <font color="#FF0000">110%</font> / <font color="#FF0000">110%</font>
| -- / 0% / 10%
|-
| '''Burning Dead Archer'''
| -- / 0% / 33%
| -- / 75% / 90%
| -- / 0% / 25%
| -- / 33% / 50%
| -- / <font color="#FF0000">100%</font> / <font color="#FF0000">100%</font>
| -- / 0% / 10%
|-
| '''Horror Archer'''
| -- / 0% / 33%
| -- / 50% / 66%
| -- / 50% / 66%
| -- / 50% / 66%
| -- / <font color="#FF0000">140%</font> / <font color="#FF0000">140%</font>
| -- / 0% / 10%
|}
|}


[[category:monsters]]
 
[[category:undead]]
=Locations=
 
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.
* Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
* Monsters in areas marked "No Boss" will never appear as random bosses or champions.
 
{| width="100%"
! Type
! Normal, Nightmare, and Hell
|-
| '''Skeleton Archer'''
| '''Act 1: '''Underground Passage 1-2, Dark Woods, Tristram
|-
| '''Returned Archer'''
| '''Act 1: '''Tamoe Highland, Monastery Gate
|-
| '''Bone Warrior Archer'''
| '''Act 1: '''Barracks, Jail 1-3
|-
| '''Burning Dead Archer'''
| '''Act 2: '''Sewers 1-2
|-
| '''Horror Archer'''
| '''Act 2: '''Harem 2 (no boss), Palace Cellar 1-3.
|-
! colspan="2" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Returned Archer'''
| Halls of Vaught (no boss).
|-
| '''Bone Warrior Archer'''
| Frozen Tundra
|-
| '''Burning Dead Archer'''
| Bloody Highlands, Frigid Highlands
|-
| '''Horror Archer'''
| Abaddon
|}
 
 
 
{{D2 Monster Nav|undead}}

Latest revision as of 09:21, 29 November 2011

Skeleton Archers
Diablo II Monsters [e]
Types
AnimalsDemonsUndead
Info
Complete Monster Listing
ModifiersExperience
ChampionsSuperUniques
Monster Categories
AnimalsDemonsUndead
Act BossesGuest Monsters
ObjectsSuperUniques
Uber Monsters
Monster Type
Skeleton Archer:
is a Monster
and an Undead
and a Guest Monster

Skeleton Archers are Undead.

Magically-reanimated skeletal warriors, these archers possess terrifying accuracy, but not very high damage or firing rate. Boss packs can be dangerous, but individuals are largely a nuisance, largely thanks to the impossibility of leeching life or mana from them.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics

Some skeleton archers drop from a higher Treasure Class when killed by ranged weapons. The TC is listed in (#) below.

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • Champions and Bosses can sometimes drop from the next higher TC.
    • The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
TypeLevelExperienceHit PointsSpeedMax TC/Rune
Skeleton Archer5 / 38 / 6862 / 2792 / 2668711-24 / 415-593 / 2219-422746/-, 42/Io, 69/Lo (72)
Returned Archer8 / 39 / 6990 / 2986 / 2797821-42 / 438-627 / 2279-434246/-, 42/Io, 69/Lo (72)
Bone Warrior Archer9 / 40 / 7099 / 3196 / 2926923-48 / 462-661 / 2340-4457512/-, 42/Io, 69/Lo (72)
Burning Dead Archer13 / 43 / 74137 / 3914 / 3443333-66 / 534-764 / 2581-4917515/Nef, 45/Ko, 72/Ber (78)
Horror Archer18 / 47 / 78223 / 5131 / 3959747-96 / 630-900 / 2823-5377518/Nef, 51/Lem, 78/Cham (84)
Guest Monsters (Act Five, NM/Hell only)
Returned Archer-- / 62 / 83-- / 12769 / 46053-- / 988-1412 / 3124-59525--, 63/Vex, 87/Zod
Bone Warrior Archer-- / 60 / 71-- / 11365 / 30560-- / 940-1344 / 2400-45724--, 60/Ist, 84/Zod
Burning Dead Archer-- / 58 / 80-- / 10114 / 42180-- / 893-1276 / 2943-56074--, 60/Ist, 84/Zod
Horror Archer-- / 63 / 85-- / 13536 / 48635-- / 1012-1447 / 3245-61825--, 63/Ist, 87/Zod


Offense

  • Skeletal Archers with elemental damage will always add it to their hits.
  • Horror Archer Guest Monsters randomly add one type of elemental damage to each hit.
TypeAttackElemental DamageAttack Rating
Skeleton Archer2-3 / 11-16 / 27-39--89 / 890 / 3176
Returned Archer3-5 / 11-16 / 28-40--169 / 910 / 3220
Bone Warrior Archer4-6 / 11-16 / 28-40--197 / 931 / 3263
Burning Dead Archer4-6 / 12-18 / 29-42Fire: 2-4 / 9-19 / 21-46307 / 993 / 3438
Horror Archer5-8 / 13-19 / 31-44Lightning: 0-9 / 1-31 / 4-106446 / 1076 / 3613
Guest Monsters (Act Five, NM/Hell only)
Returned Archer-- / 18-26 / 32-47Cold: -- / 26-41 (2 sec) / 47-74 (3 sec)-- / 1386 / 3831
Bone Warrior Archer-- / 17-24 / 28-40Cold: -- / 24-39 (2 sec) / 46-74 (3 sec)-- / 1345 / 3307
Burning Dead Archer-- / 16-24 / 31-45-- /-- / 1304 / 3700
Horror Archer-- / 17-24 / 32-46Physical: -- / 24-39 / 32-46
Fire: -- / 24-39 / 46-74
Cold: -- / 24-39 (4sec) / 46-74 (5sec)
Lightning: -- / 24-39 / 46-74
Poison:
-Night: 191-306 over 8s (23.9-38.3/sec
-Hell: 454-727 over 10s (45.4-72.7/sec.)
Magic: -- / 24-39 / 46-74
-- / 1407 / 3919

Defenses

No life or mana can be drained from skeletons in v1.11.

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
TypeDefenseBlockingRegen RateDrain EffectivenessChill Effectiveness
Skeleton Archer25 / 552 / 1352--1.2%0% / 0% / 0%50% / 40% / 25%
Returned Archer40 / 564 / 1370--1.2%0% / 0% / 0%50% / 40% / 25%
Bone Warrior Archer45 / 576 / 1387--1.2%0% / 0% / 0%50% / 40% / 25%
Burning Dead Archer65 / 612 / 1458--1.2%0% / 0% / 0%50% / 40% / 25%
Horror Archer90 / 660 / 1528--1.2%0% / 0% / 0%50% / 40% / 25%
Guest Monsters (Act Five, NM/Hell only)
Returned Archer-- / 840 / 1616--1.2%-- / 0% / 0%-- / 40% / 25%
Bone Warrior Archer-- / 816 / 1405--1.2%-- / 0% / 0%-- / 40% / 25%
Burning Dead Archer-- / 792 / 1563--1.2%-- / 0% / 0%-- / 40% / 25%
Horror Archer-- / 852 / 1651--1.2%-- / 0% / 0%-- / 40% / 25%

Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
TypePhysicalFireColdLightningPoisonMagic
Skeleton Archer0% / 0% / 40%0% / 0% / 0%0% / 0% / 33%0% / 0% / 33%0% / 0% / 0%50% / 60% / 100%
Returned Archer0% / 0% / 40%0% / 0% / 0 %0% / 0% / 33%0% / 0% / 33%0% / 0% / 0 %50% / 60% / 105%
Bone Warrior Archer0% / 0% / 40%0% / 0% / 0 %0% / 25% / 33%20% / 50% / 75%0% / 0% / 0 %50% / 60% / 105%
Burning Dead Archer0% / 0% / 45%0% / 0% / 0 %30% / 50% / 75%0% / 0% / 33%0% / 0% / 0 %50% / 60% / 110%
Horror Archer0% / 0% / 50%25% / 50% / 75%0% / 0% / 0 %0% / 0% / 0 %40% / 70% / 75%50% / 60% / 110%
Guest Monsters (Act Five, NM/Hell only)
Returned Archer-- / 0% / 33%-- / 0% / 25%-- / 75% / 90%-- / 33% / 50%-- / 130% / 130%-- / 0% / 10%
Bone Warrior Archer-- / 0% / 33%-- / 0% / 25%-- / 75% / 90%-- / 33% / 50%-- / 110% / 110%-- / 0% / 10%
Burning Dead Archer-- / 0% / 33%-- / 75% / 90%-- / 0% / 25%-- / 33% / 50%-- / 100% / 100%-- / 0% / 10%
Horror Archer-- / 0% / 33%-- / 50% / 66%-- / 50% / 66%-- / 50% / 66%-- / 140% / 140%-- / 0% / 10%


Locations

  • Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
  • Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
  • Monsters in areas marked "No Boss" will never appear as random bosses or champions.
TypeNormal, Nightmare, and Hell
Skeleton ArcherAct 1: Underground Passage 1-2, Dark Woods, Tristram
Returned ArcherAct 1: Tamoe Highland, Monastery Gate
Bone Warrior ArcherAct 1: Barracks, Jail 1-3
Burning Dead ArcherAct 2: Sewers 1-2
Horror ArcherAct 2: Harem 2 (no boss), Palace Cellar 1-3.
Guest Monsters (Act Five, NM/Hell only)
Returned ArcherHalls of Vaught (no boss).
Bone Warrior ArcherFrozen Tundra
Burning Dead ArcherBloody Highlands, Frigid Highlands
Horror ArcherAbaddon