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Skeletons are [[Undead]].
[[Image:Skeleton.jpg|frame|left|Skeletons closing in.]]
{{Monster navbox|{{Monstertype}}|{{Undead}}|{{Guest Monsters}}}}Skeletons are [[Undead]].
 
Fierce undead warriors, skeletons do not seek to consume the flesh of the living, but only to extinguish the life of their victims. Skeletons, unrelenting in their goal, move faster than zombies and have some spark of intelligence as demonstrated by their use of weapons. These bony undead have been observed wielding swords, clubs, bows, and even armor and shields, and are often equipped in the same armament in which they fell. Even more terrifying are the animated skeletal remains of expired magic wielders, who prove that even the dead can wield the forces of magic.


The risen, animated bones of dead adventurers, skeletons fight tenaciously with a variety of melee weapons. Since they are just bones, they are highly resistant to various elemental attacks. They do not deal a great deal of damage or move very quickly, but take a lot of punishment before dying and can swarm the unwary adventurer.
The risen, animated bones of dead adventurers, skeletons fight tenaciously with a variety of melee weapons. Since they are just bones, they are highly resistant to various elemental attacks. They do not deal a great deal of damage or move very quickly, but take a lot of punishment before dying and can swarm the unwary adventurer.
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=Statistics=
=Statistics=


{| width="100%" style="text-align:center"
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.
** Champions and Bosses can sometimes drop from the next higher TC.
** The max TC/Rune possible depends on which level a monster spawns in, and can vary  slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.
 
{| width="100%"
! Type
! Type
! Level
! Level
! Experience
! Experience
! Hit Points
! Hit Points
! Speed
! Max TC/Rune
|-
|-
| '''Skeleton'''
| '''Skeleton'''
Line 18:Line 27:
| 34 / 2333 / 23878
| 34 / 2333 / 23878
| 7-11 / 391-559 / 2219-4227
| 7-11 / 391-559 / 2219-4227
| align="center" | 3
| 3 / -, 42 /Io, 75 / Ber
|-
|-
| '''Returned'''
| '''Returned'''
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| 68 / 2498 / 25033
| 68 / 2498 / 25033
| 17-25 / 415-593 / 2279-4342
| 17-25 / 415-593 / 2279-4342
| align="center" | 4
| 6 / -, 42 / Io, 69 / Lo
|-
|-
| '''Bone Warrior'''
| '''Bone Warrior'''
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| 143 / 10778 / 41205
| 143 / 10778 / 41205
| 45-62 / 965-1379 / 3124-5952
| 45-62 / 965-1379 / 3124-5952
| align="center" | 4
| 6/-, 42/Io, 87/Zod
|-
|-
| '''Burning Dead'''
| '''Burning Dead'''
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| 130 / 3502 / 30809
| 130 / 3502 / 30809
| 40-58 / 534-764 / 2581-4917
| 40-58 / 534-764 / 2581-4917
| align="center" | 5
| 15 / Nef, 45 / Ko, 72 / Ber
|-
|-
| '''Horror'''
| '''Horror'''
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| 143 / 3747 / 35429
| 143 / 3747 / 35429
| 45-62 / 557-797 / 2823-5377
| 45-62 / 557-797 / 2823-5377
| align="center" | 5
| 15 / Nef, 48 / Ko, 75 / Ber
|-
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Returned'''
| -- / 63 / 83
| -- / 12111 / 41205
| -- / 1012-1447 / 4166-5952
| align="center" | 5
| --. 63/Vex, 87/Zod
|-
| '''Bone Warrior'''
| -- / 61 / 83
| -- / 10778 / 41205
| -- / 965-1379 / 4166-5952
| align="center" | 5
| -- / 60/Ist, 87/Zod
|}
|}


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=Offense=
=Offense=


* Bone Warriors have a chance to deal Lightning and Cold damage.
{| width="100%"
* Burning Dead have a chance to deal Fire damage.
* Horrors have a chance to deal Lightning damage.
 
{| width="100%" style="text-align:center"
! Type
! Type
! Melee Attack 1
! Attack
! Attack Rating 1
! Attack Rating
! Melee Attack 2
! Elemental Damage
! Attack Rating 2
|-
|-
| '''Skeleton'''
| '''Skeleton'''
| 1-3 / 12-31 / 31-78
| 1-3 / 12-31 / 31-78
| 12 / 907 / 3314
| 12 / 907 / 3314
| 1-3 / 12-31 / 31-78
| --
| 12 / 907 / 3314
|-
|-
| '''Returned'''
| '''Returned'''
| 2-5 / 12-32 / 32-80
| 2-5 / 12-32 / 32-80
| 41 / 928 / 3360
| 41 / 928 / 3360
| 2-5 / 12-32 / 32-80
| --
| 41 / 928 / 3360
|-
|-
| '''Bone Warrior'''
| '''Bone Warrior'''
| 4-10 / 20-51 / 37-94
| 4-10 / 20-51 / 37-94
| 125 / 1425 / 3998
| 125 / 1425 / 3998
| 4-10 / 20-51 / 37-94
| --
| 125 / 1425 / 3998
|-
|-
| '''Burning Dead'''
| '''Burning Dead'''
| 4-9 / 14-36 / 34-76
| 4-9 / 14-36 / 34-76
| 113 / 1036 / 3289
| 113 / 1036 / 3289
| 4-9 / 14-36 / 34-76
| '''Fire Damage: 50% chance of:<br />'''1-4 / 9-19 / 21-46
| 113 / 1036 / 3289
|-
|-
| '''Horror'''
| '''Horror'''
| 4-10 / 14-37 / 35-89
| 4-10 / 14-37 / 35-89
| 125 / 1058 / 3770
| 125 / 1058 / 3770
| 4-10 / 14-37 / 35-89
| '''Lightning Damage: 60% chance of:<br />'''3-6 / 11-18 / 26-44
| 125 / 1058 / 3770
|-
! colspan="5" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Returned'''
| -- / 20-52 / 37-94
| -- / 1530 / 4165
| '''Cold Damage, 60% chance of:<br />'''-- / 15-31 (3sec) / 28-56 (5sec)<br />'''Lightning Damage, 60% chance of:<br />'''-- / 15-31 (3sec) / 28-56 (5sec)
|-
| '''Bone Warrior'''
| -- / 20-51 / 37-94
| -- / 1485 / 4165
| '''Cold Damage, 60% chance of:<br />'''-- / 15-30 (3sec) / 28-56 (5sec)<br />'''Lightning Damage, 60% chance of:<br />'''-- / 15-30 (3sec) / 28-56 (5sec)
|}
|}


=Defenses=


=Defenses=
No life or mana can be drained from skeletons in v1.11.
No life or mana leech equipment works against skeletons in v1.10+. There's no meat on their bones to steal from.


* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
* Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.


{| width="100%" style="text-align:center"
{| width="100%"
! Type
! Type
! Defense
! Defense
! Blocking
! Blocking
! Regen Rate
! Drain Effectiveness
! Drain Effectiveness
! Chill Effectiveness
! Chill Effectiveness
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| '''Skeleton'''
| '''Skeleton'''
| 10 / 540 / 1352
| 10 / 540 / 1352
| 10%
| align="center" | 10%
| align="center" | 1.2%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 50% / 40% / 25%
| 50% / 40% / 25%
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| '''Returned'''
| '''Returned'''
| 30 / 552 / 1370
| 30 / 552 / 1370
| 15%
| align="center" | 15%
| align="center" | 1.2%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 50% / 40% / 25%
| 50% / 40% / 25%
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| '''Bone Warrior'''
| '''Bone Warrior'''
| 70 / 828 / 1616
| 70 / 828 / 1616
| 30%
| align="center" | 30%
| align="center" | 1.2%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 50% / 40% / 25%
| 50% / 40% / 25%
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| '''Burning Dead'''
| '''Burning Dead'''
| 65 / 520 / 612
| 65 / 520 / 612
| 250%
| align="center" | 25%
| align="center" | 1.2%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 50% / 40% / 25%
| 50% / 40% / 25%
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| '''Horror'''
| '''Horror'''
| 70 / 624 / 1528
| 70 / 624 / 1528
| 30%
| align="center" | 30%
| align="center" | 1.2%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 50% / 40% / 25%
| 50% / 40% / 25%
|-
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Returned'''
| -- / 852 / 1616
| align="center" | 30%
| align="center" | 1.2%
| -- / 0% / 0%
| -- / 40% / 25%
|-
| '''Bone Warrior'''
| -- / 828 / 1616
| align="center" | 30%
| align="center" | 1.2%
| -- / 0% / 0%
| -- / 40% / 25%
|}
|}


=Resistances=
=Resistances=


* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
* <font color="#ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.


{| width="100%" style="text-align:center"
{| width="100%"
! Type
! Type
! Physical
! Physical
! Magic
! Fire
! Fire
! Cold
! Cold
! Lightning
! Lightning
! Poison
! Poison
! Magic
|-
|-
| '''Skeleton'''
| '''Skeleton'''
Line 149:Line 211:
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000">100%</font>
| 0% / 0% / <font color="#ff0000">100%</font>
| 50% / 75% / 75%
| 50% / 75% / 75%
|-
|-
Line 158:Line 220:
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 50% / 75% / <font color="#FF0000">100%</font>
| 50% / 75% / <font color="#ff0000">100%</font>
|-
|-
| '''Bone Warrior'''
| '''Bone Warrior'''
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| 0% / 25% / 50%
| 0% / 25% / 50%
| 0% / 0% / 25%
| 0% / 0% / 25%
| 60% / 80% / <font color="#FF0000">100%</font>
| 60% / 80% / <font color="#ff0000">100%</font>
| 50% / 75% / <font color="#FF0000">105%</font>
| 50% / 75% / <font color="#ff0000">105%</font>
|-
|-
| '''Burning Dead'''
| '''Burning Dead'''
| 0% / 0% / 33%
| 0% / 0% / 33%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 50% / 75% / <font color="#FF0000">100%</font>
| 50% / 75% / <font color="#ff0000">100%</font>
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 0%
Line 181:Line 243:
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 60% / 80% / <font color="#FF0000">120%</font>
| 60% / 80% / <font color="#ff0000">120%</font>
| 50% / 75% / 75%
| 50% / 75% / 75%
|-
! colspan="7" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Returned'''
| -- / 0% / 33%
| -- / 25% / 50%
| -- / 0% / 25%
| -- / 80% / <font color="#FF0000">100%</font>
| -- / 75% / <font color="#FF0000">110%</font>
| -- / 0% / 0%
|-
| '''Bone Warrior'''
| -- / 0% / 33%
| -- / 25% / 50%
| -- / 0% / 25%
| -- / 80% / <font color="#FF0000">100%</font>
| -- / 75% / <font color="#FF0000">105%</font>
| -- / 40% / 70%
|}
=Locations=
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.
* Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
* Monsters in areas marked "No Boss" will never appear as random bosses or champions.
{| width="100%"
! Type
! Normal, Nightmare, and Hell
|-
| '''Skeleton'''
| '''Act 1:''' Cave 1-2, Burial Grounds (No boss), Crypt, Mausoleum, Field of Stones
|-
| '''Returned'''
| '''Act 1:''' Black Moor, Tristram.<br />'''Act 2:''' Halls of the Undead 1-3
|-
| '''Bone Warrior'''
| '''Act 1:''' The Pit 1-2.<br />'''Act 2:''' Claw Viper Temple 1-2 (no boss),
|-
| '''Burning Dead'''
| '''Act 2:''' Sewers 1-3, Tal Rasha's Tombs 1-7 (no boss).
|-
| '''Horror'''
| '''Act 2:''' The Stony Tomb 1-2, Sewers 1-3 (no boss on 1-2).
|-
! colspan="2" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Returned'''
| Halls of Anguish
|-
| '''Bone Warrior'''
| Glacial Trail
|}
|}


[[category:monsters]]
 
[[category:undead]]
 
{{D2 Monster Nav|undead}}

Latest revision as of 09:44, 23 July 2011

Skeletons closing in.
Diablo II Monsters [e]
Types
AnimalsDemonsUndead
Info
Complete Monster Listing
ModifiersExperience
ChampionsSuperUniques
Monster Categories
AnimalsDemonsUndead
Act BossesGuest Monsters
ObjectsSuperUniques
Uber Monsters
Monster Type
Skeleton:
is a Monster
and an Undead
and a Guest Monster

Skeletons are Undead.

Fierce undead warriors, skeletons do not seek to consume the flesh of the living, but only to extinguish the life of their victims. Skeletons, unrelenting in their goal, move faster than zombies and have some spark of intelligence as demonstrated by their use of weapons. These bony undead have been observed wielding swords, clubs, bows, and even armor and shields, and are often equipped in the same armament in which they fell. Even more terrifying are the animated skeletal remains of expired magic wielders, who prove that even the dead can wield the forces of magic.

The risen, animated bones of dead adventurers, skeletons fight tenaciously with a variety of melee weapons. Since they are just bones, they are highly resistant to various elemental attacks. They do not deal a great deal of damage or move very quickly, but take a lot of punishment before dying and can swarm the unwary adventurer.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • Champions and Bosses can sometimes drop from the next higher TC.
    • The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
TypeLevelExperienceHit PointsSpeedMax TC/Rune
Skeleton2 / 37 / 6834 / 2333 / 238787-11 / 391-559 / 2219-422733 / -, 42 /Io, 75 / Ber
Returned6 / 38 / 6968 / 2498 / 2503317-25 / 415-593 / 2279-434246 / -, 42 / Io, 69 / Lo
Bone Warrior14 / 61 / 83143 / 10778 / 4120545-62 / 965-1379 / 3124-595246/-, 42/Io, 87/Zod
Burning Dead13 / 43 / 74130 / 3502 / 3080940-58 / 534-764 / 2581-4917515 / Nef, 45 / Ko, 72 / Ber
Horror14 / 44 / 78143 / 3747 / 3542945-62 / 557-797 / 2823-5377515 / Nef, 48 / Ko, 75 / Ber
Guest Monsters (Act Five, NM/Hell only)
Returned-- / 63 / 83-- / 12111 / 41205-- / 1012-1447 / 4166-59525--. 63/Vex, 87/Zod
Bone Warrior-- / 61 / 83-- / 10778 / 41205-- / 965-1379 / 4166-59525-- / 60/Ist, 87/Zod


Offense

TypeAttackAttack RatingElemental Damage
Skeleton1-3 / 12-31 / 31-7812 / 907 / 3314--
Returned2-5 / 12-32 / 32-8041 / 928 / 3360--
Bone Warrior4-10 / 20-51 / 37-94125 / 1425 / 3998--
Burning Dead4-9 / 14-36 / 34-76113 / 1036 / 3289Fire Damage: 50% chance of:
1-4 / 9-19 / 21-46
Horror4-10 / 14-37 / 35-89125 / 1058 / 3770Lightning Damage: 60% chance of:
3-6 / 11-18 / 26-44
Guest Monsters (Act Five, NM/Hell only)
Returned-- / 20-52 / 37-94-- / 1530 / 4165Cold Damage, 60% chance of:
-- / 15-31 (3sec) / 28-56 (5sec)
Lightning Damage, 60% chance of:
-- / 15-31 (3sec) / 28-56 (5sec)
Bone Warrior-- / 20-51 / 37-94-- / 1485 / 4165Cold Damage, 60% chance of:
-- / 15-30 (3sec) / 28-56 (5sec)
Lightning Damage, 60% chance of:
-- / 15-30 (3sec) / 28-56 (5sec)

Defenses

No life or mana can be drained from skeletons in v1.11.

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
TypeDefenseBlockingRegen RateDrain EffectivenessChill Effectiveness
Skeleton10 / 540 / 135210%1.2%0% / 0% / 0%50% / 40% / 25%
Returned30 / 552 / 137015%1.2%0% / 0% / 0%50% / 40% / 25%
Bone Warrior70 / 828 / 161630%1.2%0% / 0% / 0%50% / 40% / 25%
Burning Dead65 / 520 / 61225%1.2%0% / 0% / 0%50% / 40% / 25%
Horror70 / 624 / 152830%1.2%0% / 0% / 0%50% / 40% / 25%
Guest Monsters (Act Five, NM/Hell only)
Returned-- / 852 / 161630%1.2%-- / 0% / 0%-- / 40% / 25%
Bone Warrior-- / 828 / 161630%1.2%-- / 0% / 0%-- / 40% / 25%


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
TypePhysicalFireColdLightningPoisonMagic
Skeleton0% / 0% / 33%0% / 0% / 0%0% / 0% / 0%0% / 0% / 0%0% / 0% / 100%50% / 75% / 75%
Returned0% / 0% / 33%0% / 0% / 0%0% / 0% / 0%0% / 0% / 0%0% / 0% / 0%50% / 75% / 100%
Bone Warrior0% / 0% / 33%20% / 40% / 70%0% / 25% / 50%0% / 0% / 25%60% / 80% / 100%50% / 75% / 105%
Burning Dead0% / 0% / 33%0% / 0% / 0%50% / 75% / 100%0% / 0% / 0%0% / 0% / 0%50% / 75% / 75%
Horror0% / 0% / 33%20% / 40% / 70%0% / 0% / 0%0% / 0% / 0%60% / 80% / 120%50% / 75% / 75%
Guest Monsters (Act Five, NM/Hell only)
Returned-- / 0% / 33%-- / 25% / 50%-- / 0% / 25%-- / 80% / 100%-- / 75% / 110%-- / 0% / 0%
Bone Warrior-- / 0% / 33%-- / 25% / 50%-- / 0% / 25%-- / 80% / 100%-- / 75% / 105%-- / 40% / 70%

Locations

  • Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
  • Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
  • Monsters in areas marked "No Boss" will never appear as random bosses or champions.
TypeNormal, Nightmare, and Hell
SkeletonAct 1: Cave 1-2, Burial Grounds (No boss), Crypt, Mausoleum, Field of Stones
ReturnedAct 1: Black Moor, Tristram.
Act 2: Halls of the Undead 1-3
Bone WarriorAct 1: The Pit 1-2.
Act 2: Claw Viper Temple 1-2 (no boss),
Burning DeadAct 2: Sewers 1-3, Tal Rasha's Tombs 1-7 (no boss).
HorrorAct 2: The Stony Tomb 1-2, Sewers 1-3 (no boss on 1-2).
Guest Monsters (Act Five, NM/Hell only)
ReturnedHalls of Anguish
Bone WarriorGlacial Trail