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Baal's Minions are [[Demons]] and [[Animals]].   
[[Image:Mon-minion1.jpg|left|frame|A minion.]]
{{Monster navbox|{{Monstertype}}|{{Animals}}|{{Demons}}|{{Guest Monsters}}}}Baal's Minions are [[Demons]] and [[Animals]].   
 
* Demons: Hell Spawn, Greater Hell Spawn.
* Demons: Hell Spawn, Greater Hell Spawn.
* Animals: Enslaved, Slayer, Ice Boar, Fire Boar, Ice Spawn, Greater Ice Spawn.
* Animals: Enslaved, Slayer, Ice Boar, Fire Boar, Ice Spawn, Greater Ice Spawn.


This page lists all types of Baal's Minions, both regular and [[Guest Monsters]].
This page lists all types of Baal's Minions, both regular and [[Guest Monsters]].
* '''Guest Monsters:''' Slayer, Hell Spawn, Greater Hell Spawn, only appear in Nightmare and Hell difficulty.
* '''Guest Monsters:''' The alternative, higher-stat, Guest Monster varieties of '''Slayers''', '''Hell Spawn''', '''Fire Boars''', and '''Greater Hell Spawn''' only appear in Nightmare and Hell difficulty on Act Five.
* Greater Hell Spawn are <u>only</u> found on level 2 of the Worldstone Keep on normal difficulty in v1.11. Various Guest Monsters spawn on that level on Nightmare and Hell, and the NM/Hell versions of Greater Hell Spawn aren't set to appear anywhere.
** The standard type of '''Slayers '''and '''Greater Hell Spawn '''spawn only on normal (not on Nightmare or Hell). These monsters are seen on Nightmare and Hell, but only as Guest Monsters, which have different stats and appear in different areas.
* '''Greater Ice Spawn''' are listed in the game stats and on Blizzard's site, but do not appear in the game as of v1.11.


[[Overseer]]s whip Minions. This can turn a Minion into a [[Suicide Minion]], or it may simply boost the Minion's stats as follows:
* Healing: 10-20 / 23-35 / 45-55
* Speed: +80%
* Attack value: +80%
* Defense: +50%
* Damage: +100%


* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''
All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''


==Statistics==
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.
** Champions and Bosses can sometimes drop from the next higher TC.
** The max TC/Rune possible may depend on which level a monster spawns in, and can vary slightly from the listed values. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.


=Statistics=
{| width="100%"
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.
** TC Champions and Bosses can sometimes drop from the next higher group.
** The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.
{| width="100%" style="text-align:center"
! Type
! Type
! Level
! Level
! Experience
! Experience
! Hit Points
! Hit Points
! Speed 1
! Speed
! Max TC/Rune
! Max TC/Rune
|-
|-
Line 27:Line 36:
| 1179 / 8517 / 34432
| 1179 / 8517 / 34432
| 269-337 / 1276-1595 / 4119-6865
| 269-337 / 1276-1595 / 4119-6865
| 7 / 7 / 7
| align="center" | 7
| 36/Dol, 60/Ist, 84/Zod
| 36/Dol, 60/Ist, 84/Zod
|-
|-
| '''Slayer'''
| '''Slayer'''
| -- / 59 / 81
| 33 / -- / --
| -- / 9028 / 36607
| 1422 / -- / --
| -- / 1309-1636 / 4292-7152
| 300-374 / -- / --
| -- / 7 / 7
| align="center" | 7
| --, 60/Ist, 84/Zod
| 36/Dol, -- / --
|-
|-
| '''Ice Boar'''
| '''Ice Boar'''
Line 41:Line 50:
| 1720 / 9571 / 35520
| 1720 / 9571 / 35520
| 328-412 / 1344-1680 / 4205-7008
| 328-412 / 1344-1680 / 4205-7008
| 7 / 7 / 7
| align="center" | 7
| 36/Dol, 60/Ist, 84/Zod
| 36/Dol, 60/Ist, 84/Zod
|-
| '''Fire Boar'''
| 36 / 60 / 81
| 1890 / 9571 / 36607
| 345-431 / 1344-1680 / 4292-7152
| -- / 7 / 7
| 39/Dol, 60/Ist, 84/Zod
|-
|-
| '''Hell Spawn'''
| '''Hell Spawn'''
| -- / 62 / 81
| 37 / 62 / 81
| -- / 10753 / 36607
| 2086 / 10753 / 36607
| -- / 1412-1765 / 4292-7152
| 361-450 / 1412-1765 / 4292-7152
| -- / 7 / 7
| align="center" | 7
| --, 63/Ist, 87/Zod
| 39/Dol, 63/Ist, 87/Zod
|-
|-
| '''Ice Spawn'''
| '''Ice Spawn'''
Line 62:Line 64:
| 2775 / 12083 / 36607
| 2775 / 12083 / 36607
| 408-507 / 1480-1850 / 4292-7152
| 408-507 / 1480-1850 / 4292-7152
| 7 / 7 / 7
| align="center" | 7
| 39/Dol, 63/Vex, 87/Zod
| 39/Dol, 63/Vex, 87/Zod
|-
|-
Line 68:Line 70:
| 41 / -- / --
| 41 / -- / --
| 3053 / -- / --
| 3053 / -- / --
| 427-531 /-- / --
| 427-531 / -- / --
| 7 / -- /--
| align="center" | 7
| 39/Dol , --, --
| 39/Dol, -- / --
|-
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
|-
|-
| '''Greater Ice Spawn'''
| '''Slayer'''
| -- / 66 / 82
| -- / 66 / 82
| -- / 13532 / 37694
| -- / 13532 / 35338
| -- / 1549-1936 / 4378-7296
| -- / 1549-1936 / 4378-7296
| -- / 7 / 7
| align="center" | 7
| --, 60/Ist, 84/Zod
|-
| '''Hell Spawn'''
| -- / 66 / 82
| -- / 13532 / 35338
| -- / 1549-1936 / 4378-7296
| align="center" | 7
| --, 60/Ist, 87/Zod
|-
| '''Fire Boar'''
| -- / 60 / 81
| -- / 9571 / 36607
| -- / 1344-1680 / 4292-7152
| align="center" | 7
| --, 60/Ist, 84/Zod
|-
| '''Greater Hell Spawn'''
| -- / 66 / 82
| -- / 13532 / 35338
| -- / 1549-1936 / 4378-7296
| align="center" | 7
| --, 63/Vex, 87/Zod
| --, 63/Vex, 87/Zod
|}
|}




=Offense=
==Offense==


Speed rates a monster's movement speed. 1 is very slow, 10 is fast, with some very fast creatures rated at 10+.
A minion's capabilities are boosted considerably when they are enraged by an [[Overseer]]. These bonuses include +80% speed, +80% Attack Rating, and +100% damage.


{| width="100%" style="text-align:center"
{| width="100%"
! Type
! Type
! Melee Attack
! Attack 1
! Attack Rating
! AR 1
! Melee Attack
! Attack 2
! Attack Rating
! AR 2
|-
|-
| '''Enslaved'''
| '''Enslaved'''
| 15-19 / 36-48 / 68-91
| 15-19 / 36-48 / 68-91
| 483 / 1134 / 3180
| 483 / 1134 / 3218
| 18-22 / 33-55 / 63-104
| 18-22 / 33-55 / 63-104
| 518 / 1247 / 3498
| 518 / 1247 / 3539
|-
|-
| '''Slayer'''
| '''Slayer'''
| 16-20 / 36-49 / 69-93
| 16-20 / -- / --
| 516 / 1152 / 3256
| 516 / -- / --
| 19-24 / 34-56 / 65-106
| 19-24 / -- / --
| 557 / 1267 / 3581
| 557 / -- / --
|-
|-
| '''Ice Boar'''
| '''Ice Boar'''
| 17-21 / 36-49 / 68-91
| 17-21 / 36-49 / 69-93
| 549 / 1170 / 3218
| 549 / 1152 / 3256
| 20-25 / 34-56 / 63-104
| 20-25 / 34-56 / 65-106
| 589 / 1287 / 3539
| 589 / 1267 / 3581
|-
|-
| '''Fire Boar'''
| '''Fire Boar'''
| 17-22 / 36-49 / 69-93
| 17-22 / 38-51 / 70-94
| 566 / 1170 / 3256
| 566 / 1206 / 3332
| 20-26 / 34-56 / 65-106
| 20-26 / 37-58 / 65-108
| 615 / 1287 / 3581
| 615 / 1326 / 3665
|-
| '''Ice Spawn'''
| 36-49 / 69-93 / 19-24
| 632 / 1242 / 3370
| 23-29 / 36-59 / 65-108
| 682 / 1366 / 3707
|-
| '''Greater Hell Spawn'''
| 19-25 / -- / --
| 649 / -- / --
| 23-29 / -- / --
| 700 / -- / --
|-
! colspan="5" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Slayer'''
| -- / 36-49 / 69-93
| -- / 1152 / 3256
| -- / 34-56 / 65-106
| -- / 1267 / 3581
|-
|-
| '''Hell Spawn'''
| '''Hell Spawn'''
| 17-22 / 38-51 / 69-93
| -- / 36-49 / 69-93
| 582 / 1206 / 3256
| -- / 1170 / 3256
| 21-26 / 35-58 / 65-106
| -- / 34-56 / 65-106
| 629 / 1326 / 3581
| -- / 1287 / 3581
|-
|-
| '''Ice Spawn'''
| '''Fire Boar'''
| 19-24 / 39-52 / 69-93
| -- / 39-52 / 70-94
| 632 / 1242 / 3256
| -- / 1152 / 3256
| 23-29 / 36-59 / 65-106
| -- / 36-59 / 65-108
| 682 / 1366 / 3581
| -- / 1287 / 3581
|-
|-
| '''Greater Hell Spawn'''
| '''Greater Hell Spawn'''
| 19-25 / 39-53 / 69-93
| -- / 39-53 / 72-96
| 649 / 1260 / 3294
| -- / 1260 / 3408
| 23-29 / 37-60 / 65-106
| -- / 37-60 / 67-110
| 700 / 1386 / 3623
| -- / 1386 / 3748
|-
| '''Greater Ice Spawn'''
| 20-25 / 41-55 / 69-93
| 665 / 1278 / 3294
| 24-30 / 38-63 / 65-106
| 718 / 1405 / 3623
|}
|}




=Defenses=
==Defences==
A minion's capabilities are boosted considerably when they are enraged by an [[Overseer]]. These bonuses include minor healing, and +50% to their defense.


* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
* Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
* Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most ''Diablo II'' monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.


{| width="100%" style="text-align:center"
{| width="100%"
! Type
! Type
! Defense
! Defense
Line 159:Line 199:
| '''Enslaved'''
| '''Enslaved'''
| 187 / 792 / 1546
| 187 / 792 / 1546
| 50%
| align="center" | --
| 1.2/sec
| align="center" | 1.2/sec
| 100 / 85 / 75
| 100 / 85 / 75
| 50 / 40 / 33
| 50 / 40 / 33
|-
|-
| '''Slayer'''
| '''Slayer'''
| 199 / 804 / 1581
| 199 / -- / --
| 50%
| align="center" | --
| 1.2/sec
| align="center" | 1.2/sec
| 100 / 85 / 75
| 100 / -- / --
| 50 / 40 / 33
| 50 / -- / --
|-
|-
| '''Ice Boar'''
| '''Ice Boar'''
| 212 / 816 / 1563
| 212 / 816 / 1563
| 50%
| align="center" | --
| 1.2/sec
| align="center" | 1.2/sec
| 100 / 85 / 75
| 50 / 40 / 33
|-
| '''Fire Boar'''
| 218 / 816 / 1581
| 50%
| 1.2/sec
| 100 / 85 / 75
| 100 / 85 / 75
| 50 / 40 / 33
| 50 / 40 / 33
Line 187:Line 220:
| '''Hell Spawn'''
| '''Hell Spawn'''
| 224 / 840 / 1581
| 224 / 840 / 1581
| 50%
| align="center" | --
| 1.2/sec
| align="center" | 1.2/sec
| 100 / 85 / 75
| 100 / 85 / 75
| 50 / 40 / 33
| 50 / 40 / 33
Line 194:Line 227:
| '''Ice Spawn'''
| '''Ice Spawn'''
| 242 / 864 / 1581
| 242 / 864 / 1581
| 50%
| align="center" | --
| 1.2/sec
| align="center" | 1.2/sec
| 100 / 85 / 75
| 100 / 85 / 75
| 50 / 40 / 33
| 50 / 40 / 33
|-
|-
| '''Greater Hell Spawn'''
| '''Greater Hell Spawn'''
| 248 / 876 / 1598
| 248 / -- / --
| 50%
| align="center" | --
| 1.2/sec
| align="center" | 1.2/sec
| 100 / 85 / 75
| 100 / 85 / 75
| 50 / 40 / 33
| 50 / -- / --
|-
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Slayer'''
| -- / 710 / 1917
| align="center" | --
| align="center" | 1.2/sec
| -- / 85 / 75
| -- / 40 / 33
|-
| '''Hell Spawn'''
| -- / 710 / 1917
| align="center" | --
| align="center" | 1.2/sec
| -- / 85 / 75
| -- / 40 / 33
|-
| '''Fire Boar'''
| -- / 816 / 1581
| align="center" | --
| align="center" | 1.2/sec
| -- / 85 / 75
| -- / 40 / 33
|-
|-
| '''Greater Ice Spawn'''
| '''Greater Hell Spawn'''
| 254 / 888 / 1598
| -- / 710 / 1917
| 50%
| align="center" | --
| 1.2/sec
| align="center" | 1.2/sec
| 100 / 85 / 75
| -- / 85 / 75
| 50 / 40 / 33
| -- / 40 / 33
|}
|}




=Resistances=
==Resistances==


* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
* <font color="#ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.


{| width="100%" style="text-align:center"
{| width="100%"
! Type
! Type
! Physical
! Physical
! Magic
! Fire
! Fire
! Cold
! Cold
! Lightning
! Lightning
! Poison
! Poison
! Magic
|-
|-
| '''Enslaved'''
| '''Enslaved'''
| 0% / 0% / 25%
| 0% / 0% / 25%
| 0% / 0% / 0%
| 0% / 25% / 66%
| 0% / 25% / 66%
| 0% / 50% / <font color="#FF0000">130%</font>
| 0% / 50% / <font color="#ff0000">130%</font>
| 0% / 0% / 15%
| 0% / 0% / 15%
| 0% / 25% / 15%
| 0% / 25% / 15%
| 0% / 0% / 0%
|-
|-
| '''Slayer'''
| '''Slayer'''
| 0% / 0% / 25%
| 0% / -- / --
| 0% / 0% / 0%
| 0% / -- / --
| 0% / 0% / <font color="#FF0000">105%</font>
| 0% / -- / --
| 0% / 0% / 33%
| 0% / -- / --
| 0% / 0% / 15%
| 0% / -- / --
| 0% / 0% / 15%
| 0% / -- / --
|-
|-
| '''Ice Boar'''
| '''Ice Boar'''
| 0% / 0% / 25%
| 0% / 0% / 25%
| 0% / 0% / 0%
| 0% / 0% / 33%
| 0% / 0% / 33%
| 0% / 0% / <font color="#FF0000">140%</font>
| 0% / 0% / <font color="#ff0000">140%</font>
| 0% / 0% / 15%
| 0% / 0% / 15%
| 0% / 0% / 15%
| 0% / 0% / 15%
|-
| '''Fire Boar'''
| 0% / 0% / 25%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000">110%</font>
| 0% / 0% / 33%
| 0% / 0% / 15%
| 0% / 0% / 15%
|-
|-
| '''Hell Spawn'''
| '''Hell Spawn'''
| 0% / 0% / 33%
| 0% / 0% / 33%
| 0% / 0% / 0%
| 0% / 0% / <font color="#ff0000">115%</font>
| 0% / 0% / <font color="#FF0000">115%</font>
| 0% / 0% / 33%
| 0% / 0% / 33%
| 0% / 0% / 15%
| 0% / 0% / 15%
| 0% / 0% / 15%
| 0% / 0% / 15%
| 0% / 0% / 0%
|-
|-
| '''Ice Spawn'''
| '''Ice Spawn'''
| 0% / 0% / 33%
| 0% / 0% / 33%
| 0% / 0% / 0%
| 0% / 0% / 33%
| 0% / 0% / 33%
| 0% / 0% / <font color="#FF0000">150%</font>
| 0% / 0% / <font color="#ff0000">150%</font>
| 0% / 0% / 15%
| 0% / 0% / 15%
| 0% / 0% / 15%
| 0% / 0% / 15%
| 0% / 0% / 0%
|-
|-
| '''Greater Hell Spawn'''
| '''Greater Hell Spawn'''
| 0% / 0% / 33%
| 0% / -- / --
| 0% / 0% / 0%
| 0% / -- / --
| 0% / 0% / <font color="#FF0000">120%</font>
| 0% / -- / --
| 0% / 0% / 33%
| 0% / -- / --
| 0% / 0% / 15%
| 0% / -- / --
| 0% / 0% / 15%
| 0% / -- / --
|-
! colspan="7" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Slayer'''
| -- / 0% / 33%
| -- / 0% / 50%
| -- / 0% / <font color="#ff0000">130%</font>
| -- / 0% / 25%
| -- / 0% / 0%
| -- / 0% / 0%
|-
| '''Hell Spawn'''
| -- / 0% / 33%
| -- / 0% / <font color="#ff0000">110%</font>
| -- / 0% / 50%
| -- / 0% / 25%
| -- / 0% / 0%
| -- / 0% / 0%
|-
| '''Fire Boar'''
| -- / 0% / 25%
| -- / 0% / <font color="#ff0000">110%</font>
| -- / 0% / 33%
| -- / 0% / 15%
| -- / 0% / 15%
| -- / 0% / 0%
|-
| '''Greater Hell Spawn'''
| -- / 0% / 33%
| -- / 0% / 50%
| -- / 0% / <font color="#ff0000">135%</font>
| -- / 0% / 25%
| -- / 0% / 0%
| -- / 0% / 0%
|}
 
 
==Locations==
 
Minions appear in some areas only as members of the boss pack of an [[Overseer]].
 
Many act 5 monsters appear in an area only on Normal difficulty, where the monster variety is fixed, not random. (As was the case on all difficulty levels of Act 5 prior to the v1.10 patch.)
 
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.
* Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
* Monsters in areas marked "No Boss" will never appear as random bosses or champions.
 
{| width="100%"
! Type
! Act 5: Normal, Nightmare, and Hell
|-
| '''Enslaved'''
| '''Act 5: '''Bloody Foothills (no boss on Normal), Frigid Highlands (boss pack only), Frozen Tundra (no boss)
|-
| '''Slayer'''
| '''Act 5: '''Arreat Plateau (no boss, Normal only), Abaddon (no boss, Normal only).
|-
| '''Ice Boar'''
| '''Act 5: '''Frigid Highlands (no boss), Pit of Archeron (no boss, Normal only)
|-
| '''Fire Boar'''
| '''Act 5: '''Infernal Pit (no boss)
|-
| '''Ice Spawn'''
| '''Act 5: '''Halls of Vaught ([[Nihlathak]]'s minions}.
|-
| '''Greater Hell Spawn'''
| '''Act 5: '''Worldstone Keep 2 (no boss, Normal only) -- '''Demon''' type
|-
! colspan="2" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Slayer'''
| '''Act 5: '''Frigid Highlands, Halls of Vaught (no boss).
|-
| '''Hell Spawn'''
| '''Act 5: '''Arreat Highland (no boss), Frozen Tundra, Abbadon
|-
| '''Fire Boar'''
| '''Act 5: '''Arreat Plateau, Worldstone Keep 3 (no boss)
|-
|-
| '''Greater Ice Spawn'''
| '''Greater Hell Spawn'''
| 0% / 0% / 33%
| '''Act 5: '''Worldstone Keep 2 -- '''Animal '''type
| 0% / 0% / 0%
| 0% / 0% / 33%
| 0% / 0% / <font color="#FF0000">160%</font>
| 0% / 0% / 15%
| 0% / 0% / 15%
|}
|}




[[category:monsters]]
 
[[category:demons]]
{{D2 Monster Nav|animals}}
[[category:animals]]

Latest revision as of 06:53, 16 February 2011

A minion.
Diablo II Monsters [e]
Types
AnimalsDemonsUndead
Info
Complete Monster Listing
ModifiersExperience
ChampionsSuperUniques
Monster Categories
AnimalsDemonsUndead
Act BossesGuest Monsters
ObjectsSuperUniques
Uber Monsters
Monster Type
Minion:
is a Monster
and an Animal
and a Demon
and a Guest Monster

Baal's Minions are Demons and Animals.

  • Demons: Hell Spawn, Greater Hell Spawn.
  • Animals: Enslaved, Slayer, Ice Boar, Fire Boar, Ice Spawn, Greater Ice Spawn.

This page lists all types of Baal's Minions, both regular and Guest Monsters.

  • Guest Monsters: The alternative, higher-stat, Guest Monster varieties of Slayers, Hell Spawn, Fire Boars, and Greater Hell Spawn only appear in Nightmare and Hell difficulty on Act Five.
    • The standard type of Slayers and Greater Hell Spawn spawn only on normal (not on Nightmare or Hell). These monsters are seen on Nightmare and Hell, but only as Guest Monsters, which have different stats and appear in different areas.
  • Greater Ice Spawn are listed in the game stats and on Blizzard's site, but do not appear in the game as of v1.11.

Overseers whip Minions. This can turn a Minion into a Suicide Minion, or it may simply boost the Minion's stats as follows:

  • Healing: 10-20 / 23-35 / 45-55
  • Speed: +80%
  • Attack value: +80%
  • Defense: +50%
  • Damage: +100%

All values are listed by difficulty level: Normal / Nightmare / Hell.

Statistics

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • Champions and Bosses can sometimes drop from the next higher TC.
    • The max TC/Rune possible may depend on which level a monster spawns in, and can vary slightly from the listed values. See the item calculators to ascertain precisely what a monster from a given area can drop.
TypeLevelExperienceHit PointsSpeedMax TC/Rune
Enslaved31 / 59 / 791179 / 8517 / 34432269-337 / 1276-1595 / 4119-6865736/Dol, 60/Ist, 84/Zod
Slayer33 / -- / --1422 / -- / --300-374 / -- / --736/Dol, -- / --
Ice Boar35 / 60 / 801720 / 9571 / 35520328-412 / 1344-1680 / 4205-7008736/Dol, 60/Ist, 84/Zod
Hell Spawn37 / 62 / 812086 / 10753 / 36607361-450 / 1412-1765 / 4292-7152739/Dol, 63/Ist, 87/Zod
Ice Spawn40 / 64 / 812775 / 12083 / 36607408-507 / 1480-1850 / 4292-7152739/Dol, 63/Vex, 87/Zod
Greater Hell Spawn41 / -- / --3053 / -- / --427-531 / -- / --739/Dol, -- / --
Guest Monsters (Act Five, NM/Hell only)
Slayer-- / 66 / 82-- / 13532 / 35338-- / 1549-1936 / 4378-72967--, 60/Ist, 84/Zod
Hell Spawn-- / 66 / 82-- / 13532 / 35338-- / 1549-1936 / 4378-72967--, 60/Ist, 87/Zod
Fire Boar-- / 60 / 81-- / 9571 / 36607-- / 1344-1680 / 4292-71527--, 60/Ist, 84/Zod
Greater Hell Spawn-- / 66 / 82-- / 13532 / 35338-- / 1549-1936 / 4378-72967--, 63/Vex, 87/Zod


Offense

A minion's capabilities are boosted considerably when they are enraged by an Overseer. These bonuses include +80% speed, +80% Attack Rating, and +100% damage.

TypeAttack 1AR 1Attack 2AR 2
Enslaved15-19 / 36-48 / 68-91483 / 1134 / 321818-22 / 33-55 / 63-104518 / 1247 / 3539
Slayer16-20 / -- / --516 / -- / --19-24 / -- / --557 / -- / --
Ice Boar17-21 / 36-49 / 69-93549 / 1152 / 325620-25 / 34-56 / 65-106589 / 1267 / 3581
Fire Boar17-22 / 38-51 / 70-94566 / 1206 / 333220-26 / 37-58 / 65-108615 / 1326 / 3665
Ice Spawn36-49 / 69-93 / 19-24632 / 1242 / 337023-29 / 36-59 / 65-108682 / 1366 / 3707
Greater Hell Spawn19-25 / -- / --649 / -- / --23-29 / -- / --700 / -- / --
Guest Monsters (Act Five, NM/Hell only)
Slayer-- / 36-49 / 69-93-- / 1152 / 3256-- / 34-56 / 65-106-- / 1267 / 3581
Hell Spawn-- / 36-49 / 69-93-- / 1170 / 3256-- / 34-56 / 65-106-- / 1287 / 3581
Fire Boar-- / 39-52 / 70-94-- / 1152 / 3256-- / 36-59 / 65-108-- / 1287 / 3581
Greater Hell Spawn-- / 39-53 / 72-96-- / 1260 / 3408-- / 37-60 / 67-110-- / 1386 / 3748


Defences

A minion's capabilities are boosted considerably when they are enraged by an Overseer. These bonuses include minor healing, and +50% to their defense.

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
TypeDefenseBlockingRegen RateDrain EffectivenessChill Effectiveness
Enslaved187 / 792 / 1546--1.2/sec100 / 85 / 7550 / 40 / 33
Slayer199 / -- / ----1.2/sec100 / -- / --50 / -- / --
Ice Boar212 / 816 / 1563--1.2/sec100 / 85 / 7550 / 40 / 33
Hell Spawn224 / 840 / 1581--1.2/sec100 / 85 / 7550 / 40 / 33
Ice Spawn242 / 864 / 1581--1.2/sec100 / 85 / 7550 / 40 / 33
Greater Hell Spawn248 / -- / ----1.2/sec100 / 85 / 7550 / -- / --
Guest Monsters (Act Five, NM/Hell only)
Slayer-- / 710 / 1917--1.2/sec-- / 85 / 75-- / 40 / 33
Hell Spawn-- / 710 / 1917--1.2/sec-- / 85 / 75-- / 40 / 33
Fire Boar-- / 816 / 1581--1.2/sec-- / 85 / 75-- / 40 / 33
Greater Hell Spawn-- / 710 / 1917--1.2/sec-- / 85 / 75-- / 40 / 33


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
TypePhysicalFireColdLightningPoisonMagic
Enslaved0% / 0% / 25%0% / 25% / 66%0% / 50% / 130%0% / 0% / 15%0% / 25% / 15%0% / 0% / 0%
Slayer0% / -- / --0% / -- / --0% / -- / --0% / -- / --0% / -- / --0% / -- / --
Ice Boar0% / 0% / 25%0% / 0% / 33%0% / 0% / 140%0% / 0% / 15%0% / 0% / 15%0% / 0% / 0%
Hell Spawn0% / 0% / 33%0% / 0% / 115%0% / 0% / 33%0% / 0% / 15%0% / 0% / 15%0% / 0% / 0%
Ice Spawn0% / 0% / 33%0% / 0% / 33%0% / 0% / 150%0% / 0% / 15%0% / 0% / 15%0% / 0% / 0%
Greater Hell Spawn0% / -- / --0% / -- / --0% / -- / --0% / -- / --0% / -- / --0% / -- / --
Guest Monsters (Act Five, NM/Hell only)
Slayer-- / 0% / 33%-- / 0% / 50%-- / 0% / 130%-- / 0% / 25%-- / 0% / 0%-- / 0% / 0%
Hell Spawn-- / 0% / 33%-- / 0% / 110%-- / 0% / 50%-- / 0% / 25%-- / 0% / 0%-- / 0% / 0%
Fire Boar-- / 0% / 25%-- / 0% / 110%-- / 0% / 33%-- / 0% / 15%-- / 0% / 15%-- / 0% / 0%
Greater Hell Spawn-- / 0% / 33%-- / 0% / 50%-- / 0% / 135%-- / 0% / 25%-- / 0% / 0%-- / 0% / 0%


Locations

Minions appear in some areas only as members of the boss pack of an Overseer.

Many act 5 monsters appear in an area only on Normal difficulty, where the monster variety is fixed, not random. (As was the case on all difficulty levels of Act 5 prior to the v1.10 patch.)

  • Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
  • Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
  • Monsters in areas marked "No Boss" will never appear as random bosses or champions.
TypeAct 5: Normal, Nightmare, and Hell
EnslavedAct 5: Bloody Foothills (no boss on Normal), Frigid Highlands (boss pack only), Frozen Tundra (no boss)
SlayerAct 5: Arreat Plateau (no boss, Normal only), Abaddon (no boss, Normal only).
Ice BoarAct 5: Frigid Highlands (no boss), Pit of Archeron (no boss, Normal only)
Fire BoarAct 5: Infernal Pit (no boss)
Ice SpawnAct 5: Halls of Vaught (Nihlathak's minions}.
Greater Hell SpawnAct 5: Worldstone Keep 2 (no boss, Normal only) -- Demon type
Guest Monsters (Act Five, NM/Hell only)
SlayerAct 5: Frigid Highlands, Halls of Vaught (no boss).
Hell SpawnAct 5: Arreat Highland (no boss), Frozen Tundra, Abbadon
Fire BoarAct 5: Arreat Plateau, Worldstone Keep 3 (no boss)
Greater Hell SpawnAct 5: Worldstone Keep 2 -- Animal type