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Basic Rake

constablecrab -
  • Season 6
  • Spiritborn
  • Softcore
  • Endgame
  • Ravager

    Cooldown: 25 seconds
    Lucky Hit Chance: 30%
    Passive: Minimum Ferocity increased by 2[+].

    Active: Unleash a savage roar, causing each of your attacks to trigger an additional 40% damage strike per enemy for 6 seconds.

    Damage: Fire Damage
    Tags: Focus, Jaguar, Incarnate

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    Soar

    Cooldown: 15 seconds
    Lucky Hit Chance: 25%
    Fly into the air, creating a cloud which makes enemies at your target location Vulnerable for 5 seconds before you crash down upon them dealing 50% damage.

    Damage: Lightning Damage
    Tags: Focus, Eagle, Mobility

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    Armored Hide

    Cooldown: 25 seconds
    Lucky Hit Chance: 30%
    Passive: Gain 1 Resolve every 5.0 seconds.

    Active: Encase yourself, becoming Unstoppable and gaining 100%[+] Block Chance for 3 seconds.

    Damage: Physical Damage
    Tags: Defensive, Gorilla, Incarnate

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    Counterattack

    Charges: 2
    Charge Cooldown: 20 seconds
    Lucky Hit Chance: 30%
    Passive: Gain 10% Dodge Chance and automatically retaliate against Close enemies for 80% damage when you Dodge their attacks.

    Active: Dodge all direct attacks for 3 seconds per cast, up to 6 seconds.

    Damage: Fire Damage
    Tags: Defensive, Jaguar, Incarnate

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    Rake

    Vigor Cost: 30
    Lucky Hit Chance: 18%
    Conjure claws that rake through enemies in front of you, dealing 30% damage before exploding for an additional 45% damage.

    Damage: Fire Damage
    Tags: Core, Jaguar

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    The Hunter

    Cooldown: 45 seconds
    Lucky Hit Chance: 15%
    Bound across the battlefield with the Jaguar Spirit, dealing 50% damage upon landing and then rapidly slashing enemies in the area for 200% total damage over 7 strikes.

    Damage: Fire Damage
    Tags: Ultimate, Jaguar

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    GEAR VIEW

    test
    SlotGemAspect/UniqueAspect/UniqueGemSlot
    helmGrand EmeraldDuelist's Aspect

    Maximum Ferocity increased by 1 - 5.

    Aspect of Redirected Force

    Gain increased Critical Strike Damage equal to 30 - 70% [x] of your Block Chance. Blocking doubles this bonus for 10 seconds.

    Grand Sapphireamulet
    chestTam Rune
    Wat Rune
    Aspect of Interdiction

    Gain 1 - 15% [+] Block Chance per Resolve stack.

    Aspect of Unyielding Hits

    Casting a Gorilla Skill increases your Weapon Damage by 10 - 30% of your Armor for 3 seconds. Maximum 1,500 bonus Weapon Damage.

    Grand Topazring
    glovesAspect of the Moonrise

    Damaging an enemy with a Basic Skill grants you 4% Attack Speed for 10 seconds, stacking up to 5 times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining 40 - 100%[x] Basic Skill damage and 15% Movement Speed for 10 seconds.

    Ring of the Midnight Sun

    Critical Strikes restore [10 - 30]%[+] of the Vigor you have spent in the last 2 seconds, increased by your Critical Strike Damage Bonus.Gain Counterattack's Passive Effect.

    Grand Rubyring
    pantsGrand Emerald
    Grand Emerald
    Tibault's Will

    You deal [10 - 20]%[x] increased damage while Unstoppable and for 5 seconds after. When you become Unstoppable, gain 50 of your Primary Resource.

    boots Aspect of Turbulence

    Soar casts Vortex at its landing location and deals 25 - 45% [x] increased damage.

    weaponXol Rune
    Teb Rune
    Rod of Kepeleke

    Your Core Skills are now additionally Basic Skills, free to cast, and deal up to 30% less damage based on their cost. At Maximum Vigor your Core Skills instead deal normal damage and consume all Vigor to Critically Strike with [1.00 - 3.00]%[x] increased Critical Strike Damage for each point spent.

    N/Aoffhand

    PARAGON GLYPHS AND BOARDS

    Start

    Canny

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    Canny Glyph

    Class: Rogue, Spiritborn

    Radius: 3

    Bonus: For every 5 Intelligence purchased within range, you deal +2.0% increased Non-physical damage.

    Additional Bonus:
    • Non-Physical damage increases all the Non-Physical damage an enemy takes from you by 1%[x], up to 10%[x], for 15 seconds.
    • Required (purchased in range): +25 Intelligence
    Sapping

    Wildfire

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    Wildfire Glyph

    Class: Spiritborn

    Radius: 3

    Bonus: For every 5 Dexterity purchased within range, you deal +2.0% increased Fire Damage.

    Additional Bonus:
    • Lucky Hit: Damaging enemies with direct Fire damage has up to a 30% chance to reduce one of your active Cooldowns by 0.5 seconds.
    • Required (purchased in range): +40 Dexterity
    Convergence

    Hone

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    Hone Glyph

    Class: Spiritborn

    Radius: 3

    Bonus: For every 5 Strength purchased within range, you deal +2.0% increased Damage with your Jaguar Skills.

    Additional Bonus:
    • Dealing damage with your Jaguar Skills increases your Critical Strike Chance by 1%[+] for 6 seconds, up to 10%[+].
    • Required (purchased in range): +25 Strength
    Viscous Shield

    Spirit

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    Spirit Glyph

    Class: Spiritborn

    Radius: 3

    Bonus: For every 5 Dexterity purchased within range, you deal +2.6% increased Critical Strike Damage.

    Additional Bonus:
    • Critical Strikes increase the damage an enemy takes from you by 3%[x] for 20 seconds, up to 15%[x].
    • Required (purchased in range): +40 Dexterity
    In-Fighter

    Colossal

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    Colossal Glyph

    Class: Spiritborn

    Radius: 3

    Bonus: For every 5 Strength purchased within range, you deal +2.0% increased damage with Gorilla Skills.

    Additional Bonus:
    • You deal 2%[x] increased damage for each stack of Resolve you have.
    • Required (purchased in range): +25 Strength

    BUILD AND PARAGON BOARD VIEW

    BUILD EXPLANATION

    A spiritborn build using Rake as both a basic and core skull via Rod of Kepeleke.

    GAMEPLAY LOOP

    Buff up with Ravager and Armored Hide, enter combat with Soar or The Hunter, Spam Rake.

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