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Arc Lash Sorcerer

Gazerrick -
  • Season 3
  • Sorcerer
  • Softcore
  • Endgame
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    ice armor

    Ice Armor

    A Barrier of ice forms around you for 6 seconds, absorbing 30% of your Base Life in damage. While Ice Armor is active, 5% of your damage dealt is added to Barrier.

    teleport

    Teleport

    Transform into lightning becoming Unstoppable and surging to the target location dealing 25% damage around you upon arrival.

    frost nova

    Frost Nova

    Unleash a torrent of frost, Freezing (CC) enemies around you for 3 seconds.

    flame shield

    Flame Shield

    Engulf yourself in flames for 2 seconds, Burning surrounding enemies for 40% damage per second.

    arc lash

    Arc Lash

    Unleash arcing lightning that deals 42% damage to enemies in front of you. Every 10 times Arc Lash swipes, it Stuns (CC) all enemies hit for 2 seconds.

    unstable currents

    Unstable Currents

    Lightning surges within you for 10 seconds. Whenever you cast a Shock Skill, a random Core, Conjuration, or Mastery Shock Skill is also cast.

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    GEAR VIEW

    SlotGemAspect/UniqueAspect/UniqueGemSlot
    helm2593128734.png Aspect of Disobedience

    You gain 25-40% increased Armor for 4 seconds when you deal any form of damage, stacking up to + 36 - 66%.

    Rapid Aspect

    Basic skills gain + 15 - 30% Attack Speed.

    41568263.pngamulet
    chest2593128734.png
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    Raiment of the Infinite

    After using Teleport, Close enemies are pulled to you and Stunned (CC) for 2 - 3 seconds, but Teleport's Cooldown is increased by x 20.0%.

    Aspect of Control

    You deal 25 - 35% more damage to Immobilized (CC), Stunned (CC), or Frozen (CC) enemies.

    41568263.pngring
    glovesGravitational Aspect

    Ball Lightning orbits around you, but its damage is decreased by 10 - 20%.

    Tal Rasha's Iridescent Loop

    For each type of elemental damage you deal, gain [X] 14% increased damage for 4 seconds. Dealing Elemental damage refreshes all bonuses. (Sorcerer Only)

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    pants2593128734.png
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    Snowveiled Aspect

    Casting Ice Armor makes you Unstoppable and grants + 30% for 3 - 5 seconds.

    boots Flickerstep

    Each enemy you Evade through reduces your active Ultimate Cooldown by # seconds, up to 10 seconds.

    weapon Conceited Aspect

    Deal x 15 - 25% increased damage while you have a Barrier active.

    Storm Swell Aspect

    You deal 21 - 30% increased damage to Vulnerable enemies while you have a Barrier.

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    PARAGON GLYPHS AND BOARDS

    Start
    40int.png

    Elementalist

    • Paragon nodes within range gain + 15% (lvl 1) - 75% (lvl 21) bonus to their Non-physical damage and damage reduction modifiers.
    • Dealing Fire, Cold, or Lightning damage to an enemy increases all damage you deal to them by x 5% for 10 seconds, stacking once per element.
    Enchantment Master
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    Reinforced

    • Grants + 25% (lvl 1) - 125% (lvl 21) bonus to all Rare nodes within range.
    • You gain 15% Damage Reduction while you have an active Barrier.
    Static Surge
    25dex.png

    Territorial

    • For every 5 Dexterity purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased damage to Close targets.
    • You gain 15% Damage Reduction against Close enemies.
    Ceaseless Conduit
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    Control

    • For every 5 Intelligence (Necro) purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased damage to Crowd Controlled targets.
    • For every 5 Intelligence (Rogue) / 5 Dexterity (Sorc) purchased within range, you deal 3% (lvl 1) - 15% (lvl 21) increased damage to Crowd Controlled enemies.
    • You (and your Minions, necro only) deal x 10% increased damage to Slowed (CC) or Chilled (CC) enemies or, instead, x 20% increased damage to Stunned (CC) or Frozen (CC) enemies.
    Burning Instinct
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    Destruction

    • For every 5 Dexterity purchased within range, you deal + 4% (lvl 1) - 20% (lvl 21) increased Critical Strike Damage.
    • Critical Strikes increase all damage the enemy takes from you by x 2% for 10 seconds, up to x 12%.
    Elemental Summoner
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    Exploit

    • For every 5 Dexterity (Barb, Druid) / Strength (Rogue) / Dexterity (Necro, Sorc) purchased within range, you deal + 2% (lvl 1) - 8% (lvl 21) increased damage to Vulnerable targets.
    • When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy.
    Frigid Fate
    40int.png

    Charged

    • For every 5 Intelligence within range, Crackling Energy deals + 2% (lvl 1) - 13% (lvl 21_ increased damage.
    • Picking up Crackling Energy grants you x 5% increased damage for 5 seconds, up to x 15%.

    BUILD AND PARAGON BOARD VIEW

    BUILD EXPLANATION

    This build will be effective starting at around Level 80 when you have completed enough early endgame boss runs to get Tal Rasha’s Iridescent Loop Ring and Raiment of the Infinite Chest Armor.

    Keep in mind that Raiment of the Infinite Chest Armor does not have the Total Armor stat, so having some Total Armor on another gear item, such as the Amulet, can help to avoid your character being too squishy.

    The Flickerstep Boots are aslo nice but not absolutely necessary and can be substituted well enough with the Bounding  Conduit Legendary Aspect.

    I found this build to be more effective with a Wand and a Focus so I could equip both the Conceited and Storm Swell Legendary Aspects.

    With all Glyphs upgraded to Level 15, this build carried me all the way to Level 100 and completion of the Seasonal Journey in SSF mode, which included ar least fiver Duriel Runs.

    GAMEPLAY LOOP

    Start by Teleporting into a mob. The Raiment of the Infinite Chest Armor will pull all the enemies together into a tight bundle.

    Then cast Frost Nova right away to freeze all the enemies.

    Begin attacking with Arch Lash. Having the Arc Lash and Fireball Enchantments will result in this skill doing more direct damage and area damage.

    Alternate casting Ice Armor and Flame Shield as needed for protection.

    Save casting the Unstable Currents skill when taking down larger mobs, Elites, or tougher enemies with a lot health. This skill will also proc Ball Lightning even with no points assigned to Ball Lightning provided you have the Gravitational Legendary Aspect on your gloves.

    You can repeat the first step fairly often provided you have around 30% CDR or better in your stats plus the 20% cooldown bonus on Teleport from the chest armor.

    BUILD IN ACTION

    QUICK SKILLS VIEW

    SkillRank
    arc lash

    Arc Lash

    5
    Upgrade Hub

    Enhanced Arc Lash

    1
    Upgrade Hub

    Glinting Arc Lash

    1
    Fireball

    Fireball

    5
    charged bolts

    Charged Bolts

    1
    Upgrade Hub

    Enhanced Charged Bolts

    1
    Upgrade Hub

    Destructive Charged Bolts

    1
    Potent Warding

    Potent Warding

    3
    flame shield

    Flame Shield

    1
    Upgrade Hub

    Enhanced Flame Shield

    1
    Upgrade Hub

    Shimmering Flame Shield

    1
    teleport

    Teleport

    5
    Upgrade Hub

    Enhanced Teleport

    1
    Upgrade Hub

    Shimmering Teleport

    1
    ice armor

    Ice Armor

    1
    frost nova

    Frost Nova

    5
    Upgrade Hub

    Enhanced Frost Nova

    1
    Upgrade Hub

    Mystical Frost Nova

    1
    Glass Cannon

    Glass Cannon

    3
    Elemental Attunement

    Elemental Attunement

    1
    Align the Elements

    Align the Elements

    1
    Protection

    Protection

    3
    Conjuration Mastery

    Conjuration Mastery

    3
    Static Discharge

    Static Discharge

    1
    Shocking Impact

    Shocking Impact

    3
    unstable currents

    Unstable Currents

    1
    Upgrade Hub

    Prime Unstable Currents

    1
    Coursing Currents

    Coursing Currents

    1
    Electrocution

    Electrocution

    3
    Vyr's Mastery

    Vyr's Mastery

    1

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