Out of boredom/curiosity I have done 100 consecutive rifts with the following characters:
330% MF – in 4player T6 runs FULL CLEAR (profile) 0% MF – in 4player T6 runs FULL CLEAR (profile) And recorded the number of legendaries that dropped and the results are….
0% MF = 5.43 legendaries per T6 full clear 330% MF = 9.61 legendaries per T6 full clear
Assuming those figures are accurate, that’s a huge boost in legendary finds, at presumably about the same clearance time per Rift. (The MF char is zDPS, but with huge toughness and party buff and pull talents, he could be a very useful teammate.)
It’s actually a bigger legendary increase than the numbers would suggest: 9.61 is actually 56.5% 77% more than 5.43, much more than the 33% more legendaries that 330% [wiki]Magic Find[/wiki] “should” result in. But since we’ve only got the devs’ assertion that Magic Find now has just 10% of the listed effectiveness, and there are bugs and oddities galore in RNG, who knows? Obviously it would be good if more players tested this sort of thing to build a more robust data set, and if anyone has been tracking their Magic Find results, feel free to share.