[B]The Ninth Circle[/B] was written from 2002-2006, by David Kay, and with 58 installments it was the longest running column in Diabloii.net’s history. The Ninth Circle covered computer gaming, RPGs, fantasy novels, the gamer’s life, and other related issues.
Full column listing:
- A Patch or a Crutch?—Nov 12, 2002
- Baang: Or Why I No Longer Buy Games—Dec 1, 2002
- The World Cyber Games—Dec 23, 2002
- Why Are We Here?—Jan 13, 2003
- Bricks and Bouquets I (Feedback)—Feb 5, 2003
- Designing Diablo III: Game and Plot—Feb 19, 2003
- Designing Diablo III: Characters—Mar 5, 2003
- Designing Diablo III: Items—Mar 19, 2003
- The Best Part I: Games—Apr 2, 2003
- The Best Part II: Companies—Apr 16, 2003
- The Best Part III: Designers—Apr 30, 2003
- A Shot Across the Bows—May 14, 2003
- Status Woe?—May 28, 2003
- Good Sequels, Bad Sequels—June 11, 2003
- Unexplored Lands—June 25, 2003
- Breaking In—July 23, 2003
- Firearms and Fireballs—Aug 6, 2003
- Big Screen Fantasy—Aug 20, 2003
- Circles and Columns—Sept 3, 2003
- Do We Need A Sequel?—Sept 17, 2003
- The Review—Oct 1, 2003
- Dead Trees in the Digital Age—Oct 15, 2003
- Playing For Keeps—Oct 29, 2003
- The Ninth Circle: Year One—Nov 12, 2003
- Massive Disappointments—Nov 26, 2003
- Party Games—Dec 10, 2003
- What I’d Like to See in an MMORPG—Dec 24, 2003
- Stories We Can Tell—Jan 7, 2004
- Other Diablos—Jan 21, 2004
- My Best Games of 2003—Feb 4, 2004
- Missing Legacy—Feb 18, 2004
- Value Proposition—Apr 14, 2004
- I Prefer Humans—Apr 28, 2004
- Not Your Average Gamer—May 12, 2004
- Going Massive—June 9, 2004
- Fiendishly Simple—Aug 3, 2004
- Lorelorn’s Reading Room, Part 1: Fantasy—Sept 1, 2004
- Lorelorn’s Reading Room, Part 2: Science Fiction—Sept 15, 2004
- Lorelorn’s Reading Room, Part 3: Speculative Fiction—Sept 29, 2004
- Lorelorn’s Reading Room, Part 4: History—Oct 13, 2004
- Lorelorn’s Reading Room, Part 5: Reading Room Review—Nov 10, 2004
- Getting Back Into It—Dec 1, 2004
- Games of 2004—Dec 15, 2004
- About the Music—Jan 5, 2005
- The Intro Movie—Jan 19, 2005
- Room and Board—Feb 2, 2005
- Diablo 3?—Feb 23, 2005
- How Big Is Your Internet?—Apr 20, 2005
- Barriers to Entry?—May 5, 2005
- Exploration—May 25, 2005
- Lifestyle—July 6, 2005
- Generational Change—July 20, 2005
- The Big Game Idea—Aug 8, 2005
- Time and Genres—Sept 1, 2005
- Looking for Fun—Nov 18, 2005
- The Genre Offline—Jan 3, 2006
- My Favourite MMOG—Feb 6, 2006
- Anticipation—March 17, 2006
[B]Author Biography[/B]
Lorelorn is more often known as David Kay. He lives in Brisbane, Australia, and is 31 years old. He grew up in Britain, and has been playing computer games for over 20 years now. His computer gaming started with the Commodore 64, and moved through the Amiga to the PC, where it pretty much stayed, except for a brief flirtation with the N64, and the PS2. He still owns and uses the venerable Commodore 64 though. In fact the name Lorelorn comes from a game on the C-64, Doomdark’s Revenge. He also enjoys tabletop wargames, such as Warhammer Fantasy Battle.
He is something of an eclectic gamer, with a taste that covers almost every genre. Except graphic adventures. He has written for other websites in the past, and also writes professionally. His past publications include a market report on the Online Games industry (published 2001), as well as a short story, Sister Supernova, published in Issue 12 of Andromeda Spaceways, in April 2004. He has also written too many internal work documents to mention.