BlizzCon is now only a week away and Blizzard has now released their presentation schedule for Diablo which spans the two days. It’s all virtual this year so it will be interesting to see how Blizzard has put this together. Read on for the schedule…
BlizzConline runs over two days, February 19th and 20th, and here’s what’s in store for Diablo players.
February 19th Schedule
- Opening Ceremony – 2PM PST
- What’s Next – 3:10 PM PST
- The Voice of Deckard Cain – 3:50PM PST
- Developer Roundtable – 4:00PM PST
- The Gothic World of Brom – 4:40PM PST
- Deep Dive – 5:00PM PST
February 20th Schedule
- Q&A – 12:00PM PST
- Virtual March of the Murlocs – 1:00PM PST
- Artists at Work: Diablo Hive Mother – 2:05PM PST
- Show Close – 4:25PM PST
Most of the above are self-explanatory but the “What’s Next” segment is ambiguous and probably one section you’ll want to tune in for over the two days. If anything new is going to be revealed it will happen during the opening ceremony or this “What’s Next” segment. Excited?
The full schedule can be found here and the main focus appears to be WoW and Diablo which makes a refreshing change. Overwatch 2 stuff is notably absent.
World of Warcraft Cooking Workshop
Join cooking streamer Chef Lulaboo as she teaches you how to make a Warp Burger and Fisherman’s Feast and discusses upcoming game content with members of the World of Warcraft team.
Overwatch League: Crafts with Soe
Today, Watchpoint’s Soe Gschwind isn’t here to talk esports, commentate, or host—she’s here to give you a masterclass in pachimari perfection. To make your new friend, you’ll need:
- Aluminum foil
- Sculpting clay (Soe recommends a mixture of soft and firm clays to hit that sculpting sweet spot)
- Access to a sturdy flat surface
- An oven to bake the clay in
- Sculpting tools like toothpicks, forks, knitting needles, or a smooth pen.
Download and print out one of Soe’s pachimari stencils and you’ll be ready to sculpt. Follow along as Soe shows you step-by-step how to create your very own pachi-pal!
Diablo: The Voice of Deckard Cain
Stay a while and listen! Voice actor Michael Gough discusses the history of Deckard Cain’s voice, from its beginnings as an “older Sean Connery” to the iconic inflection it went on to become. Watch along as Gough does Deckard impressions, shares how the character and his story have developed and taken on life alongside the progression of the Diablo series, and answers community questions in-character.
World of Warcraft: Making of the Wandering Ancient Mount
Dive into the creation of the first World of Warcraft community-chosen mount, the Wandering Ancient, with the team that nurtured it from seed to your screen. Learn more about the process behind the mount’s creation, from concept art and animation to the grunts and groans and woody creaks that give it life.
Legendary StarCraft players Stork, effort, Last, Rain, NesTea, Mvp, MC, and PartinG face off in a series of epic 2v2, 3v3, and 6 player FFA StarCraft I and StarCraft II battles, all commentated by Tasteless and Artosis.
Hearthstone: Streamer Showdown
Hosted by Chanmanv and featuring streamers Kripparrian and Alliestrasza alongside Hearthstone designers Liv Breeden and Alec Dawson, this game show brings your favorite streamers together in a battle of wits.
Diablo: The Gothic World of Brom
Catch up with the legendary artist Brom, responsible for some of the most iconic works of Diablo art, as he sits down with his son, a member of the Diablo development team, to discuss his artistic upbringing, having a house full of macabre décor, creating haunting artwork, and what goes into Diablo’s devious dungeon design.
Artists at Work: CarBot Animation
Watch along as popular Heroes of the Storm artist CarBot, joined by his brother, Andrew Burton, shows viewers his artistic process as he works on an animated clip.
Where It All Started: Blizzard’s Early Years
Back when Blizzard Entertainment was just a small studio called Silicon & Synapse, they created a handful of games that would go on to shape the future worlds players would come to love. Catch up with some of the people who were there, including Allen Adham, Frank Pearce, Joeyray Hall, Samwise Didier, and more as they reminisce about creating their first games together along with some of their earliest inspirations and challenges.