Earth Spike is a Druid skill from the Basic skill tree. It's features are:
- Nature Magic
- Earth Skill
- + Fortify
- Causes Stun
- Exploits Immobilized
- Exploits Stunned
- Exploits Knocked Back
Earth SpikeSunder the earth, impaling the first enemy hit for 17% damage. Type: Nature Magic Damage: Physical Generates: 11 Spirit Lucky Hit Chance: 35% Tags: Basic, Nature Magic, Earth |
Upgrades
Enhanced Earth SpikeEarth Spike has a 15% chance to Stun (CC) for 2.5 seconds. |
Wild Earth SpikeSummon a second Earth Spike when hitting an Immobilized or Stunned enemy. |
Fierce Earth SpikeFortify for 12% of your Maximum Life whenever Earth Spike damages enemies who are Stunned, Immobilized, or Knocked Back. |
Other Skills that affect Earth Spike
| Core Tree |
|---|
![]() AbundanceBasic Skills generate 10%[x] more Spirit. |
Raging LandslideWhen you strike an Immobilized (CC) or Stunned (CC) enemy with Landslide , an additional pillar of earth is formed. Skill |
| Companion Tree |
Enhanced Wolf PackWolves deal 25%[x] increased damage to Immobilized (CC), Stunned (CC), Slowed (CC), or Poisoned enemies. Skill |
![]() Nature's ReachDeal 5%[x] increased damage to Distant enemies. Double this bonus if they are also Slowed (CC), Stunned (CC), Immobilized (CC), or Knocked Back. |
| Wrath Tree |
Natural BoulderWhile you have any Fortify, Boulder has +20% increased Critical Strike Chance. Skill |
![]() Crushing EarthEarth Skills deal 5%[x] increased damage to Slowed (CC), Stunned (CC), Immobilized (CC) or Knocked Back (CC) enemies. |
![]() SafeguardCritical Strikes with Earth Skills Fortify you for 3% of your Maximum Life (1). |
![]() Stone GuardWhile you have Fortify for over 50% of your Maximum Life, your Earth Skills deal 4%[x] increased damage. |
![]() Bad OmenLucky Hit: Up to a 10% chance when dealing damage to a Vulnerable, Immobilized (CC) or Stunned (CC) enemy that a Lightning Bolt also hits dealing 55% damage. |
| Ultimate Tree |
![]() Defensive PostureIncreases the amount of Fortify you gain from all sources by 5%[+] and you gain 3% Damage Reduction while Fortified. |
![]() UnrestrainedReduce the duration of Control Impairing Effects by 5%. Double this effect while you have Fortify for over 50% of your Maximum Life. |
![]() DefianceNature Magic Skills deal 4%[x] increased damage to Elites. |
![]() Natural DisasterYour Earth Skills deal 4%[x] increased damage to Vulnerable enemies. |
![]() ResonanceNature Magic Skills deal 2%[x] increased damage. Triple this bonus if an Earth Skill is the next Skill cast after a Storm Skill, or a Storm Skill is the next Skill cast after an Earth Skill. |
| Key Passives Tree |
![]() Earthen MightLucky Hit: Damaging enemies with Earth Skills has up to a 15% chance to: |
![]() Nature's FuryCasting or Channeling an Earth Skill has a 40% chance to trigger a free Storm Skill of the same category, and vice versa. In addition. You deal 40%[x] more Earth and Storm damage and these free Skills count as both. Skills on your Action Bar are far more likely to trigger. |
Items that affect Earth Spike
There are specific items that will boost Earth Spike in some way.
Legendary Aspects
Seismic-shift Aspect |
Offensive | Earth Spike deals 50 - 70% [x] increased damage and launches spikes in a line. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
* Extraction means the Legendary Aspect can be removed from any found Legendary item at the Occultist.
Unique Items
There are no Unique items that affect Earth Spike.
Changes to Earth Spike
Patch 1.1.0a, July 18, 2023
- Enhanced Claw - Attack Speed bonus increased from 10% to 15%.
Patch 1.0.3, June 27, 2023
- Base damage increased from 16% to 17%.
- Spirit generated increased from 10 to 11.
- Fierce Earth Spike - Fortify increased from 4% to 8%.















