Crowd Control (CC) is the ability to control multiple enemies for a short period of time, by stunning, slowing or halting them entirely. This allows you time to attack unhindered, reposition yourself or run away!
Every class in Diablo 4 has skills that offer some form of Crowd Control.
Rogue
| Basic | ||
|---|---|---|
| Fundamental Forceful Arrow | Upgrade | Forceful Arrow Knocks Back the enemy if they are nearby. If they collide with an enemy, both are Knocked Down for 1.5. seconds. |
| Puncture | Skill | Throw your blades, dealing 27% damage and Slowing enemies by 20% for 2 seconds. Critical Strikes will always show.
Requires Dual Wielded Weapons. Damage: Physical Tags: Basic, Ranged Lucky Hit Chance: 50% |
| Core | ||
| Improved Twisting Blade | Upgrade | Enemies are Immobilized while impaled with Twisting Blades. |
| Advanced Flurry | Upgrade | Evading through an enemy will cause your next Flurry to Stun enemies for 2.5 seconds. |
| Advanced Penetrating Shot | Upgrade | When cast with full Energy Penetrating Shot will Slow all enemies it hits by 50% for 3 seconds. Elite enemies will also be Knocked Down for 1.5 seconds. |
| Agility | ||
| Methodical Shadow Step | Upgrade | Enemies damaged by Shadow Step are Immobilized for 2 seconds. |
| Caltrops | Skill | Leap backwards and throw caltrops on the ground, dealing 38% damage and Slowing enemies by 50%. Lasts 6 seconds.
Charges: 2 Charge Cooldown: 12 seconds Damage: Physical Tags: Agility, Trap |
| Disciplined Dash | Upgrade | Dash Slows enemies it hits by 30% for 3 seconds. Any enemy already Slowed will be Stunned for 2 seconds instead. |
| Subtefuge | ||
| Smoke Grenades | Skill | Throw a smoky concoction at enemies that Dazes them for 4 seconds.
Cooldown: 15.0 seconds. Tags: Subterfuge Dazed enemies cannot attack or use skills but are able to move. |
| Enhanced Poison Trap | Upgrade | Poison Trap Immobilizes enemies for 2 seconds when it activates. |
| Imbuement | ||
| Cold Imbuement | Skill | Imbue your weapons with frigid energies. Your next 2 Imbueable skills deal Cold Damage and Chill enemies for up to 50%. Cold Imbued skills deal x15% damage to Crowd Controlled enemies.
Cooldown: 9.0 seconds. Tags: Imbuements |
| Blended Cold Imbuement | Upgrade | Lucky Hit: Critical Strikes with Cold Imbued Skills have up to a 20% chance to instantly Freeze enemies for 3 seconds. |
| Chilling Weight | Passive | Chilled enemies have their Movement Speed further reduced by up to 10%/20%/30%.
Requires point in Frigid Finesse. |
| Ultimate | ||
| Prime Death Trap | Upgrade | Enemies are Pulled into Death Trap when it activates. |
| Supreme Rain Arrows | Upgrade | Rain of Arrows' second wave Knocks Down enemies for 3 seconds. |
| Exposure | Skill | Lucky Hit: Dealing direct damage to an enemy affected by a Trap skill has up to a +30% chance to reduce the active Cooldowns of your Trap skills by 25% and drop a cluster of Stun Grenades that explode and deal 40% total Physical damage and Stun enemies for 0.25 seconds. |
