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Druid Nature Magic Skills: Difference between revisions

From Diablo 4 Wiki and Guides - Season 11
(Created page with "These are the {{PAGENAME}} and they appear across all Sorcerer Skill Trees. For a full guide on each skill click its name. <dpl> resultsheader=__NOEDITSECTION__ category=Druid Nature Magic_Skills mode=userformat ordermethod=title listseparators=\n{|,|-\n,{|class="skillfeatures" style="width:100%"\n|{{:%PAGE%}}|}\n,|-,|} |uses = Template:Infobox </dpl> Category:Druid SkillsCategory:Druid Nature Magic Skills")
 
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These are the {{PAGENAME}} and they appear across all [[Sorcerer Skill Trees]].  For a full guide on each skill click its name.
These are the {{PAGENAME}} and they appear across all [[Druid Skill Trees]].  For a full guide on each skill click its name.


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Revision as of 18:55, 5 March 2024

These are the Druid Nature Magic Skills and they appear across all Druid Skill Trees. For a full guide on each skill click its name.


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Boulder

Cooldown: 10 seconds
Lucky Hit Chance: 4%
Unearth a large rolling boulder that repeatedly Knocks Back (CC) enemies, dealing 70% damage with each hit.

Damage: Physical Damage
Tags: Wrath, Nature Magic, Earth|}

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Cataclysm

Cooldown: 60 seconds
Lucky Hit Chance: 62%
A massive storm follows you for 8 seconds. Twisters Knock Back (CC) enemies dealing 46% damage, and lightning strikes wildly dealing 115% damage.

Damage: Lightning Damage
Tags: Ultimate, Nature Magic, Storm|}

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Cyclone Armor

Cooldown: 18 seconds
Lucky Hit Chance: 25%
Passive: Powerful winds surround you, granting 15.0% Non-Physical Damage Reduction.
Active: The winds rapidly expand, Knocking Back enemies and dealing 30% damage.

Damage: Physical Damage
Tags: Defensive, Nature Magic, Storm|}

earth spike

Earth Spike

Sunder the earth, impaling the first enemy hit for 19% damage.

Damage: Physical
Generates: 16 Spirit
Lucky Hit Chance: 35%
Tags: Basic, Nature Magic, Earth

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Earthen Bulwark

Cooldown: 16 seconds
Lucky Hit Chance: 30%
Rocks surround you for 3 seconds, granting a Barrier that absorbs 45% of your Maximum Life in damage.

Tags: Defensive, Nature Magic, Earth|}

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Hurricane

Cooldown: 20 seconds
Lucky Hit Chance: 21%
Form a hurricane around you that deals 346% damage to surrounding enemies over 8 seconds.

Damage: Physical Damage
Tags: Wrath, Nature Magic, Storm|}

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Landslide

Spirit Cost: 30
Lucky Hit Chance: 20%
Crush enemies between 4 pillars of earth, dealing up to 140% damage.

Damage: Physical Damage
Tags: Core, Nature Magic, Earth|}

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Lightning Storm

Spirit Cost: 15 per strike
Lucky Hit Chance: 15%
Conjure a growing lightning storm that deals 74% damage per strike. The number of strikes increase the longer the storm is channeled up to a maximum of 5 at once.

Damage: Lightning Damage
Tags: Core, Nature Magic, Storm, Channeled|}

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Petrify

Cooldown: 50 seconds
Encase all Nearby enemies in stone, Stunning (CC) them for 3 seconds. You deal 30%[x] increased Critical Strike Damage to enemies affected by Petrify.
Against Bosses, the Critical Strike Damage bonus is increased to 50%[x] and its duration is increased to 6 seconds.

Damage: N/A
Tags: Ultimate, Nature Magic, Earth|}

Stone Burst Druid Skill - Diablo 4

Stone Burst

Spirit Cost: 30
Lucky Hit Chance: 20%
Gather stones beneath your enemies then detonate them dealing 80% Weapon damage. Channeling deals 20% Weapon damage and increases the size of the affected area, up to a 400% increase after 1 seconds.

Damage: Physical Damage
Tags: Core, Nature Magic, Storm, Channeled|}

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Storm Strike

Generate Spirit: 15
Lucky Hit Chance: 25%
Electricity gathers around your weapon, dealing 20% damage to your target and chaining to up to 3 surrounding enemies.
You gain 15% Damage Reduction for 3 seconds after dealing damage with Storm Strike .

Damage: Lightning Damage
Tags: Basic, Nature Magic, Storm, Chain|}

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Tornado

Spirit Cost: 35
Lucky Hit Chance: 8%
Conjure a swirling tornado that deals 65% damage.

Damage: Physical Damage
Tags: Core, Nature Magic, Storm|}

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Wind Shear

Generate Spirit: 16
Lucky Hit Chance: 20%
Conjure a piercing blade of wind, dealing 20% damage.

Damage: Physical Damage
Tags: Basic, Nature Magic, Storm|}