Storm RaveNado/Cataclysm 000 Werewolf
Earthen Bulwark Cooldown: 16 secondsLucky Hit Chance: 30%Rocks surround you for 3 seconds, granting a Barrier that absorbs 45% of your Maximum Life in damage.Tags: Defensive, Nature Magic, Earth
Ravens Cooldown: 15 secondsLucky Hit Chance: 45%Passive: 1 Raven flies above you and periodically attacks your enemies for 31% damage every 5 seconds.Active: The target area is swarmed with ravens, dealing 300% damage over 6 seconds.Damage: Physical DamageTags: Companion
Hurricane Cooldown: 20 secondsLucky Hit Chance: 21%Form a hurricane around you that deals 346% damage to surrounding enemies over 8 seconds.Damage: Physical DamageTags: Wrath, Nature Magic, Storm
Cataclysm Cooldown: 60 secondsLucky Hit Chance: 62%A massive storm follows you for 8 seconds. Twisters Knock Back (CC) enemies dealing 46% damage, and lightning strikes wildly dealing 115% damage.Damage: Lightning DamageTags: Ultimate, Nature Magic, Storm Circle of Life Nature Magic Skills that consume Spirit, Heal you for 1% of your Maximum Life.Tags: Nature MagicPrerequisite: Can also reach Circle of Life via Petrify and Cataclysm. Resonance Nature Magic Skills deal 2%[x] increased damage. Triple this bonus if an Earth Skill is the next Skill cast after a Storm Skill, or a Storm Skill is the next Skill cast after an Earth Skill.Tags: Nature Magic, Earth, StormPrerequisite: Can also reach Resonance via Petrify. Natural Disaster Your Earth Skills deal 4%[x] increased damage to Vulnerable enemies.Your Storm Skills deal 4%[x] increased damage to enemies that are Stunned (CC), Immobilized (CC) or Knocked Back (CC).Tags: Earth, Storm, Nature MagicPrerequisite: Can also reach Natural Disaster via Petrify.
Claw Generate Spirit: 15Lucky Hit Chance: 50%Shapeshift into a Werewolf and claw at an enemy for 28% damage.Damage: Physical DamageTags: Basic, Shapeshifting, Werewolf
Tornado Spirit Cost: 40Lucky Hit Chance: 8%Conjure a swirling tornado that deals 65% damage.Damage: Physical DamageTags: Core, Nature Magic, Storm
GEAR VIEW
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PARAGON GLYPHS AND BOARDS
No glyph names found.BUILD AND PARAGON BOARD VIEW
BUILD EXPLANATION
This build can be adopted already in leveling, but in my opinion it can also work endgame (I’m currently still lv 70). Base damage is based on Claw for Spirit and Tornado recovery (for leveling and until you have the piece use Wind Shear), Ravens are used to debilitate enemies, Earthen Bulwark to defend and Rage to be able to transform into a Werewolf (with Tempest Roar – possible variant with Mad Wolf’s Glee).
Indispensable Greatstaff of the Crone.
I currently have the Pit (Fossa) lv 20 closed with this build, I’m at lv 98 and will continue to perfect it.
Actually lv 100.
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