Creepy ShredNado Werewolf
tornado
Spirit Cost: 40
Lucky Hit Chance: 8%
Conjure a swirling tornado that deals 65% damage.
Damage: Physical Damage
Tags: Core, Nature Magic, Storm
Blood Howl
Cooldown: 15 seconds
Shapeshift into a Werewolf and howl furiously, Healing you for 20.0% of your Maximum Life (332).
Damage: N/A
Tags: Defensive, Shapeshifting, Werewolf, Shout
Cyclone Armor
Cooldown: 18 seconds
Lucky Hit Chance: 25%
Passive: Powerful winds surround you, granting 15.0% Non-Physical Damage Reduction.
Active: The winds rapidly expand, Knocking Back enemies and dealing 30% damage.
Damage: Physical Damage
Tags: Defensive, Nature Magic, Storm
Lacerate
Cooldown: 35 seconds
Lucky Hit Chance: 7%
Shapeshift into a Werewolf, become Immune and quickly dash 10 times between enemies in the area dealing up to 560% damage.
Damage: Physical Damage
Tags: Ultimate, Shapeshifting, Werewolf
Wind Shear
Generate Spirit: 16
Lucky Hit Chance: 20%
Conjure a piercing blade of wind, dealing 20% damage.
Damage: Physical Damage
Tags: Basic, Nature Magic, Storm
Shred
Spirit Cost: 35
Lucky Hit Chance: 20%
Shapeshift into a Werewolf and perform a trio of combo attacks:
â¢1st Attack: Dash towards the target and deal 52% damage.
â¢2nd Attack: Deal 72% damage.
â¢3rd Attack: Perform a larger finishing move dealing 143% damage.
Damage: Physical Damage
Tags: Core, Shapeshifting, Werewolf, Mobility
GEAR VIEW
Slot | Gem | Aspect/Unique | Aspect/Unique | Gem | Slot |
---|---|---|---|---|---|
Tempest Roar Lucky Hit: Storm Skills have up to a [15 - 35]% chance to grant 4 Spirit.Your base Storm Skills are now also Werewolf Skills. | Melted Heart of Selig Gain 60 Maximum Resource.When taking damage, 75% is drained as 2 Resource for every 1% of Maximum Life you would have lost. | ||||
Mad Wolf's Glee Werewolf form is now your true form, and you gain [2 - 5] Ranks to all Werewolf Skills. | Hunter's Zenith Gain a bonus when you kill with a Shapeshifting Skill:Werewolf: Your next Non-Ultimate Werebear Skill costs no Resource and has no Cooldown.Werebear: Your next Werewolf Skill will Heal you for [689 - 3,447] when damage is first dealt. | ||||
Smiting Aspect You have [13 - 20]%[+] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain [25 - 40]%[+] increased Crowd Control Duration. | Airidah's Inexorable Will When casting an Ultimate Skill and again 5 seconds after, you Pull in Distant enemies and deal [2,298 - 9,193] Physical damage to them. This damage is increased by 1.0%[x] per 1 point of Willpower you have.Current Bonus: 0%[x] | ||||
Tibault's Will You deal [10 - 20]%[x] increased damage while Unstoppable and for 5 seconds after. When you become Unstoppable, gain 50 of your Primary Resource. | |||||
Flickerstep Each enemy you Evade through reduces your active Ultimate Cooldown by [2.0 - 4.0] seconds, up to 10 seconds. | |||||
Stormclaw's Aspect Critical Strikes with Shred deal [25 - 40]% of the damage dealt as Lightning damage to the target and surrounding enemies. | Nighthowler's Aspect Blood Howl increases Critical Strike Chance by [10.0 - 15.0]%[+]. In addition, Blood Howl also affects Nearby Players for 3 seconds. | ||||
PARAGON GLYPHS AND BOARDS
Shapeshifter
- Grants + 25% (lvl 1) - 125% (lvl 21) bonus to all Rare nodes within range.
- Shapeshifting has a 25% chance to cause the Skill's damage to Critically Strike.
Spirit
- For every 5 Dexterity purchased within range, you deal + 4% (lvl 1) - 20% (lvl 21) increased Critical Strike Damage.
- Critical Strikes increase the damage an enemy takes from you by x 2% for 20 seconds, up to x 12%.
Werewolf
- For every 5 Willpower purchased within range, you deal + 1.3% (lvl 1) - 6.6% (lvl 21) increased damage while in Werewolf form.
- You gain 10% Damage Reduction while in Werewolf form.
Fang and Claw
- Grants + 30% (lvl 1) - 150% (lvl 21) bonus to all Magic nodes within range.
- While in Werewolf or Werebear form, Close enemies take x 12% increased damage from you.
Outmatch
- Grants + 25% (lvl 1) - 125% (lvl 21) bonus to all Rare nodes within range.
- You deal x 16% increased Physical damage to Non-Elites and Bosses.
BUILD AND PARAGON BOARD VIEW
BUILD EXPLANATION
The Creepy ShredNado Werewolf Druid build (by Luvgaar) is a pretty fun build, I managed to do 200,000 damage with one shot of Shred, as an ultimate I use Lacerate instead of the classic Grizzly’s Rage.
Most of the damage will be done with Shred, in fact, the Tornado will rather be a secondary ability to be used in some cases, for example on enemies vulnerable to elemental magic but resistant to physical damage. Some pieces such as the Molten Heart of Selig, the Tempest Roar, are indispensable; the Mad Wolf’s Glee is recommended if the Juggernaut skin is missing.
We will also use Cyclone Armor to push away groups of enemies that could block us in the middle, doing damage to them too.
BUILD IN ACTION
QUICK SKILLS VIEW
Skill | Rank |
---|---|
Storm Strike | 1 |
Enhanced Storm Strike | 1 |
Wild Storm Strike | 1 |
tornado | 5 |
Enhanced Tornado | 1 |
Raging Tornado | 1 |
Shred | 5 |
Enhanced Shred | 1 |
Primal Shred | 1 |
Cyclone Armor | 1 |
Enhanced Cyclone Armor | 1 |
Preserving Cyclone Armor | 1 |
Blood Howl | 1 |
Enhanced Blood Howl | 1 |
Preserving Blood Howl | 1 |
Predatory Instinct | 3 |
Digitigrade Gait | 3 |
Ancestral Fortitude | 3 |
Vigilance | 3 |
hurricane | 1 |
Defiance | 3 |
Circle of Life | 3 |
Resonance | 3 |
Natural Disaster | 3 |
Lacerate | 1 |
Prime Lacerate | 1 |
Supreme Lacerate | 1 |
Quickshift | 3 |
Heightened Senses | 3 |
Defensive Posture | 3 |
Nature's Resolve | 3 |
Lupine Ferocity | 1 |
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