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Cyclone Armor

From Diablo 4 Wiki: Classes, Builds & Items | PureDiablo

Cyclone Armor is a Druid skill from the Defensive skill tree. Its features are:

Grants Player Exploits Condition
Physical Damage N/A
Dmg Reduction
Vulnerable
Slows (CC)
Knocks Back
Nature Magic
Storm Skills

Cyclone Armor Details and Upgrades

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Cyclone Armor

Cooldown: 18 seconds
Lucky Hit Chance: 25%
Passive: Powerful winds surround you, granting 20% Non-Physical Damage Reduction.
Active: The winds rapidly expand, Knocking Back (CC) enemies and dealing 30% damage.

Damage: Physical Damage
Tags: Defensive, Nature Magic, Storm

Upgrades

Enhanced Cyclone Armor

Enemies who are displaced by Cyclone Armor become Vulnerable for 5 seconds.

Innate Cyclone Armor

Enemies hit by Cyclone Armor are Slowed (CC) by 70% and take 15% increased damage for 6 seconds.

Preserving Cyclone Armor

Cyclone Armor Pulls In (CC)enemies rather than Knocking Back (CC) and grants you an additional 10% Damage Reduction for 4 seconds.


Other Skills that work with Cyclone Armor

The following skills either:

  • Create a condition Cyclone Armor can exploit
  • Exploit a condition Cyclone Armor creates


Basic Tree
Fierce Earth Spike

Fortify for 12% of your Maximum Life whenever Earth Spike damages enemies who are Stunned, Immobilized, or Knocked Back.

Skill

Defensive Tree
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Vigilance

You gain 5% Damage Reduction for 6 seconds after using a Defensive Skill.

Tags: Defensive Passive

Companion Tree

Enhanced Wolf Pack

Wolves deal 25%[x] increased damage to Immobilized (CC), Stunned (CC), Slowed (CC), or Poisoned enemies.

Skill

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Nature's Reach

Deal 5%[x] increased damage to Distant enemies. Double this bonus if they are also Slowed (CC), Stunned (CC), Immobilized (CC), or Knocked Back (CC).

Damage: Physical Damage
Passive

Wrath Tree
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Crushing Earth

Earth Skills deal 5%[x] increased damage to Slowed (CC), Stunned (CC), Immobilized (CC) or Knocked Back (CC) enemies. Passive

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Elemental Exposure

Lucky Hit: Your Storm Skills have up to a 10% chance to make enemies Vulnerable for 1.0 seconds. Passive

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Bad Omen

Lucky Hit: Up to a 10% chance when dealing damage to a Vulnerable, Immobilized (CC) or Stunned (CC) enemy that a Lightning Bolt also hits dealing 55% damage.

Damage: Lightning Damage Passive

Ultimate Tree
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Defiance

Nature Magic Skills deal 4%[x] increased damage to Elites. Passive

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Circle of Life

Nature Magic Skills that consume Spirit, Heal you for 1% of your Maximum Life.

Prerequisite: Can also reach Circle of Life via Petrify and Cataclysm. Passive

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Natural Disaster

Your Earth Skills deal 4%[x] increased damage to Vulnerable enemies.
Your Storm Skills deal 4%[x] increased damage to enemies that are Stunned (CC), Immobilized (CC) or Knocked Back (CC).

Prerequisite: Can also reach Natural Disaster via Petrify. Passive

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Resonance

Nature Magic Skills deal 2%[x] increased damage. Triple this bonus if an Earth Skill is the next Skill cast after a Storm Skill, or a Storm Skill is the next Skill cast after an Earth Skill.

Prerequisite: Can also reach Resonance via Petrify. Passive

Key Passives Tree
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Earthen Might

Lucky Hit: Damaging enemies with Earth Skills has up to a 15% chance to:
• Restore all of your Spirit
• Cause your attacks to be guaranteed Critical Strikes and deal 70%[x] increased Critical Strike Damage for 5 seconds
This chance is increased by:
15% for Critical Strikes
15% if the target is Stunned (CC), Immobilized (CC), or Knocked Back (CC) Passive

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Nature's Fury

Casting or Channeling an Earth Skill has a 40% chance to trigger a free Storm Skill of the same category, and vice versa. In addition. You deal 40%[x] more Earth and Storm damage and these free Skills count as both. Skills on your Action Bar are far more likely to trigger. Passive

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Perfect Storm

Storm Skills that you cast grant 2 Spirit and deal 80%[x] increased damage when damaging a Vulnerable, Immobilized (CC) or Slowed (CC) enemy. Passive


Items that work with Cyclone Armor

The following items either:

  • Grant a bonus when using Cyclone Armor
  • Create a condition Cyclone Armor can exploit
  • Exploit a condition Cyclone Armor creates

Legendary Aspects

Aspect of Cyclonic Force
Defensive Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all Nearby Allies.

Helm, Chest, Pants, Shield, Amulet (+50%)
Collapsed Vault Kehjistan Druid
Aspect of Natural Balance
Offensive Casting a Storm Skill grants your Earth Skills 50.0 - 70.0% [x] Critical Strike Damage for 4 seconds. Casting a Earth Skill increases the Critical Strike Chance of Storm Skills by 10.0 - 20.0%[+] for 4 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Earthguard Aspect
Defensive Gain 10 - 30% bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of 100% .

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction Druid

* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.

Unique Items

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Fleshrender

"This weapon is a reminder of the unbridled savagery of our druidic ancestors, the wisdom of which I see more clearly with every day that passes."- Moreg, Druidic Scholar


Type: Unique Mace
Class: Druid

Description: When Tornadoes expire, they instead seek back toward you. Returning Tornadoes deal [40 - 50]% [x] bonus damage to enemies hit.

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      Tempest Roar

      Armor: 1,200 Armor

      "Listen, child, to the music of the storm. It has its own rhythm. Its own melody. Hear how beautifully it sings, and perhaps one day you will be able to join in its harmony."– Airidah


      Type: Unique Helm
      Class: Druid

      Description: (PH) I need a new design! (Werewolf)

        • +[10 - 15] Maximum Resource
        • +[9.8 - 13.4]% Willpower
        • +[80 - 94] Willpower
        • +[367 - 415] Lightning Resistance


        Changes to Cyclone Armor

        Patch 2.2.0, April 29, 2025

        • Non-physical damage resist increased from 15% to 20%.
        • Enhanced Cyclone Armor
          • Previous: Enemies who are Knocked Back by Cyclone Armor are also Slowed (CC) by 70% for 2 seconds.
          • New: Enemies who are displaced by Cyclone Armor become Vulnerable for 5 seconds.
        • Innate Cyclone Armor
          • Previous: Enemies Knocked Back by Cyclone Armor become Vulnerable for 3 seconds.
          • New: Enemies hit by Cyclone Armor are Slowed by 70% and take 15% increased damage for 6 seconds.
        • Preserving Cyclone Armor
          • Previous: Every 10 seconds, Cyclone Armor intensifies, causing incoming damage to grant you 30% Damage Reduction for 2 seconds.
          • Now: Cyclone Armor Pulls In enemies rather than Knocking Back and grants you an additional 10% Damage Reduction for 4 seconds.


        Patch 1.5.0, August 6, 2024

        • Non-Physical Damage Reduction increased from 10% to 15%.