Stun is a crowd control effect in Diablo 4 which prevents movement and attacks. This applied to both players and enemies.
Class Stun skills
Barbarian Stun Skills
| Basic |
|---|
![]() BashGenerate Fury: 15 |
| Ultimate |
![]() ConcussionLucky Hit: Skills using Bludgeoning weapons have up to a 10% chance to Stun (CC) enemies for 2 seconds, or up to a 15% chance when using a Two-Handed Bludgeoning weapon. |
| Defensive |
![]() Ground StompCooldown: 16 seconds |
| Brawling |
![]() KickCharges: 2 |
| Ultimate |
![]() WallopYour Skills using Bludgeoning weapons deal 5%[x] increased damage if the enemy is Stunned (CC) or Vulnerable. |
![]() Iron MaelstromCooldown: 45 seconds |
| Weapon Mastery |
![]() No MercyYou have 3%[+] increased Critical Strike Chance. |
Druid Stun Skills
| Wrath |
|---|
![]() Bad OmenLucky Hit: Up to a 10% chance when dealing damage to a Vulnerable, Immobilized (CC) or Stunned (CC) enemy that a Lightning Bolt also hits dealing 55% damage. |
![]() Crushing EarthEarth Skills deal 5%[x] increased damage to Slowed (CC), Stunned (CC), Immobilized (CC) or Knocked Back (CC) enemies. |
![]() TrampleCooldown: 14 seconds |
| Key Passives |
![]() Earthen MightLucky Hit: Damaging enemies with Earth Skills has up to a 15% chance to: |
| Companion |
![]() Nature's ReachDeal 5%[x] increased damage to Distant enemies. Double this bonus if they are also Slowed (CC), Stunned (CC), Immobilized (CC), or Knocked Back. |
| Ultimate |
![]() Natural DisasterYour Earth Skills deal 4%[x] increased damage to Vulnerable enemies. |
![]() PetrifyCooldown: 50 seconds |
![]() Thick HideWhenever you are Stunned (CC), Immobilized (CC) or Knocked Down (CC), Fortify for 10% of your Maximum Life. |
Necromancer Stun Skills
| Corpse & Macabre |
|---|
![]() Corpse TendrilsCooldown: 11 seconds |
![]() Crippling DarknessLucky Hit: Darkness Skills have up to a 15% chance to Stun (CC) for 1 seconds and deal 20% Shadow damage to them. |
![]() TerrorYou deal 3%[x] increased Shadow damage to enemies who are Slowed (CC) or Chilled, and 3%[x] increased Shadow damage to enemies who are Stunned, Immobilized, or Frozen. These bonuses stack and apply to Shadow damage dealt by your Minions. |
| Golem |
| <soan class="white">Note - The Necrmancer's Golem can stun. |
Rogue Stun Skills
| Imbuements |
|---|
![]() Shadow CrashLucky Hit: Shadow damage has up to a 10% chance to Stun (CC) for 0.5 seconds. |
| Key Passives |
![]() MomentumCasting or Channeling a Cutthroat Skill grants a stack of Momentum. Casting a Marksman Skill removes a stack of Momentum. |
![]() ExposureLucky Hit: Dealing damage to an enemy affected by a Trap Skill has up to a 40% chance to: |
Sorcerer Stun Skills
| Basic |
|---|
![]() Arc LashLucky Hit Chance: 14% |
| Ultimate |
![]() ConvulsionsLucky Hit: Shock Skills have up to a 7% chance to Stun (CC) enemies for 3 seconds. |
| Mastery |
![]() Shocking ImpactEvery time you Stun (CC) an enemy, you deal 50% Lightning damage to them. |
























