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<nowiki>Below</nowiki> are details and information on all Elixers in Diablo 4. Elixers can be crafted at the [[Alchemist]] and some require players to be of a certain level to be able to craft them.
{{Template:Elixirs}}
 
All Elixers require ingredients to craft which can be found in the game world. The [[Alchemist]] also charges [[gold]] to craft Elixers.
 
* Recipes for Elixirs are automatically learned when you reach certain levels.  Some Elixirs can only be gained as drops.
* Can have 1 Elixir active at the same time
* They last 30 minutes
* They affect only you
* They can be traded with other players
* They can be consumed whilst [[Crowd Controlled]]


{| class="skillfeatures" style="width:100%;"
{| class="skillfeatures" style="width:100%;"
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*[[Elixirs#advantage|Advantage]]: + [[Attack Speed]] & [[Lucky Hit]]
*[[Elixirs#advantage|Advantage]]: + [[Attack Speed]] & [[Lucky Hit]]
*[[Elixirs#cold resistance|Cold Resistance]]: + <span class="ice">Cold Resist</span>
*[[Elixirs#cold resistance|Cold Resistance]]: + <span class="ice">Cold Resist</span>
*[[Elixirs#hollow unmaking|Unmaking]]: + <span class="white">Damage (Hollows)</span>
*[[Elixirs#aggression|Aggression]]: + [[Damage Reduction]]
*[[Elixirs#destruction|Destruction]]: [[Overpower]] & [[Vulnerable]]
*[[Elixirs#destruction|Destruction]]: [[Overpower]] & [[Vulnerable]]
*[[Elixirs#fire resistance|Fire Resistance]]: + <span class="fire">Fire Resist</span>
*[[Elixirs#fire resistance|Fire Resistance]]: + <span class="fire">Fire Resist</span>
*[[Elixirs#fortitude|Fortitude]]: + <span class="white">Maximum Life</span>
*[[Elixirs#fortitude|Fortitude]]: + <span class="white">Maximum Life</span>
*[[Elixirs#helltide monsters|Profane Mindcage]]: Increases level of [[Helltide]] monsters
*[[Elixirs#sacrifice|Sacrifice]]: + <span class="white">Healing & Max Health</span>
*[[Elixirs#holy bolts|Holy Bolts]]: <span class="white">Holy Bolts on kill</span> [[File:Season icon.png|class=seasons]] <small>Season 4 Only</small>  
*[[Elixirs#revival|Swift Revival]]: + <span class="white">Healing & Revival Speed</span>
|
|
|
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*[[Elixirs#helltide monsters|Profane Mindcage]]: Increases level of [[Helltide]] monsters
*[[Elixirs#iron barb|Iron Barb]]: + <span class="white">Armor</span> & [[Thorns]]
*[[Elixirs#iron barb|Iron Barb]]: + <span class="white">Armor</span> & [[Thorns]]
*[[Elixirs#lightning resistance|Lightning Resistance]]: + <span class="lightning">Lightning Resist</span>
*[[Elixirs#lightning resistance|Lightning Resistance]]: + <span class="lightning">Lightning Resist</span>
*[[Elixirs#momentum|Momentum]]: + <span class="white">Movement Speed</span> [[File:Season icon.png|class=seasons]] <small>Season 4 Only</small>  
*[[Elixirs#movement|Movement]]: + <span class="white">Movement Speed</span>
*[[Elixirs#poison resistance|Poison Resistance]]: + <span class="poison">Poison Resist</span>
*[[Elixirs#poison resistance|Poison Resistance]]: + <span class="poison">Poison Resist</span>
*[[Elixirs#precision|Precision]]: + [[Critical Strike Chance]] & [[Critical Strike Damage]]
*[[Elixirs#precision|Precision]]: + [[Critical Strike Chance]] & [[Critical Strike Damage]]
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|-
|-
{{:Elixir of Cold Resistance II}}
{{:Elixir of Cold Resistance II}}
|-
! colspan="4" |<span id="hollow unmaking"></span>Damage
|-
{{:Elixir of Hollow Unmaking}}<span id="hollow unmaking"></span>
|-
! colspan="4" |<span id="aggression"></span>Damage Reduction
|-
{{:Elixir of Aggression}}<span id="aggression"></span>
|-
|-
! colspan="4" |<span id="destruction"></span>Destruction
! colspan="4" |<span id="destruction"></span>Destruction
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|-
|-
{{:Elixir of Fortitude II}}
{{:Elixir of Fortitude II}}
|-
! colspan="4" |<span id="sacrifice"></span>Healing & Max Health
|-
{{:Elixir of Sacrifice}}
|-
! colspan="4" |<span id="revival"></span>Healing & Revival Speed
|-
{{:Elixir of Swift Revival}}
|-
|-
! colspan="4" |<span id="helltide monsters"></span>Helltide Monster Level
! colspan="4" |<span id="helltide monsters"></span>Helltide Monster Level
|-
|-
{{:Profane Mindcage}}
{{:Profane Mindcage}}
|-
! colspan="4" |<span id="holy bolts"></span>Holy Bolts
|-
{{:Elixir of Holy Bolts}}<br><span class="rare">Rare</span>
|-
|-
! colspan="4" |<span id="iron barb"></span>Iron Barb
! colspan="4" |<span id="iron barb"></span>Iron Barb
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{{:Elixir of Lightning Resistance II}}
{{:Elixir of Lightning Resistance II}}
|-
|-
! colspan="4" |<span id="momentum"></span>Momentum
! colspan="4" |<span id="movement"></span>Movement
|-
|-
{{:Elixir of Momentum}}
{{:Elixir of Tailwind}}
|-
|-
! colspan="4" |<span id="poison resistance"></span>Poison Resistance
! colspan="4" |<span id="poison resistance"></span>Poison Resistance
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! colspan="4" |<span id="resource"></span>Resource
! colspan="4" |<span id="resource"></span>Resource
|-
|-
{{:Elixir of Resource}}
{{:Elixir of Resourcefulness}}
|-
|-
{{:Elixir of Resource II}}
{{:Elixir of Resourcefulness II}}
|-
|-
! colspan="4" |<span id="shadow resistance"></span>Shadow Resistance
! colspan="4" |<span id="shadow resistance"></span>Shadow Resistance
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== Changes to {{PAGENAME}} ==
== Changes to {{PAGENAME}} ==
[[Patch 2-1-0|Patch 2.1.0]], January 21, 2025
*The general chance for an Elixir to drop from Elite monsters has been reduced.
[[Patch 2-0-1|Patch 2.0.1]], October 8 2024
* Added Elixir of Aggression, Elixir of Sacrifice, Elixir of Swift Revival, Elixir of Tailwind.


{{Patch Date Season 5}}
{{Patch Date Season 5}}


* Profane Mindcage added permanently.
* Profane Mindcage added permanently.
* Can now consumed elixirs when Crowd Controlled.
* Can now consume elixirs when Crowd Controlled.
* Treasure Goblins drop 1-2 Elixirs.
 
[[Patch 1-4-4|Patch 1.4.4]], July 5, 2024
 
*Elixirs’ general drop rate has been reduced.


{{Patch Date Season 4}}
{{Patch Date Season 4}}


* Complete reworking of Elixirs with some removed, others combined and adding some new ones including Rare.
* Complete reworking of Elixirs with weak, strong, and potent Elixirs removed, replaced with more powerful version available at Level 50.
 
[[Patch 1-2-0|Patch 1.2.0]], October 17, 2023
 
*The overall drop rate of elixirs has been reduced.
**The 0.5% chance of dropping from any monster has been reduced to 0.02%.
*Resistance boosting elixirs now also increase the player's maximum resistance value.
 
[[Patch 1-1-1|Patch 1.1.1]], August 8, 2023
 
*We’ve increased the stack limit for Elixirs from 20 to 99.


[[Category:Crafting]]
[[Category:Crafting]]

Latest revision as of 16:17, 9 December 2025

Elixirs are a great way to boost stats and increase the rate at which you earn experience points.

Many of them are crafted by an Alchemist and will require you to collect Crafting Materials out in the world from bushes and slaying monsters. They can also drop as rewards and some can be purchased from the Dark Citadel Vendor.

  • Can have 1 Elixir active at the same time.
  • Last 30 minutes and persist through death.
  • Most affect only you.
  • Can consume Elixirs whilst Crowd Controlled.
  • You can have up to 3 Incense active at the same time.
  • Buffs from both your Elixir and Incense can stack but the Experience buff from any Elixir you have active will only stack with the Experience buff from a single Incense.
  • Most can be traded with other players.
  • Full list of Elixirs, including those the Alchemist can not craft.


Quick Menu


Name Req Description Cost
Advantage
Elixir of Advantage 10 Increases Attack Speed by 7% and Lucky Hit by 7%. Experience gained increased by 5% for 30 minutes. 5 Bundled Herbs
1,000 Gold
Elixir of Advantage II 50 Increases Attack Speed by 15% and Lucky Hit by 15%. Experience gained increased by 8% for 30 minutes. 10 Bundled Herbs
10 Angelbreath
2,000 Gold
Cold Resistance
Elixir of Cold Resistance 40 Increases Cold Resistance by + 5%. Experience gained is increased by 5%. 20 Bundled Herbs
300 Sapphire Fragment
3,000 Gold
Elixir of Cold Resistance II 50 Increases Cold Resistance by + 15%. Experience gained increased by 8%. 10 Bundled Herbs
10 Angelbreath
300 Sapphire Fragment
2,000 Gold
Damage
Elixir of Hollow Unmaking 35 Increases damage to Hollows and Hollow-infected monsters by 10%. Experience gained increased by 8%. 50 Bundled Herbs
35 Angelbreath
150 Emerald Fragment
1,000 Gold
Damage Reduction
Elixir of Aggression
Rare
- Increases Damage Reduction by 10%. After killing 20 enemies your next Core skill Taunts Nearby enemies. Experience gained is increased by 8%.

Purchased in the Ancient Nexus in the Dark Citadel (Map).
800 Citadel Coins
Destruction
Elixir of Destruction 10 Increases Overpower damage by 7% and Vulnerable damage by 7%. Experience gained increased by 5% for 30 minutes. 5 Bundled Herbs
1,000 Gold
Elixir of Destruction II 50 Increases Overpower damage by 15% and Vulnerable damage by 15%. Experience gained increased by 8% for 30 minutes. 10 Bundled Herbs
10 Angelbreath
2,000 Gold
Fire Resistance
Elixir of Fire Resistance 40 Increases Fire Resistance by + 5%. Experience gained increased by 5%. 20 Bundled Herbs
300 Ruby Fragment
3,000 Gold
Elixir of Fire Resistance II 50 Increases Fire Resistance by + 15%. Experience gained increased by 8%. 40 Bundled Herbs
30 Angelbreath
300 Ruby Fragment
6,000 Gold
Fortitude
Elixir of Fortitude 20 Increases Maximum Life by 5% and Experience gained by 5% for 30 minutes. 10 Bundled Herbs
200 Skull Fragment
2,000 Gold
Elixir of Fortitude II 50 Increases Maximum Life by 10% and Experience gained by 8% for 30 minutes. 20 Bundled Herbs
20 Angelbreath
200 Skull Fragment
4,000 Gold
Healing & Max Health
Elixir of Sacrifice
Rare
- Every 10 seconds, your next Core Skill Heals you and Nearby allies for 10% of their max Health.

Restore an additional 5% Max Health for each Nearby ally, up to 25%. Experience gained is increased by 8%.

Purchased in the Ancient Nexus in the Dark Citadel (Map).

800 Citadel Coins
Healing & Revival Speed
Elixir of Swift Revival
Rare
- Increases Healing by 15% and Revive speed by 25%.

After Reviving a player, gain +10% Move Speed for 5 seconds. Experience gained is increased by 8%.

Purchased in the Ancient Nexus in the Dark Citadel (Map).
800 Citadel Coins
Helltide Monster Level
Profane Mindcage
Rare
60
  • Increases Helltide Monster Level by 10.
  • Increases Aberrant Cinder drop rate.
  • Lasts 60 minutes. Stacks up to 3 times.
  • Monsters in World Tiers 1 and 2 are capped at Level 50.
Drop Only
Iron Barb
Iron Barb Elixir 20 Increases Armor by + 250 and Thorns by 150. Experience gained is increased by 5% for 30 minutes. 10 Bundled Herbs
100 Diamond Fragment
2,000 Gold
Iron Barb Elixir II 50 Increases Armor by + 500 and Thorns by 250. Experience gained is increased by 8% for 30 minutes. 20 Bundled Herbs
20 Angelbreath
200 Diamond Fragment
4,000 Gold
Lightning Resistance
Elixir of Lightning Resistance 40 Increases Lightning Resistance by + 5%. Experience gained increased by 5%. 20 Bundled Herbs
300 Topaz Fragment
3,000 Gold
Elixir of Lightning Resistance II 50 Increases Lightning Resistance by + 15%. Experience gained increased by 8%. 40 Bundled Herbs
30 Angelbreath
300 Topaz Fragment
6,000 Gold
Movement
Elixir of Tailwind
Rare
- Increase Move Speed by +15%.
You leave behind a trail that grants players +15% Move Speed for 5 seconds.
Experience gained is increased by 8%.
Account Bound.
800 Citadel Coins
Poison Resistance
Elixir of Poison Resistance 40 Increases Poison Resistance by + 5%. Experience gained increased by 5%. 20 Bundled Herbs
300 Emerald Fragment
3,000 Gold
Elixir of Poison Resistance II 50 Increases Poison Resistance by + 15%. Experience gained increased by 8%. 40 Bundled Herbs
30 Angelbreath
300 Emerald Fragment
6,000 Gold
Precision
Elixir of Precision 10 Increases Critical Strike Chance by 4% and Critical Strike Damage by 25%, and Experience by 5% for 30 minutes. 5 Bundled Herbs
1,000 Gold
Elixir of Precision II 50 Increases Critical Strike Chance by 6% and Critical Strike Damage by 35%, and Experience by 8% for 30 minutes. 10 Bundled Herbs
10 Angelbreath
2,000 Gold
Resource
Elixir of Resourcefulness 20 Grants 10% Resource Cost Reduction and 10 Maximum Resource. Experience gained is increased by 5% for 30 minutes. 20 Bundled Herbs
2000 Gold
Elixir of Resourcefulness II 50 Grants 20%, Resource Cost Reduction and 25% Maximum Resource. Experience gained increased by 8% for 30 minutes. 10 Bundled Herbs
10 Angelbreath
2,000 Gold
Shadow Resistance
Elixir of Shadow Resistance 40 Increases Shadow Resistance by + 5%. Experience gained increased by 5%. 20 Bundled Herbs
300 Amethyst Fragment
3,000 Gold
Elixir of Shadow Resistance II 50 Increases Shadow Resistance by + 15%. Experience gained increased by 8%. 40 Bundled Herbs
30 Angelbreath
300 Amethyst Fragment
6,000 Gold


Changes to Elixirs

Patch 2.1.0, January 21, 2025

  • The general chance for an Elixir to drop from Elite monsters has been reduced.

Patch 2.0.1, October 8 2024

  • Added Elixir of Aggression, Elixir of Sacrifice, Elixir of Swift Revival, Elixir of Tailwind.

Patch 1.5.0, August 6, 2024

  • Profane Mindcage added permanently.
  • Can now consume elixirs when Crowd Controlled.
  • Treasure Goblins drop 1-2 Elixirs.

Patch 1.4.4, July 5, 2024

  • Elixirs’ general drop rate has been reduced.

Patch 1.4.0, May 14, 2024

  • Complete reworking of Elixirs with weak, strong, and potent Elixirs removed, replaced with more powerful version available at Level 50.

Patch 1.2.0, October 17, 2023

  • The overall drop rate of elixirs has been reduced.
    • The 0.5% chance of dropping from any monster has been reduced to 0.02%.
  • Resistance boosting elixirs now also increase the player's maximum resistance value.

Patch 1.1.1, August 8, 2023

  • We’ve increased the stack limit for Elixirs from 20 to 99.