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Patch 1-0-2d: Difference between revisions

From Diablo 4 Wiki and Guides - Season 11
(Created page with "Barbarian Skill Changes Challenging Shout Damage Reduction gained from Skill Ranks reduced from 4% to 2% Legendary Aspect Changes Bold Chieftain’s Aspect Cooldown reduction per Nearby enemy reduced from 2.7-5.4 seconds to 1.0-1.9 seconds. Maximum Cooldown reduction from 12 to 6 seconds. Aspect of the Dire Whirlwind Increased Critical Strike Chance per second reduced from 5-10% to 3-8%. Maximum Critical Strike Chance bonus reduced fro...")
 
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[[Barbarian]]
== Barbarian ==


Skill Changes  
=== Skill Changes ===


[[Challenging Shout]]  
[[Challenging Shout]] - Damage Reduction gained from Skill Ranks reduced from 4% to 2%


    Damage Reduction gained from Skill Ranks reduced from 4% to 2%
=== Legendary Aspect Changes ===


[[Legendary Aspect]] Changes
[[Bold Chieftain's Aspect]]


Bold Chieftain’s Aspect
* Cooldown reduction per Nearby enemy reduced from 2.7-5.4 seconds to 1.0-1.9 seconds.
* Maximum Cooldown reduction from 12 to 6 seconds.


    Cooldown reduction per Nearby enemy reduced from 2.7-5.4 seconds to 1.0-1.9 seconds.
[[Aspect of the Dire Whirlwind]]
    Maximum Cooldown reduction from 12 to 6 seconds.


Aspect of the Dire [[Whirlwind]]
* Increased Critical Strike Chance per second reduced from 5-10% to 3-8%.
* Maximum Critical Strike Chance bonus reduced from 20-40% to 9-24%.


    Increased Critical Strike Chance per second reduced from 5-10% to 3-8%.
=== Item Changes ===
    Maximum Critical Strike Chance bonus reduced from 20-40% to 9-24%.


Item Changes
[[Gohr's Devastating Grips]]


Gohr’s Devastating Grips
* Explosion damage gained from [[Whirlwind]] reduced from 50-70% to 16-26%.
* Damage against wreckable objects no longer increases explosion damage.
* Explosion damage is only increased by the first 100 hits of Whirlwind.


    Explosion damage gained from Whirlwind reduced from 50-70% to 16-26%.
== Druid ==
    Damage against wreckable objects no longer increases explosion damage.
    Explosion damage is only increased by the first 100 hits of Whirlwind.


[[Druid]]
=== Skill Changes ===


Skill Changes
[[Pulverize]] - Lucky Hit Chance reduced from 33% to 25%.


[[Pulverize]]  
[[Lightning Storm]] - Damage increased from 32% to 40%.


    Lucky Hit Chance reduced from 33% to 25%.  
[[Grizzly Rage]] - Damage bonus increased from 5/10/15% to 6/12/18%.  


[[Lightning Storm]]
==== Class Specialization ====


    Damage increased from 32% to 40%.  
[[Obsidian Slam]] - Kills required for bonus increased from 10 to 20.


[[Grizzly Rage]]  
[[Calm Before the Storm]] - Lucky Hit Chance reduced from 15% to 10%.


    Damage bonus increased from 5/10/15% to 6/12/18%.
==== Passive Changes ====


Class Specialization
[[Electric Shock]] - Damage bonus increased from 5/10/15% to 6/12/18%.


Obsidian Slam
=== Legendary Aspect Changes ===
 
    Kills required for bonus increased from 10 to 20.
 
Calm Before the Storm
 
    Lucky Hit Chance reduced from 15% to 10%.
 
Passive Changes
 
[[Electric Shock]]
 
    Damage bonus increased from 5/10/15% to 6/12/18%.
 
[[Legendary Aspect]] Changes  


[[Shockwave Aspect]]  
[[Shockwave Aspect]]  


    Damage reduced from 90-130% to 60-100%.
* Damage reduced from 90-130% to 60-100%.


[[Crashstone Aspect]]
[[Crashstone Aspect]]


    Critical Strike Damage reduced from 40-50% to 30-40%.
* Critical Strike Damage reduced from 40-50% to 30-40%.


Lightning Dancer’s Aspect
[[Lightning Dancer's Aspect]]


    Flat damage increased from .5-.6 to .7-.8.  
* Flat damage increased from .5-.6 to .7-.8.  


[[Necromancer]]
== Necromancer ==


Skill Changes
=== Skill Changes ===


[[Blood Lance]]
[[Blood Lance]] - Damage increased from 67.5% to 80%.
 
    Damage increased from 67.5% to 80%.


[[Army of the Dead]]
[[Army of the Dead]]


    Damage increased from 30% to 45%.
* Damage increased from 30% to 45%.
    Cooldown reduced from 90 to 70 seconds.
* Cooldown reduced from 90 to 70 seconds.
 
[[Blood Wave]]
 
    Damage increased from 90% to 120%.
 
Passive Changes


[[Shadowblight]]
[[Blood Wave]] - Damage increased from 90% to 120%.


    Damage increased from 20% to 22%.
==== Passive Changes ====


[[Grim Harvest]]
[[Shadowblight]] - Damage increased from 20% to 22%.


    Essence gained reduced from 3/6/9 to 2/4/6.
[[Grim Harvest]] - Essence gained reduced from 3/6/9 to 2/4/6.


[[Serration]]
[[Serration]] - Critical Strike Chance reduced from .5/1/1.5% to .3/.6/.9%.


    Critical Strike Chance reduced from .5/1/1.5% to .3/.6/.9%.
[[Death's Defense]] - Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%.


Death’s Defense
==== Class Specialization ====
 
    Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%.
 
Class Specialization


Raise Skeleton
Raise Skeleton


    Skeleton Warrior attack damage increased by 10%.
Skeleton Warrior attack damage increased by 10%.


Golem
Golem


    Golem attack damage increased by 10%.
Golem attack damage increased by 10%.


Blood Golem
Blood Golem


    Blood Golem Life drain damage increased from 40% to 90%.
Blood Golem Life drain damage increased from 40% to 90%.
    Blood Golem Life drain healing from enemies hit increased from 4% to 5%.
Blood Golem Life drain healing from enemies hit increased from 4% to 5%.


Iron Golem
Iron Golem


    Iron Golem slam damage increased from 25% to 175%.
Iron Golem slam damage increased from 25% to 175%.
    Iron Golem shockwave damage increased from 30% to 40%.
Iron Golem shockwave damage increased from 30% to 40%.


[[Necromancer]] [[Paragon Board]] Changes
[[Necromancer]] [[Paragon Board]] Changes
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Hulking Monstrosity                                                         
Hulking Monstrosity                                                         


    Golem Life and damage bonus increased from 30% to 40% Life.
Golem Life and damage bonus increased from 30% to 40% Life.


Cult Leader
Cult Leader


    Damage bonus increased from 10% to 15%.
Damage bonus increased from 10% to 15%.


[[Rogue]]
== Rogue ==


Skill Changes  
=== Skill Changes ===


[[Twisting Blades]]  
[[Twisting Blades]]  


    Advanced Twisting Blades Cooldown reduction per enemy hit reduced from .25 to .1 seconds.  
* Advanced Twisting Blades Cooldown reduction per enemy hit reduced from .25 to .1 seconds.
    Advanced Twisting Blades maximum Cooldown reduction reduced from 3 to 2 seconds.  
* Advanced Twisting Blades maximum Cooldown reduction reduced from 3 to 2 seconds.  
 
[[Rapid Fire]]
 
    Damage increased from 24% to 30%.
 
[[Dark Shroud]]


    Damage Reduction per shadow gained from Skill Ranks reduced from .8% to .4%.  
[[Rapid Fire]] - Damage increased from 24% to 30%.  


[[Dash]]  
[[Dark Shroud]] - Damage Reduction per shadow gained from Skill Ranks reduced from .8% to .4%.


    Enhanced Dash Critical Strike Damage bonus from 20% to 15%.  
[[Dash]] - Enhanced Dash Critical Strike Damage bonus from 20% to 15%.  


[[Caltrops]]  
[[Caltrops]] - Damage increased from 30% to 40%.


    Damage increased from 30% to 40%.
==== Passive Changes ====


Passive Changes
[[Concussive]] - Critical Strike Chance reduced from 5/10/15% to 4/8/12%.


[[Concussive]]
=== Legendary Affix Changes ===
 
    Critical Strike Chance reduced from 5/10/15% to 4/8/12%.
 
Legendary Affix Changes  


Repeating  
Repeating  


    Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%.
Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%.


[[Sorcerer]]
== Sorcerer ==


Skill Changes
=== Skill Changes ===


[[Arc Lash]]
[[Arc Lash]]


    Lucky Hit Chance reduced from 30% to 14%.
* Lucky Hit Chance reduced from 30% to 14%.
    Glinting Arc Lash Cooldown reduction reduced from .25 to .15 seconds.
* Glinting Arc Lash Cooldown reduction reduced from .25 to .15 seconds.
 
[[Teleport]]
 
    Shimmering Teleport’s Damage Reduction duration reduced from 5 to 3 seconds.


Legendary Affix Changes
[[Teleport]] - Shimmering Teleport’s Damage Reduction duration reduced from 5 to 3 seconds.


[[Aspect of Control]]
=== Legendary Affix Changes ===


    Bonus damage reduced from 30-40% to 25-35%.
[[Aspect of Control]] - Bonus damage reduced from 30-40% to 25-35%.


General
== General ==


Miscellaneous Class Changes
Miscellaneous Class Changes
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[[Druid]] Companions and [[Necromancer]] Minions
[[Druid]] Companions and [[Necromancer]] Minions


    Maximum damage over time taken per damage instance reduced from 2% to 1% of maximum Life.
Maximum damage over time taken per damage instance reduced from 2% to 1% of maximum Life.


[[Paragon Board]] Changes
[[Paragon Board]] Changes
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Rare Nodes
Rare Nodes


    Player Attack Speed nodes reduced by 50%.
Player Attack Speed nodes reduced by 50%.


[[Glyphs]]
[[Glyphs]]


    All Glyph Bonus scaling has been reduced by ~34%, except for the following:
All Glyph Bonus scaling has been reduced by ~34%, except for the following:
    Critical Strike Damage Glyphs’ Bonus reduced by ~66%.
Critical Strike Damage Glyphs’ Bonus reduced by ~66%.
    Vulnerable Glyphs’ Bonus reduced by ~66%.
Vulnerable Glyphs’ Bonus reduced by ~66%.
    Glyphs’ Bonus to Rare nodes reduced by ~50%.
Glyphs’ Bonus to Rare nodes reduced by ~50%.
    Glyphs’ Bonus to Magic nodes reduced by ~40%.
Glyphs’ Bonus to Magic nodes reduced by ~40%.
    Glyphs’ Bonus to Cold/Fire/Lightning/Non-Physical/Physical nodes reduced by ~62.5%.
Glyphs’ Bonus to Cold/Fire/Lightning/Non-Physical/Physical nodes reduced by ~62.5%.


Monster Changes  
Monster Changes  


    Significantly reduced the spawn rate of Treasure Goblins within PvP zones.  
Significantly reduced the spawn rate of Treasure Goblins within PvP zones.  


Bug Fixes  
Bug Fixes  


    Fixed the name for the Light Bearer Mount.   
Fixed the name for the Light Bearer Mount.   
    The Go to Shop button from the Wardrobe will now properly open the shop.  
The Go to Shop button from the Wardrobe will now properly open the shop.  
    Fixed an issue where if a Sorcerer uses Deep Freeze and is affected by another effect that would freeze them, it caused them to be permanently stunned.   
Fixed an issue where if a Sorcerer uses Deep Freeze and is affected by another effect that would freeze them, it caused them to be permanently stunned.   
    Miscellaneous stability and crash fixes.
Miscellaneous stability and crash fixes.

Revision as of 16:43, 30 June 2023

Barbarian

Skill Changes

Challenging Shout - Damage Reduction gained from Skill Ranks reduced from 4% to 2%

Legendary Aspect Changes

Bold Chieftain's Aspect

  • Cooldown reduction per Nearby enemy reduced from 2.7-5.4 seconds to 1.0-1.9 seconds.
  • Maximum Cooldown reduction from 12 to 6 seconds.

Aspect of the Dire Whirlwind

  • Increased Critical Strike Chance per second reduced from 5-10% to 3-8%.
  • Maximum Critical Strike Chance bonus reduced from 20-40% to 9-24%.

Item Changes

Gohr's Devastating Grips

  • Explosion damage gained from Whirlwind reduced from 50-70% to 16-26%.
  • Damage against wreckable objects no longer increases explosion damage.
  • Explosion damage is only increased by the first 100 hits of Whirlwind.

Druid

Skill Changes

Pulverize - Lucky Hit Chance reduced from 33% to 25%.

Lightning Storm - Damage increased from 32% to 40%.

Grizzly Rage - Damage bonus increased from 5/10/15% to 6/12/18%.

Class Specialization

Obsidian Slam - Kills required for bonus increased from 10 to 20.

Calm Before the Storm - Lucky Hit Chance reduced from 15% to 10%.

Passive Changes

Electric Shock - Damage bonus increased from 5/10/15% to 6/12/18%.

Legendary Aspect Changes

Shockwave Aspect

  • Damage reduced from 90-130% to 60-100%.

Crashstone Aspect

  • Critical Strike Damage reduced from 40-50% to 30-40%.

Lightning Dancer's Aspect

  • Flat damage increased from .5-.6 to .7-.8.

Necromancer

Skill Changes

Blood Lance - Damage increased from 67.5% to 80%.

Army of the Dead

  • Damage increased from 30% to 45%.
  • Cooldown reduced from 90 to 70 seconds.

Blood Wave - Damage increased from 90% to 120%.

Passive Changes

Shadowblight - Damage increased from 20% to 22%.

Grim Harvest - Essence gained reduced from 3/6/9 to 2/4/6.

Serration - Critical Strike Chance reduced from .5/1/1.5% to .3/.6/.9%.

Death's Defense - Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%.

Class Specialization

Raise Skeleton

Skeleton Warrior attack damage increased by 10%.

Golem

Golem attack damage increased by 10%.

Blood Golem

Blood Golem Life drain damage increased from 40% to 90%. Blood Golem Life drain healing from enemies hit increased from 4% to 5%.

Iron Golem

Iron Golem slam damage increased from 25% to 175%. Iron Golem shockwave damage increased from 30% to 40%.

Necromancer Paragon Board Changes

Hulking Monstrosity

Golem Life and damage bonus increased from 30% to 40% Life.

Cult Leader

Damage bonus increased from 10% to 15%.

Rogue

Skill Changes

Twisting Blades

  • Advanced Twisting Blades Cooldown reduction per enemy hit reduced from .25 to .1 seconds.
  • Advanced Twisting Blades maximum Cooldown reduction reduced from 3 to 2 seconds.

Rapid Fire - Damage increased from 24% to 30%.

Dark Shroud - Damage Reduction per shadow gained from Skill Ranks reduced from .8% to .4%.

Dash - Enhanced Dash Critical Strike Damage bonus from 20% to 15%.

Caltrops - Damage increased from 30% to 40%.

Passive Changes

Concussive - Critical Strike Chance reduced from 5/10/15% to 4/8/12%.

Legendary Affix Changes

Repeating

Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%.

Sorcerer

Skill Changes

Arc Lash

  • Lucky Hit Chance reduced from 30% to 14%.
  • Glinting Arc Lash Cooldown reduction reduced from .25 to .15 seconds.

Teleport - Shimmering Teleport’s Damage Reduction duration reduced from 5 to 3 seconds.

Legendary Affix Changes

Aspect of Control - Bonus damage reduced from 30-40% to 25-35%.

== General ==

Miscellaneous Class Changes

Druid Companions and Necromancer Minions

Maximum damage over time taken per damage instance reduced from 2% to 1% of maximum Life.

Paragon Board Changes

Rare Nodes

Player Attack Speed nodes reduced by 50%.

Glyphs

All Glyph Bonus scaling has been reduced by ~34%, except for the following: Critical Strike Damage Glyphs’ Bonus reduced by ~66%. Vulnerable Glyphs’ Bonus reduced by ~66%. Glyphs’ Bonus to Rare nodes reduced by ~50%. Glyphs’ Bonus to Magic nodes reduced by ~40%. Glyphs’ Bonus to Cold/Fire/Lightning/Non-Physical/Physical nodes reduced by ~62.5%.

Monster Changes

Significantly reduced the spawn rate of Treasure Goblins within PvP zones.

Bug Fixes

Fixed the name for the Light Bearer Mount. The Go to Shop button from the Wardrobe will now properly open the shop. Fixed an issue where if a Sorcerer uses Deep Freeze and is affected by another effect that would freeze them, it caused them to be permanently stunned. Miscellaneous stability and crash fixes.