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HOTA Charge Barbarian – Levelling

Strider -
  • Season 3
  • Barbarian
  • Softcore
  • Levelling
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    Hammer of the Ancients

    Hammer of the Ancients

    Slam your hammer down with the fury of the Ancients, dealing 50% damage to a concentrated area.

    Charge

    Charge

    Become Unstoppable and rush forward pushing enemies with you then swinging through them for 180% damage and knocking them back (CC).

    War Cry

    War Cry

    Bellow a mighty war cry increasing your damage dealt by x15% for 6 seconds, and Nearby allies for 3 seconds.

    Call of the Ancients

    Call of the Ancients

    Call upon 3 Ancients to aid you in battle for 6 seconds.

    • Korlic leaps at enemies, dealing 156% damage and swings his weapon in a frenzy dealing 59% damage per hit.
    • Talic spins in a whirlwind rapidly attacking enemies for 98% damage.
    • Madawc upheaves the ground, dealing 293% damage.
    Frenzy

    Frenzy

    Unleash a rapid flurry of blows, dealing 24% damage with each pair of hits.

    Iron skin

    Iron Skin

    Steel yourself, gaining a Barrier that absorbs 50% of your missing Life for 5 seconds.

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    GEAR VIEW

    SlotGemAspect/UniqueAspect/UniqueGemSlot
    helm2593128734.png Relentless Berserker's Aspect

    Lucky Hit: Damaging an enemy with a Core skill has up to a 22 - 40% chance to extend the duration of Berserking by 2 second. Double this duration if it was a Critical Strike.

    Brawler's Aspect

    Enemies damaged by Kick or Charge will explode if they are killed within the next 2 seconds, dealing 1.5 - 1.8 damage to surrounding enemies.

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    Rage of Harrogath

    Lucky Hit: Inflicting Bleeding on an enemy has up to a 20-40% chance to reduce the Cooldowns of your Skills by 1 second.

    Ring of the Ravenous

    Damaging enemies with your Brawling Skills applies 2 stacks of Rend's Bleed. This can only affect each enemy once every 4 seconds. (Barbarian Only)

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    glovesFrostburn

    Lucky Hit: Up to a 15 - 25% chance to Freeze (CC) enemies for 2 seconds.

    Aspect of Ancestral Charge

    Charge calls forth 4 Ancients who also Charge, dealing 20 - 30% of normal damage.

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    Aspect of the Protector

    Damaging an Elite enemy grants you a Barrier absorbing up to [# - #] damage for 10 seconds. This effect can only happen once every 30 seconds.

    boots 100,000 Steps

    After gaining the final damage bonus from the Walking Arsenal Key Passive, you automatically cast Ground Stomp and gain 32 - 50 Fury. This cannot happen more than once every 15 seconds.

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    Aspect of Ancestral Force

    Hammer of the Ancients quakes outward and its damage is increased by 5 - 15%.

    Aspect of Berserk Ripping

    Whenever you deal direct damage while Berserking, inflict [20-30%] of the Base damage dealt as additional Bleeding damage over [5.0] seconds.

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    offhand
    weapon2593128733.png Aspect of Burning Rage

    While Berserking, you deal .3 - .38 Fire damage every second to surrounding enemies.

    Aspect of Inner Calm

    Deal 5-10% increased damage. Triple this bonus after standing still for 3 seconds.

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    PARAGON GLYPHS AND BOARDS

    Start
    25will.png

    Cleaver

    • For every 5 Strength purchased within range, you deal + 1.3% (lvl 1) - 5.3% (lvl 21) increased damage while wielding an Axe.
    Bone Breaker
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    Marshal

    • Grants + 25% (lvl 1) - 125% (lvl 21) bonus to all Magic nodes within range.
    • After casting a Shout Skill, the active Cooldown of every other Shout Skill is reduced by 2 seconds.
    Warbringer
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    Might

    • Grants + 25% (lvl 1) - 125% (lvl 21) bonus to all Magic nodes within range.
    • You deal x 8% increased damage while wielding Two-Handed weapons.

    BUILD AND PARAGON BOARD VIEW

    BUILD EXPLANATION

    This build took me through to lvl 70 without any problem and its power is quite something as you hit 60 upward.

    Essentially you are using Charge for AOE damage smashing enemies aside with Aspect of Ancestral Charge. The HOTA will also dish out some decent damage.

    I used Frenzy for fast attacks and for the Ultimate Call of the Ancients was decent to get you out of tight jams. I also used Iron Skin to help with survivability but that can be switched out as you progress.

    As you hit 70, the build needs tweaks and improved Ancestral gear is essential.

    GAMEPLAY LOOP

    Build your Frenzy
    Use your Charge, HOTA. and Warcry
    Ancestral Charge will do a lot of the work
    Get into sticky spots, fire up Iron Skin

    BUILD IN ACTION

    QUICK SKILLS VIEW

    SkillRank
    Frenzy

    Frenzy

    5
    Upgrade Hub

    Enhanced Frenzy

    1
    Upgrade Hub

    Battle Frenzy

    1
    Hammer of the Ancients

    Hammer of the Ancients

    5
    Upgrade Hub

    Enhanced Hammer of the Ancients

    1
    Upgrade Hub

    Furious Hammer of the Ancients

    1
    Pressure Point

    Pressure Point

    1
    Iron skin

    Iron Skin

    5
    Upgrade.png

    Enhanced Iron Skin

    1
    Upgrade Hub

    Tactical Iron Skin

    1
    War Cry

    War Cry

    5
    Upgrade Hub

    Enhanced War Cry

    1
    Upgrade Hub

    Mighty War Cry

    1
    Charge

    Charge

    5
    Upgrade Hub

    Enhanced Charge

    1
    Upgrade Hub

    Power Charge

    1
    Thick Skin

    Thick Skin

    3
    Defensive Stance

    Defensive Stance

    2
    Counteroffensive

    Counteroffensive

    3
    Call of the Ancients

    Call of the Ancients

          1
          Upgrade Hub

          Prime Call of the Ancients

          1
          Upgrade Hub

          Supreme Call of the Ancients

                1
                Walking Arsenal

                Walking Arsenal

                1
                Tempered Fury

                Tempered Fury

                3
                Invigorating Fury

                Invigorating Fury

                3
                Furious Impulse

                Furious Impulse

                3

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