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Patch 1-0-2d: Difference between revisions

From Diablo 4 Wiki and Guides - Season 11
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== Barbarian ==
== Barbarian ==


=== Skill Changes ===
=== Skills ===


[[Challenging Shout]] - Damage Reduction gained from Skill Ranks reduced from 4% to 2%
[[Challenging Shout]] - Damage Reduction gained from Skill Ranks reduced from 4% to 2%


=== Legendary Aspect Changes ===
=== Legendary Aspect ===


[[Bold Chieftain's Aspect]]
[[Bold Chieftain's Aspect]]
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* Maximum Critical Strike Chance bonus reduced from 20-40% to 9-24%.
* Maximum Critical Strike Chance bonus reduced from 20-40% to 9-24%.


=== Item Changes ===
=== Unique Item ===


[[Gohr's Devastating Grips]]
[[Gohr's Devastating Grips]]
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== Druid ==
== Druid ==


=== Skill Changes ===
=== Skill ===


[[Pulverize]] - Lucky Hit Chance reduced from 33% to 25%.  
[[Pulverize]] - Lucky Hit Chance reduced from 33% to 25%.  
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[[Electric Shock]] - Damage bonus increased from 5/10/15% to 6/12/18%.
[[Electric Shock]] - Damage bonus increased from 5/10/15% to 6/12/18%.


=== Legendary Aspect Changes ===
=== Legendary Aspect ===


[[Shockwave Aspect]] - Damage reduced from 90-130% to 60-100%.
[[Shockwave Aspect]] - Damage reduced from 90-130% to 60-100%.
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== Necromancer ==
== Necromancer ==


=== Skill Changes ===
=== Skill ===


[[Blood Lance]] - Damage increased from 67.5% to 80%.
[[Blood Lance]] - Damage increased from 67.5% to 80%.
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[[Blood Wave]] - Damage increased from 90% to 120%.
[[Blood Wave]] - Damage increased from 90% to 120%.


==== Passive Changes ====
==== Passives ====


[[Shadowblight]] - Damage increased from 20% to 22%.
[[Shadowblight]] - Damage increased from 20% to 22%.
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* Iron Golem shockwave damage increased from 30% to 40%.
* Iron Golem shockwave damage increased from 30% to 40%.


=== Necromancer Paragon Board Changes ===
=== Necromancer Paragon Board ===


* Hulking Monstrosity                                                         
* Hulking Monstrosity                                                         
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== Rogue ==
== Rogue ==


=== Skill Changes ===
=== Skill ===


[[Twisting Blades]]  
[[Twisting Blades]]  
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[[Caltrops]] - Damage increased from 30% to 40%.  
[[Caltrops]] - Damage increased from 30% to 40%.  


==== Passive Changes ====
==== Passives ====


[[Concussive]] - Critical Strike Chance reduced from 5/10/15% to 4/8/12%.  
[[Concussive]] - Critical Strike Chance reduced from 5/10/15% to 4/8/12%.  


=== Legendary Affix Changes ===
=== Legendary Affix ===


[[Repeating Aspect|Repeating]] - Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%.<br>
[[Repeating Aspect|Repeating]] - Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%.<br>
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== Sorcerer ==
== Sorcerer ==


=== Skill Changes ===
=== Skill ===


[[Arc Lash]]
[[Arc Lash]]
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[[Teleport]] - Shimmering Teleport’s Damage Reduction duration reduced from 5 to 3 seconds.
[[Teleport]] - Shimmering Teleport’s Damage Reduction duration reduced from 5 to 3 seconds.


=== Legendary Affix Changes ===
=== Legendary Affix ===


[[Aspect of Control]] - Bonus damage reduced from 30-40% to 25-35%.
[[Aspect of Control]] - Bonus damage reduced from 30-40% to 25-35%.
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== General ==
== General ==


=== Miscellaneous Class Changes ===
=== Miscellaneous Class ===


Druid Companions and Necromancer Minions
Druid Companions and Necromancer Minions
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Maximum damage over time taken per damage instance reduced from 2% to 1% of maximum Life.
Maximum damage over time taken per damage instance reduced from 2% to 1% of maximum Life.


=== Paragon Board Changes ===
=== Paragon Board ===


* Rare Nodes
* Rare Nodes
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** Glyphs’ Bonus to Cold/Fire/Lightning/Non-Physical/Physical nodes reduced by ~62.5%.
** Glyphs’ Bonus to Cold/Fire/Lightning/Non-Physical/Physical nodes reduced by ~62.5%.


=== Monster Changes ===
=== Monsters ===


Significantly reduced the spawn rate of [[Treasure Goblins]] within PvP zones.  
Significantly reduced the spawn rate of [[Treasure Goblins]] within PvP zones.  

Revision as of 15:14, 1 July 2023

Patch 1.0.2d Build #42131 was released on June 4 2023.

Barbarian

Skills

Challenging Shout - Damage Reduction gained from Skill Ranks reduced from 4% to 2%

Legendary Aspect

Bold Chieftain's Aspect

  • Cooldown reduction per Nearby enemy reduced from 2.7-5.4 seconds to 1.0-1.9 seconds.
  • Maximum Cooldown reduction from 12 to 6 seconds.

Aspect of the Dire Whirlwind

  • Increased Critical Strike Chance per second reduced from 5-10% to 3-8%.
  • Maximum Critical Strike Chance bonus reduced from 20-40% to 9-24%.

Unique Item

Gohr's Devastating Grips

  • Explosion damage gained from Whirlwind reduced from 50-70% to 16-26%.
  • Damage against wreckable objects no longer increases explosion damage.
  • Explosion damage is only increased by the first 100 hits of Whirlwind.




Druid

Skill

Pulverize - Lucky Hit Chance reduced from 33% to 25%.

Lightning Storm - Damage increased from 32% to 40%.

Grizzly Rage - Damage bonus increased from 5/10/15% to 6/12/18%.

Class Specialization

Obsidian Slam - Kills required for bonus increased from 10 to 20.

Calm Before the Storm - Lucky Hit Chance reduced from 15% to 10%.

Passive Changes

Electric Shock - Damage bonus increased from 5/10/15% to 6/12/18%.

Legendary Aspect

Shockwave Aspect - Damage reduced from 90-130% to 60-100%.

Crashstone Aspect - Critical Strike Damage reduced from 40-50% to 30-40%.

Lightning Dancer's Aspect - Flat damage increased from .5-.6 to .7-.8.




Necromancer

Skill

Blood Lance - Damage increased from 67.5% to 80%.

Army of the Dead

  • Damage increased from 30% to 45%.
  • Cooldown reduced from 90 to 70 seconds.

Blood Wave - Damage increased from 90% to 120%.

Passives

Shadowblight - Damage increased from 20% to 22%.

Grim Harvest - Essence gained reduced from 3/6/9 to 2/4/6.

Serration - Critical Strike Chance reduced from .5/1/1.5% to .3/.6/.9%.

Death's Defense - Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%.

Class Specialization

Raise Skeleton - Skeleton Warrior attack damage increased by 10%.

Golem - Golem attack damage increased by 10%.

Blood Golem

  • Blood Golem Life drain damage increased from 40% to 90%.
  • Blood Golem Life drain healing from enemies hit increased from 4% to 5%.

Iron Golem

  • Iron Golem slam damage increased from 25% to 175%.
  • Iron Golem shockwave damage increased from 30% to 40%.

Necromancer Paragon Board

  • Hulking Monstrosity
    • Golem Life and damage bonus increased from 30% to 40% Life.
  • Cult Leader
    • Damage bonus increased from 10% to 15%.




Rogue

Skill

Twisting Blades

  • Advanced Twisting Blades Cooldown reduction per enemy hit reduced from .25 to .1 seconds.
  • Advanced Twisting Blades maximum Cooldown reduction reduced from 3 to 2 seconds.

Rapid Fire - Damage increased from 24% to 30%.

Dark Shroud - Damage Reduction per shadow gained from Skill Ranks reduced from .8% to .4%.

Dash - Enhanced Dash Critical Strike Damage bonus from 20% to 15%.

Caltrops - Damage increased from 30% to 40%.

Passives

Concussive - Critical Strike Chance reduced from 5/10/15% to 4/8/12%.

Legendary Affix

Repeating - Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%.

(PureDiablo Note: Repeating Aspect only affects the Rapid Fire skill which has nothing to do with minions so this is a confusing change)




Sorcerer

Skill

Arc Lash

  • Lucky Hit Chance reduced from 30% to 14%.
  • Glinting Arc Lash Cooldown reduction reduced from .25 to .15 seconds.

Teleport - Shimmering Teleport’s Damage Reduction duration reduced from 5 to 3 seconds.

Legendary Affix

Aspect of Control - Bonus damage reduced from 30-40% to 25-35%.




General

Miscellaneous Class

Druid Companions and Necromancer Minions

Maximum damage over time taken per damage instance reduced from 2% to 1% of maximum Life.

Paragon Board

  • Rare Nodes
    • Player Attack Speed nodes reduced by 50%.
  • Glyphs
    • All Glyph Bonus scaling has been reduced by ~34%, except for the following:
    • Critical Strike Damage Glyphs’ Bonus reduced by ~66%.
    • Vulnerable Glyphs’ Bonus reduced by ~66%.
    • Glyphs’ Bonus to Rare nodes reduced by ~50%.
    • Glyphs’ Bonus to Magic nodes reduced by ~40%.
    • Glyphs’ Bonus to Cold/Fire/Lightning/Non-Physical/Physical nodes reduced by ~62.5%.

Monsters

Significantly reduced the spawn rate of Treasure Goblins within PvP zones.