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{{PAGENAME}} is a [[Druid]] skill from the [[Druid Skill Tree#Defensive|Defensive]] skill tree. Its features are: | |||
{| class="infobox" style="margin:auto; width: 40%;" | |||
{| class=" | |||
|- | |- | ||
| | !Grants Player!!Exploits Condition | ||
|- | |||
|Physical Damage | |||
|N/A | |||
|- | |||
|Dmg Reduction | |||
| | |||
|- | |||
|[[Vulnerable]] | |||
| | |||
|- | |||
|[[Slows]] <small>([[Crowd Control|CC]])</small> | |||
| | |||
|- | |||
|[[Knocks Back]] | |||
| | |||
|- | |||
|Nature Magic | |||
| | |||
|- | |||
|Storm Skills | |||
| | |||
|} | |||
=={{PAGENAME}} Details and Upgrades== | |||
''' | {| class='mainskill' style='width:100%;' | ||
|- | |||
'''[[ | |<onlyinclude><div class='iconfloat'>https://www.purediablo.com/diablo4/images/skills/3838819186.png</div> | ||
==== [[Cyclone Armor]] ==== | |||
'''Tags | <span style="color:lightgrey"><span class="white"><span class="white">Cooldown</span></span>:</span> <span class="range">18</span> seconds<br/><span style="color:lightgrey">[[Lucky Hit]] Chance: </span><span class="range">25%</span><br/><span style="color:lightgrey">'''Passive:'''</span> Powerful winds surround you, granting <span class="range">15.0%</span> Non-Physical [[Damage Reduction]]. <br/><span style="color:lightgrey">'''Active:'''</span> The winds rapidly expand, [[Knocking Back]] enemies and dealing <span class="range">30%</span> damage.<br><br>'''Damage''': Physical Damage<br>'''Tags''': [[Druid Defensive Skills|Defensive]], [[Druid Nature Magic Skills|Nature Magic]], [[Druid Storm Skills|Storm]]</onlyinclude> | ||
</onlyinclude> | |||
|} | |} | ||
===Upgrades=== | ===Upgrades=== | ||
{| class=" | {| class="skillfeatures" | ||
|- | |- | ||
| rowspan="2" width="50%" |{{:Enhanced_Cyclone Armor}} | | rowspan="2" width="50%" |{{:Enhanced_Cyclone Armor}} | ||
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== Other Skills that | == Other Skills that work with {{PAGENAME}} == | ||
{| class=" | {{Template:Other Skills}} | ||
{| class="skillfeatures" style="width:100%;" | |||
|+ | |+ | ||
!Basic Tree | |||
|- | |||
|{{:Fierce Earth Spike}} | |||
<span class="black">Skill</span> | |||
|- | |||
!Defensive Tree | !Defensive Tree | ||
|- | |- | ||
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|- | |- | ||
!Companion Tree | !Companion Tree | ||
|- | |||
|{{:Enhanced Wolves}} | |||
<span class="black">Skill</span> | |||
|- | |- | ||
|{{:Nature's Reach}} | |{{:Nature's Reach}} | ||
<span class="black">Passive</span> | <span class="black">Passive</span> | ||
|- | |- | ||
!Wrath Tree | |||
|- | |- | ||
|{{:Crushing Earth}} | |||
<span class="black">Passive</span> | |||
|- | |- | ||
|{{:Elemental Exposure}} | |{{:Elemental Exposure}} | ||
<span class="black">Passive</span> | |||
|- | |||
|{{:Bad Omen}} | |||
<span class="black">Passive</span> | <span class="black">Passive</span> | ||
|- | |- | ||
!Ultimate Tree | !Ultimate Tree | ||
|- | |- | ||
|{{: | |{{:Defiance}} | ||
<span class="black">Passive</span> | <span class="black">Passive</span> | ||
|- | |- | ||
|{{: | |{{:Circle of Life}} | ||
<span class="black">Passive</span> | <span class="black">Passive</span> | ||
|- | |- | ||
|{{: | |{{:Natural Disaster}} | ||
<span class="black">Passive</span> | <span class="black">Passive</span> | ||
|- | |- | ||
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|- | |- | ||
!Key Passives Tree | !Key Passives Tree | ||
|- | |||
|{{:Earthen Might}} | |||
<span class="black">Passive</span> | |||
|- | |- | ||
|{{:Nature's Fury}} | |{{:Nature's Fury}} | ||
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==Items that | ==Items that work with {{PAGENAME}}== | ||
{{Template:Other Items}} | |||
===Legendary Aspects=== | ===Legendary Aspects=== | ||
{| class=" | {| class="skillfeatures" | ||
{{:Aspect of Cyclonic Force}} | {{:Aspect of Cyclonic Force}} | ||
{{:Aspect of Natural Balance}} | |||
{{:Earthguard Aspect}} | |||
|} | |} | ||
<small><nowiki>*</nowiki> A dungeon name means the Aspect will be added to your [[Codex of Power]] as a reward after completing that dungeon.</small> | <small><nowiki>*</nowiki> Extraction means the Legendary Aspect can be removed from any Legendary item at the [[Occultist]]. A dungeon name means the Aspect will be added to your [[Codex of Power]] as a reward after completing that dungeon.</small> | ||
=== Unique Items === | === Unique Items === | ||
{| class="skillfeatures" | |||
|- | |||
|{{:Fleshrender}} | |||
|- | |||
|{{:Tempest Roar}} | |||
{{: | |||
|} | |} | ||
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== Changes to {{PAGENAME}} == | == Changes to {{PAGENAME}} == | ||
{{Patch Date Season 5}} | |||
*Non-Physical Damage Reduction increased from 10% to 15%. | |||
[[Category:Druid Skills]] | [[Category:Druid Skills]][[Category:Druid Defensive Skills]][[Category:Druid Nature Magic Skills]] [[Category:Druid Storm Skills]] | ||
__NOEDITSECTION__ | __NOEDITSECTION__ | ||
Latest revision as of 23:36, 4 December 2025
Cyclone Armor is a Druid skill from the Defensive skill tree. Its features are:
| Grants Player | Exploits Condition |
|---|---|
| Physical Damage | N/A |
| Dmg Reduction | |
| Vulnerable | |
| Slows (CC) | |
| Knocks Back | |
| Nature Magic | |
| Storm Skills |
Cyclone Armor Details and Upgrades
![]() Cyclone ArmorCooldown: 18 seconds |
Upgrades
Enhanced Cyclone ArmorEnemies who are Knocked Back by Cyclone Armor are also Slowed (CC) by 70% for 2 seconds. |
Innate Cyclone ArmorEnemies Knocked Back by Cyclone Armor become Vulnerable for 3 seconds. |
Preserving Cyclone ArmorEvery 10 seconds, Cyclone Armor intensifies, causing incoming damage to grant you 30% Damage Reduction for 2 seconds. |
Other Skills that work with Cyclone Armor
The following skills either:
- Create a condition Cyclone Armor can exploit
- Exploit a condition Cyclone Armor creates
| Basic Tree |
|---|
Fierce Earth SpikeFortify for 12% of your Maximum Life whenever Earth Spike damages enemies who are Stunned, Immobilized, or Knocked Back. Skill |
| Defensive Tree |
![]() VigilanceYou gain 7% Damage Reduction for 6 seconds after using a Defensive Skill. |
| Companion Tree |
Enhanced Wolf PackWolves deal 25%[x] increased damage to Immobilized (CC), Stunned (CC), Slowed (CC), or Poisoned enemies. Skill |
![]() Nature's ReachDeal 5%[x] increased damage to Distant enemies. Double this bonus if they are also Slowed (CC), Stunned (CC), Immobilized (CC), or Knocked Back. |
| Wrath Tree |
![]() Crushing EarthEarth Skills deal 5%[x] increased damage to Slowed (CC), Stunned (CC), Immobilized (CC) or Knocked Back (CC) enemies. |
![]() Elemental ExposureLucky Hit: Your Storm Skills have up to a 10% chance to make enemies Vulnerable for 1.0 seconds. |
![]() Bad OmenLucky Hit: Up to a 10% chance when dealing damage to a Vulnerable, Immobilized (CC) or Stunned (CC) enemy that a Lightning Bolt also hits dealing 55% damage. |
| Ultimate Tree |
![]() DefianceNature Magic Skills deal 4%[x] increased damage to Elites. |
![]() Circle of LifeNature Magic Skills that consume Spirit, Heal you for 1% of your Maximum Life. |
![]() Natural DisasterYour Earth Skills deal 4%[x] increased damage to Vulnerable enemies. |
![]() ResonanceNature Magic Skills deal 2%[x] increased damage. Triple this bonus if an Earth Skill is the next Skill cast after a Storm Skill, or a Storm Skill is the next Skill cast after an Earth Skill. |
| Key Passives Tree |
![]() Earthen MightLucky Hit: Damaging enemies with Earth Skills has up to a 15% chance to: |
![]() Nature's FuryCasting or Channeling an Earth Skill has a 40% chance to trigger a free Storm Skill of the same category, and vice versa. In addition. You deal 40%[x] more Earth and Storm damage and these free Skills count as both. Skills on your Action Bar are far more likely to trigger. |
![]() Perfect StormStorm Skills that you cast grant 2 Spirit and deal 80%[x] increased damage when damaging a Vulnerable, Immobilized (CC) or Slowed (CC) enemy. |
Items that work with Cyclone Armor
The following items either:
- Grant a bonus when using Cyclone Armor
- Create a condition Cyclone Armor can exploit
- Exploit a condition Cyclone Armor creates
Legendary Aspects
Aspect of Cyclonic Force |
Defensive | Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all Nearby Allies. Helm, Chest, Pants, Shield, Amulet (+50%) |
Collapsed Vault (Map) |
Kehjistan | Druid |
Aspect of Natural Balance |
Offensive | Casting a Storm Skill grants your Earth Skills 30 - 50% [x] Critical Strike Damage for 4 seconds. Casting an Earth Skill increases the Critical Strike Chance of Storm Skills by 8 - 13.3% [+] for 4 seconds. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
Earthguard Aspect |
Defensive | Gain 10 - 30% bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of 100%. Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Druid |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Unique Items
|
Fleshrender"This weapon is a reminder of the unbridled savagery of our druidic ancestors, the wisdom of which I see more clearly with every day that passes." - Moreg, Druidic Scholar
Description: Casting a Defensive Skill deals [150 - 450] damage to Nearby Poisoned enemies, increased by 15%[x] for every 100 Willpower you have.Current Bonus: 0%[x] |
Affixes: (Item Power 925)
|
|
Tempest Roar"Listen, child, to the music of the storm. It has its own rhythm. Its own melody. Hear how beautifully it sings, and perhaps one day you will be able to join in its harmony." – Airidah
Description: Lucky Hit: Storm Skills have up to a [15 - 35]% chance to grant 4 Spirit.Your base Storm Skills are now also Werewolf Skills. |
Affixes: (Item Power 925)
|
Changes to Cyclone Armor
Patch 1.5.0, August 6, 2024
- Non-Physical Damage Reduction increased from 10% to 15%.














