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Patch 1-0-2d: Difference between revisions

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Patch 1.0.2d Build #42131 was released on June 4 2023.
== Barbarian ==
== Barbarian ==


=== Skill Changes ===
=== Skills ===


[[Challenging Shout]] - Damage Reduction gained from Skill Ranks reduced from 4% to 2%
[[Challenging Shout]] - Damage Reduction gained from Skill Ranks reduced from 4% to 2%


=== Legendary Aspect Changes ===
=== Legendary Aspect ===


[[Bold Chieftain's Aspect]]
[[Bold Chieftain's Aspect]]
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* Maximum Critical Strike Chance bonus reduced from 20-40% to 9-24%.
* Maximum Critical Strike Chance bonus reduced from 20-40% to 9-24%.


=== Item Changes ===
=== Unique Item ===


[[Gohr's Devastating Grips]]
[[Gohr's Devastating Grips]]
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* Damage against wreckable objects no longer increases explosion damage.
* Damage against wreckable objects no longer increases explosion damage.
* Explosion damage is only increased by the first 100 hits of Whirlwind.
* Explosion damage is only increased by the first 100 hits of Whirlwind.
<hr>


== Druid ==
== Druid ==


=== Skill Changes ===
=== Skill ===


[[Pulverize]] - Lucky Hit Chance reduced from 33% to 25%.  
[[Pulverize]] - Lucky Hit Chance reduced from 33% to 25%.  
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==== Class Specialization ====
==== Class Specialization ====


[[Obsidian Slam]] - Kills required for bonus increased from 10 to 20.
[[Druid#Snake|Obsidian Slam]] - Kills required for bonus increased from 10 to 20.


[[Calm Before the Storm]] - Lucky Hit Chance reduced from 15% to 10%.
[[Druid#Snake|Calm Before the Storm]] - Lucky Hit Chance reduced from 15% to 10%.


==== Passive Changes ====
==== Passive Changes ====
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[[Electric Shock]] - Damage bonus increased from 5/10/15% to 6/12/18%.
[[Electric Shock]] - Damage bonus increased from 5/10/15% to 6/12/18%.


=== Legendary Aspect Changes ===
=== Legendary Aspect ===


[[Shockwave Aspect]]  
[[Shockwave Aspect]] - Damage reduced from 90-130% to 60-100%.


* Damage reduced from 90-130% to 60-100%.
[[Crashstone Aspect]] - Critical Strike Damage reduced from 40-50% to 30-40%.


[[Crashstone Aspect]]
[[Lightning Dancer's Aspect]] - Flat damage increased from .5-.6 to .7-.8.


* Critical Strike Damage reduced from 40-50% to 30-40%.


[[Lightning Dancer's Aspect]]
<hr>


* Flat damage increased from .5-.6 to .7-.8.


== Necromancer ==
== Necromancer ==


=== Skill Changes ===
=== Skill ===


[[Blood Lance]] - Damage increased from 67.5% to 80%.
[[Blood Lance]] - Damage increased from 67.5% to 80%.
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[[Blood Wave]] - Damage increased from 90% to 120%.
[[Blood Wave]] - Damage increased from 90% to 120%.


==== Passive Changes ====
==== Passives ====


[[Shadowblight]] - Damage increased from 20% to 22%.
[[Shadowblight]] - Damage increased from 20% to 22%.
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==== Class Specialization ====
==== Class Specialization ====


Raise Skeleton
[[Raise Skeleton]] - Skeleton Warrior attack damage increased by 10%.


Skeleton Warrior attack damage increased by 10%.
[[Golem]] - Golem attack damage increased by 10%.


Golem
[[Blood Golem]]


Golem attack damage increased by 10%.
* Blood Golem Life drain damage increased from 40% to 90%.
* Blood Golem Life drain healing from enemies hit increased from 4% to 5%.


Blood Golem
[[Iron Golem]]


Blood Golem Life drain damage increased from 40% to 90%.
* Iron Golem slam damage increased from 25% to 175%.
Blood Golem Life drain healing from enemies hit increased from 4% to 5%.
* Iron Golem shockwave damage increased from 30% to 40%.


Iron Golem
=== Necromancer Paragon Board ===


Iron Golem slam damage increased from 25% to 175%.
* [[Hulking Monstrosity Node|Hulking Monstrosity]]                                                 
Iron Golem shockwave damage increased from 30% to 40%.
** Golem Life and damage bonus increased from 30% to 40% Life.


[[Necromancer]] [[Paragon Board]] Changes
* [[Cult Leader Node|Cult Leader]]
** Damage bonus increased from 10% to 15%.


Hulking Monstrosity                                                       


Golem Life and damage bonus increased from 30% to 40% Life.
<hr>


Cult Leader
Damage bonus increased from 10% to 15%.


== Rogue ==
== Rogue ==


=== Skill Changes ===
=== Skill ===


[[Twisting Blades]]  
[[Twisting Blades]]  
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* Advanced Twisting Blades maximum Cooldown reduction reduced from 3 to 2 seconds.  
* Advanced Twisting Blades maximum Cooldown reduction reduced from 3 to 2 seconds.  


[[Rapid Fire]] - Damage increased from 24% to 30%.  
[[Rapid Fire]]
 
* Damage increased from 24% to 30%.  
 
[[Dark Shroud]]
 
* Damage Reduction per shadow gained from Skill Ranks reduced from .8% to .4%.
 
[[Dash]]


[[Dark Shroud]] - Damage Reduction per shadow gained from Skill Ranks reduced from .8% to .4%.  
* Enhanced Dash Critical Strike Damage bonus from 20% to 15%.  


[[Dash]] - Enhanced Dash Critical Strike Damage bonus from 20% to 15%.
[[Caltrops]]


[[Caltrops]] - Damage increased from 30% to 40%.  
* Damage increased from 30% to 40%.  


==== Passive Changes ====
==== Passives ====
 
[[Concussive]]
 
* Critical Strike Chance reduced from 5/10/15% to 4/8/12%.
 
=== Legendary Affix ===
 
[[Repeating Aspect|Repeating]] - Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%.<br>


[[Concussive]] - Critical Strike Chance reduced from 5/10/15% to 4/8/12%.
(''PureDiablo Note: Repeating Aspect only affects the [[Rapid Fire]] skill which has nothing to do with minions so this is a confusing change'')


=== Legendary Affix Changes ===


Repeating
<hr>


Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%.


== Sorcerer ==
== Sorcerer ==


=== Skill Changes ===
=== Skill ===


[[Arc Lash]]
[[Arc Lash]]
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* Glinting Arc Lash Cooldown reduction reduced from .25 to .15 seconds.
* Glinting Arc Lash Cooldown reduction reduced from .25 to .15 seconds.


[[Teleport]] - Shimmering Teleport’s Damage Reduction duration reduced from 5 to 3 seconds.
[[Teleport]]
 
* Shimmering Teleport’s Damage Reduction duration reduced from 5 to 3 seconds.
 
=== Legendary Affix ===
 
[[Aspect of Control]]


=== Legendary Affix Changes ===
* Bonus damage reduced from 30-40% to 25-35%.


[[Aspect of Control]] - Bonus damage reduced from 30-40% to 25-35%.


== General ==
<hr>


Miscellaneous Class Changes


[[Druid]] Companions and [[Necromancer]] Minions
== General ==


Maximum damage over time taken per damage instance reduced from 2% to 1% of maximum Life.
=== Miscellaneous Class ===


[[Paragon Board]] Changes
Druid Companions and Necromancer Minions


Rare Nodes
* Maximum damage over time taken per damage instance reduced from 2% to 1% of maximum Life.


Player Attack Speed nodes reduced by 50%.
=== Paragon Board ===


[[Glyphs]]
* Rare Nodes
** Player Attack Speed nodes reduced by 50%.


All Glyph Bonus scaling has been reduced by ~34%, except for the following:
* Glyphs
Critical Strike Damage Glyphs’ Bonus reduced by ~66%.
** All Glyph Bonus scaling has been reduced by ~34%, except for the following:
Vulnerable Glyphs’ Bonus reduced by ~66%.
** Critical Strike Damage Glyphs’ Bonus reduced by ~66%.
Glyphs’ Bonus to Rare nodes reduced by ~50%.
** Vulnerable Glyphs’ Bonus reduced by ~66%.
Glyphs’ Bonus to Magic nodes reduced by ~40%.
** Glyphs’ Bonus to Rare nodes reduced by ~50%.
Glyphs’ Bonus to Cold/Fire/Lightning/Non-Physical/Physical nodes reduced by ~62.5%.
** Glyphs’ Bonus to Magic nodes reduced by ~40%.
** Glyphs’ Bonus to Cold/Fire/Lightning/Non-Physical/Physical nodes reduced by ~62.5%.


Monster Changes
=== Monsters ===


Significantly reduced the spawn rate of Treasure Goblins within PvP zones.  
Significantly reduced the spawn rate of [[Treasure Goblin]]s within PvP zones.  


Bug Fixes


Fixed the name for the Light Bearer Mount. 
[[Category:Patches]]
The Go to Shop button from the Wardrobe will now properly open the shop.
__NOEDITSECTION__
Fixed an issue where if a Sorcerer uses Deep Freeze and is affected by another effect that would freeze them, it caused them to be permanently stunned. 
Miscellaneous stability and crash fixes.

Latest revision as of 16:01, 18 December 2024

Patch 1.0.2d Build #42131 was released on June 4 2023.

Barbarian

Skills

Challenging Shout - Damage Reduction gained from Skill Ranks reduced from 4% to 2%

Legendary Aspect

Bold Chieftain's Aspect

  • Cooldown reduction per Nearby enemy reduced from 2.7-5.4 seconds to 1.0-1.9 seconds.
  • Maximum Cooldown reduction from 12 to 6 seconds.

Aspect of the Dire Whirlwind

  • Increased Critical Strike Chance per second reduced from 5-10% to 3-8%.
  • Maximum Critical Strike Chance bonus reduced from 20-40% to 9-24%.

Unique Item

Gohr's Devastating Grips

  • Explosion damage gained from Whirlwind reduced from 50-70% to 16-26%.
  • Damage against wreckable objects no longer increases explosion damage.
  • Explosion damage is only increased by the first 100 hits of Whirlwind.




Druid

Skill

Pulverize - Lucky Hit Chance reduced from 33% to 25%.

Lightning Storm - Damage increased from 32% to 40%.

Grizzly Rage - Damage bonus increased from 5/10/15% to 6/12/18%.

Class Specialization

Obsidian Slam - Kills required for bonus increased from 10 to 20.

Calm Before the Storm - Lucky Hit Chance reduced from 15% to 10%.

Passive Changes

Electric Shock - Damage bonus increased from 5/10/15% to 6/12/18%.

Legendary Aspect

Shockwave Aspect - Damage reduced from 90-130% to 60-100%.

Crashstone Aspect - Critical Strike Damage reduced from 40-50% to 30-40%.

Lightning Dancer's Aspect - Flat damage increased from .5-.6 to .7-.8.




Necromancer

Skill

Blood Lance - Damage increased from 67.5% to 80%.

Army of the Dead

  • Damage increased from 30% to 45%.
  • Cooldown reduced from 90 to 70 seconds.

Blood Wave - Damage increased from 90% to 120%.

Passives

Shadowblight - Damage increased from 20% to 22%.

Grim Harvest - Essence gained reduced from 3/6/9 to 2/4/6.

Serration - Critical Strike Chance reduced from .5/1/1.5% to .3/.6/.9%.

Death's Defense - Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%.

Class Specialization

Raise Skeleton - Skeleton Warrior attack damage increased by 10%.

Golem - Golem attack damage increased by 10%.

Blood Golem

  • Blood Golem Life drain damage increased from 40% to 90%.
  • Blood Golem Life drain healing from enemies hit increased from 4% to 5%.

Iron Golem

  • Iron Golem slam damage increased from 25% to 175%.
  • Iron Golem shockwave damage increased from 30% to 40%.

Necromancer Paragon Board




Rogue

Skill

Twisting Blades

  • Advanced Twisting Blades Cooldown reduction per enemy hit reduced from .25 to .1 seconds.
  • Advanced Twisting Blades maximum Cooldown reduction reduced from 3 to 2 seconds.

Rapid Fire

  • Damage increased from 24% to 30%.

Dark Shroud

  • Damage Reduction per shadow gained from Skill Ranks reduced from .8% to .4%.

Dash

  • Enhanced Dash Critical Strike Damage bonus from 20% to 15%.

Caltrops

  • Damage increased from 30% to 40%.

Passives

Concussive

  • Critical Strike Chance reduced from 5/10/15% to 4/8/12%.

Legendary Affix

Repeating - Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%.

(PureDiablo Note: Repeating Aspect only affects the Rapid Fire skill which has nothing to do with minions so this is a confusing change)




Sorcerer

Skill

Arc Lash

  • Lucky Hit Chance reduced from 30% to 14%.
  • Glinting Arc Lash Cooldown reduction reduced from .25 to .15 seconds.

Teleport

  • Shimmering Teleport’s Damage Reduction duration reduced from 5 to 3 seconds.

Legendary Affix

Aspect of Control

  • Bonus damage reduced from 30-40% to 25-35%.




General

Miscellaneous Class

Druid Companions and Necromancer Minions

  • Maximum damage over time taken per damage instance reduced from 2% to 1% of maximum Life.

Paragon Board

  • Rare Nodes
    • Player Attack Speed nodes reduced by 50%.
  • Glyphs
    • All Glyph Bonus scaling has been reduced by ~34%, except for the following:
    • Critical Strike Damage Glyphs’ Bonus reduced by ~66%.
    • Vulnerable Glyphs’ Bonus reduced by ~66%.
    • Glyphs’ Bonus to Rare nodes reduced by ~50%.
    • Glyphs’ Bonus to Magic nodes reduced by ~40%.
    • Glyphs’ Bonus to Cold/Fire/Lightning/Non-Physical/Physical nodes reduced by ~62.5%.

Monsters

Significantly reduced the spawn rate of Treasure Goblins within PvP zones.