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Rathma's Vigor: Difference between revisions

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{{PAGENAME}} is a [[Necromancer]] passive skill from the [[Necromancer Skill Tree#Key Passives|Key Passives]] skill tree.
'''{{PAGENAME}}''' is a [[Necromancer]] passive skill from the [[Necromancer Skill Tree#Key Passives|Key Passives]] skill tree.


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|<onlyinclude><div class='iconfloat'>https://www.purediablo.com/diablo4/images/skills/664974203.png</div>
|<onlyinclude><div class='iconfloat'>https://www.purediablo.com/diablo4/images/skills/664974203.png</div>
==== [[Rathma's Vigor]] ====
==== [[Rathma's Vigor]] ====
<After being Healthy for <span class="range">12</span> seconds, your next Blood Skill Overpowers. This timer is reduced by <span class="range">2</span> seconds each time Blood Orbs <span class="white">Heal</span> or Overheal you for <span class="range">1,658</span> <span class="white">Life</span>.<br><br>'''Damage''': Physical Damage<br>'''Tags''': [[Necromancer Blood Skills|Blood]]</onlyinclude>
After being Healthy for <span class="range">15</span> seconds, your next [[Necromancer Blood Skills|Blood Skill]] [[Overpowers]]. This timer is reduced by <span class="range">2</span> seconds each time [[Blood Orbs]] <span class="white">Heal</span> or Overheal you for <span class="range">400</span> <span class="white">Life</span>.<br><br>'''Tags''': [[Necromancer Blood Skills|Blood]]</onlyinclude>
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Latest revision as of 13:59, 8 September 2024

Rathma's Vigor is a Necromancer passive skill from the Key Passives skill tree.

664974203.png

Rathma's Vigor

After being Healthy for 15 seconds, your next Blood Skill Overpowers. This timer is reduced by 2 seconds each time Blood Orbs Heal or Overheal you for 400 Life.

Tags: Blood


Items that work with Rathma's Vigor

The following item is designed specifically to work with Rathma's Vigor.

Legendary Aspects

Aspect of Rathma's Chosen
Offensive Whenever your Blood Skills Overpower you gain 35 - 55% [+] Attack Speed for 4 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Necromancer
Aspect of the Embalmer
Defensive Consuming a Corpse has a 15 - 35% chance to spawn a Blood Orb.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction Necromancer

* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.


Changes to Rathma's Vigor

Patch 1.2.0, October 27, 2023

  • Previous: Increase your Maximum Life by 10% [x]. After being Healthy for 12 seconds, your next Blood skill Overpowers.
  • New: After being Healthy for 12 seconds, your next Blood Skill Overpowers. This timer is reduced by 2 seconds each time Blood Orbs Heal or Overheal you for an amount greater than or equal to your base Life.

Patch 1.0.3, June 27, 2023

  • Healthy duration requirement reduced from 15 to 12 seconds.