(Created page with "Stun is a crowd control effect in Diablo 4 which prevents movement and attacks. This applied to both players and enemies. ==Class Stun skills== ===Barbarian Stun skills=== {| class="skillfeatures" |+ !Basic |- |{{:Bash}} |- !Ultimate |- |{{:Concussion}} |- !Defensive |- |{{:Ground Stomp}} |- !Brawling |- |{{:Kick}} |- !Ultimate |- |{{:Wallop}} |- |{{:Iron Maelstrom}} |- !Weapon Mastery |- |{{:No Mercy}} |}") |
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==Class Stun skills== | ==Class Stun skills== | ||
===Barbarian Stun | ===Barbarian Stun Skills=== | ||
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|{{:No Mercy}} | |{{:No Mercy}} | ||
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===Druid Stun Skills=== | |||
{| class="skillfeatures" | |||
|+ | |||
!Wrath | |||
|- | |||
|{{:Bad Omen}} | |||
|- | |||
|{{:Crushing Earth}} | |||
|- | |||
|{{:Trample}} | |||
|- | |||
!Key Passives | |||
|- | |||
|{{:Earthen Might}} | |||
|- | |||
!Companion | |||
|- | |||
|{{:Nature's Reach}} | |||
|- | |||
!Ultimate | |||
|- | |||
|{{:Natural Disaster}} | |||
|- | |||
|{{:Petrify}} | |||
|- | |||
|{{:Thick Hide}} | |||
|} | |||
===Necromancer Stun Skills=== | |||
{| class="skillfeatures" | |||
|+ | |||
!Corpse & Macabre | |||
|- | |||
|{{:Corpse Tendrils}} | |||
|- | |||
|{{:Crippling Darkness}} | |||
|- | |||
|{{:Terror}} | |||
|- | |||
!Golem | |||
|- | |||
|<soan class="white">'''Note'''</span> - The Necrmancer's Golem can stun. | |||
|} | |} | ||
Revision as of 18:04, 3 August 2023
Stun is a crowd control effect in Diablo 4 which prevents movement and attacks. This applied to both players and enemies.
Class Stun skills
Barbarian Stun Skills
| Basic |
|---|
![]() BashGenerate Fury: 15 |
| Ultimate |
![]() ConcussionLucky Hit: Skills using Bludgeoning weapons have up to a 10% chance to Stun (CC) enemies for 2 seconds, or up to a 15% chance when using a Two-Handed Bludgeoning weapon. |
| Defensive |
![]() Ground StompCooldown: 16 seconds |
| Brawling |
![]() KickCharges: 2 |
| Ultimate |
![]() WallopYour Skills using Bludgeoning weapons deal 5%[x] increased damage if the enemy is Stunned (CC) or Vulnerable. |
![]() Iron MaelstromCooldown: 45 seconds |
| Weapon Mastery |
![]() No MercyYou have 3%[+] increased Critical Strike Chance. |
Druid Stun Skills
| Wrath |
|---|
![]() Bad OmenLucky Hit: Up to a 10% chance when dealing damage to a Vulnerable, Immobilized (CC) or Stunned (CC) enemy that a Lightning Bolt also hits dealing 55% damage. |
![]() Crushing EarthEarth Skills deal 5%[x] increased damage to Slowed (CC), Stunned (CC), Immobilized (CC) or Knocked Back (CC) enemies. |
![]() TrampleCooldown: 14 seconds |
| Key Passives |
![]() Earthen MightLucky Hit: Damaging enemies with Earth Skills has up to a 15% chance to: |
| Companion |
![]() Nature's ReachDeal 5%[x] increased damage to Distant enemies. Double this bonus if they are also Slowed (CC), Stunned (CC), Immobilized (CC), or Knocked Back. |
| Ultimate |
![]() Natural DisasterYour Earth Skills deal 4%[x] increased damage to Vulnerable enemies. |
![]() PetrifyCooldown: 50 seconds |
![]() Thick HideWhenever you are Stunned (CC), Immobilized (CC) or Knocked Down (CC), Fortify for 10% of your Maximum Life. |
Necromancer Stun Skills
| Corpse & Macabre |
|---|
![]() Corpse TendrilsCooldown: 11 seconds |
![]() Crippling DarknessLucky Hit: Darkness Skills have up to a 15% chance to Stun (CC) for 1 seconds and deal 20% Shadow damage to them. |
![]() TerrorYou deal 3%[x] increased Shadow damage to enemies who are Slowed (CC) or Chilled, and 3%[x] increased Shadow damage to enemies who are Stunned, Immobilized, or Frozen. These bonuses stack and apply to Shadow damage dealt by your Minions. |
| Golem |
| <soan class="white">Note - The Necrmancer's Golem can stun. |


















