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Defensive Manuals

From Diablo 4 Wiki and Guides - Season 11
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The Defensive Manuals are pages of themed recipes of affixes that can be applied to Legendary and Rare items at the Blacksmith. They randomly drop in any Difficulty and are stored in your bag until you click to learn them at which point they will be stored in your Codex of Power.

Barbarian Recovery
Legendary
Defensive
  • +41.5 - 55.0% Lunging Strike Healing
  • +1 - 2 to Raid Leader
  • +1 - 2 to Invigorating Fury
Helms, Chest Armor, Pants, Shields, and Amulets.
Barbarian
Barbarian Recovery
Rare
Defensive
  • +36.5 - 50.0% Lunging Strike Healing
  • +1 to Raid Leader
  • +1 to Invigorating Fury
Helms, Chest Armor, Pants, Shields, and Amulets.
Barbarian
Barbarian Strategy
Legendary
Defensive
  • 15.5 - 20.0% Ground Stomp Cooldown Reduction
  • 8.0 - 10.0% Iron Skin Cooldown Reduction
  • 6.0 - 8.0% Challenging Shout Cooldown Reduction
Helms, Chest Armor, Pants, Shields, and Amulets.
Barbarian
Barbarian Strategy
Rare
Defensive
  • 13.0 - 17.5% Ground Stomp Cooldown Reduction
  • 7.0 - 9.0% Iron Skin Cooldown Reduction
  • 5.0 - 7.0% Challenging Shout Cooldown Reduction
Helms, Chest Armor, Pants, Shields, and Amulets.
Barbarian
Barbarian Strategy
Magic
Defensive
  • 10.5 - 15.0% Ground Stomp Cooldown Reduction
  • 6.0 - 8.0% Iron Skin Cooldown Reduction
  • 4.0 - 6.0% Challenging Shout Cooldown Reduction
Helms, Chest Armor, Pants, Shields, and Amulets.
Barbarian
Blood Endurance
Magic
Defensive
  • +36.5 - 50.0% Chance for Hemorrhage to Form Blood Orbs
  • +16.0 - 25.0% Blood Orb Healing
  • +8.0 - 10.0% Blood Mist Duration
  • 4.0 - 6.0% Blood Mist Cooldown Reduction
Helms, Chest Armor, Pants, Shields, and Amulets.
Necromancer
Blood Endurance
Rare
Defensive
  • +46.5 - 60.0% Chance for Hemorrhage to Form Blood Orbs
  • +18.5 - 27.5% Blood Orb Healing
  • +8.0 - 12.5% Blood Mist Duration
  • 5.0 - 7.0% Blood Mist Cooldown Reduction
Helms, Chest Armor, Pants, Shields, and Amulets.
Necromancer
Blood Endurance
Legendary
Defensive
  • +52.0 - 70.0% Chance for Hemorrhage to Form Blood Orbs
  • +21.0 - 30.0% Blood Orb Healing
  • +10.5 - 15.0% Blood Mist Duration
  • 6.0 - 8.0% Blood Mist Cooldown Reduction
Helms, Chest Armor, Pants, Shields, and Amulets.
Necromancer
Frost Cage
Magic
Defensive
  • 10.5 - 15.0% Frost Nova Cooldown Reduction
  • +8.0 - 10.0% Ice Armor Duration
  • +16.0 - 25.0% Chill Slow Potency
  • +1 to Cold Front
Helms, Chest Armor, Pants, Shields, and Amulets.
Sorcerer
Frost Cage
Rare
Defensive
  • 13.0 - 17.5% Frost Nova Cooldown Reduction
  • +8.0 - 12.5% Ice Armor Duration
  • +18.5 - 27.5% Chill Slow Potency
  • +1 to Cold Front
Helms, Chest Armor, Pants, Shields, and Amulets.
Sorcerer
Frost Cage
Legendary
Defensive
  • 15.5 - 20.0% Frost Nova Cooldown Reduction
  • +10.5 - 15.0% Ice Armor Duration
  • +21.0 - 30.0% Chill Slow Potency
  • +1 - 2 to Cold Front
Helms, Chest Armor, Pants, Shields, and Amulets.
Sorcerer
Nature Magic Wall
Magic
Defensive
  • 10.5 - 15.0% Cyclone Armor Cooldown Reduction
  • 6.0 - 8.0% Earthen Bulwark Cooldown Reduction
  • +10.5 - 15.0% Earthen Bulwark Duration
Helms, Chest Armor, Pants, Shields, and Amulets.
Druid
Nature Magic Wall
Rare
Defensive
  • 13.0 - 17.5% Cyclone Armor Cooldown Reduction
  • 7.0 - 9.0% Earthen Bulwark Cooldown Reduction
  • +13.0 - 17.5% Earthen Bulwark Duration
Helms, Chest Armor, Pants, Shields, and Amulets.
Druid
Nature Magic Wall
Magic
  • 10.5 - 15.0% Cyclone Armor Cooldown Reduction
  • 6.0 - 8.0% Earthen Bulwark Cooldown Reduction
  • +26.5 - 40.0% Cyclone Armor Size
  • +10.5 - 15.0% Earthen Bulwark Duration
Helms, Chest Armor, Pants, Shields, and Amulets.
Druid
Necromancer Wall
Magic
Defensive
  • 15.5 - 20.0% Damage Reduction for Your Minions
  • +15.5 - 20.0% Chance For Minion Attacks to Fortify You for 3% Maximum Life
  • +1 to Drain Vitality
  • +1 to Necrotic Carapace
Helms, Chest Armor, Pants, Shields, and Amulets.
Necromancer
Necromancer Wall
Rare
Defensive
  • 16.0 - 25.0% Damage Reduction for Your Minions
  • +21.0 - 30.0% Chance For Minion Attacks to Fortify You for 3% Maximum Life
  • +1 to Drain Vitality
  • +1 to Necrotic Carapace
Helms, Chest Armor, Pants, Shields, and Amulets.
Necromancer
Necromancer Wall
Legendary
Defensive
  • 21.0 - 30.0% Damage Reduction for Your Minions
  • +26.5 - 40.0% Chance For Minion Attacks to Fortify You for 3% Maximum Life
  • +1 - 2 to Drain Vitality
  • +1 - 2 to Necrotic Carapace
Helms, Chest Armor, Pants, Shields, and Amulets.
Necromancer
Profane Cage
Magic
Defensive Helms, Chest Armor, Pants, Shields, and Amulets. Necromancer
Profane Cage
Rare
Defensive
  • +26.0 - 35.0% Blight Chill Potency
  • +26.5 - 40.0% Corpse Tendrils Duration
  • +1 to Spiked Armor
  • +1 to Crippling Darkness
Helms, Chest Armor, Pants, Shields, and Amulets.
Necromancer
Profane Cage
Legendary
Defensive
  • +26.5 - 40.0% Blight Chill Potency
  • +29.0 - 42.5% Corpse Tendrils Duration
  • +1 - 2 to Spiked Armor
  • +1 - 2 to Crippling Darkness
Helms, Chest Armor, Pants, Shields, and Amulets.
Necromancer
Pyromancy Endurance
Magic
Defensive
  • Lucky Hit: Up to a 15% Chance to Heal +21 - 29 Life
  • +8.0 - 10.0% Flame Shield Duration
  • +1 to Warmth
Helms, Chest Armor, Pants, Shields, and Amulets.
Sorcerer
Pyromancy Endurance
Rare
Defensive
  • Lucky Hit: Up to a 15% Chance to Heal +104 - 140 Life
  • +8.0 - 12.5% Flame Shield Duration
  • +1 to Warmth
Helms, Chest Armor, Pants, Shields, and Amulets.
Sorcerer
Pyromancy Endurance
Legendary
Defensive
  • Lucky Hit: Up to a 15% Chance to Heal +172 - 232 Life
  • +10.5 - 15.0% Flame Shield Duration
  • +1 - 2 to Warmth
Helms, Chest Armor, Pants, Shields, and Amulets.
Sorcerer
Rogue Cloaking
Legendary
Defensive
  • 8.0 - 10.0% Concealment Cooldown Reduction
  • +15.5 - 20.0% Concealment Duration
  • +1 - 2 to Agile
Helms, Chest Armor, Pants, Shields, and Amulets.
Rogue
Rogue Cloaking
Rare
Defensive
  • 7.0 - 9.0% Concealment Cooldown Reduction
  • +13.0 - 17.5% Concealment Duration
  • +1 to Agile
Helms, Chest Armor, Pants, Shields, and Amulets.
Rogue
Rogue Cloaking
Magic
Defensive
  • 6.0 - 8.0% Concealment Cooldown Reduction
  • +10.5 - 15.0% Concealment Duration
  • +1 to Agile
Helms, Chest Armor, Pants, Shields, and Amulets.
Rogue
Rogue Persistence
Legendary
Defensive
  • +4.0 - 6.0% Maximum Life while Dark Shroud is Active
  • Your Potion Also Grants +0.8 - 1.4% Maximum Resistances for 5 Seconds
  • +1 - 2 to Second Wind
  • +1 - 2 to Aftermath
Helms, Chest Armor, Pants, Shields, and Amulets.
Rogue
Rogue Persistence
Magic
Defensive
  • +2.5 - 4.0% Maximum Life while Dark Shroud is Active
  • Your Potion Also Grants +0.2 - 0.8% Maximum Resistances for 5 Seconds
  • +1 to Second Wind
  • +1 to Aftermath
Helms, Chest Armor, Pants, Shields, and Amulets.
Rogue
Rogue Persistence
Rare
Defensive
  • +3.0 - 5.0% Maximum Life while Dark Shroud is Active
  • Your Potion Also Grants +0.5 - 1.1% Maximum Resistances for 5 Seconds
  • +1 to Second Wind
  • +1 to Aftermath
Helms, Chest Armor, Pants, Shields, and Amulets.
Rogue
Rogue Recovery
Legendary
Defensive
  • +23.5 - 32.5% Flurry Healing
  • +1 - 2 to Siphoning Strikes
  • +1 - 2 to Mending Obscurity
Helms, Chest Armor, Pants, Shields, and Amulets.
Rogue
Rogue Recovery
Rare
Defensive
  • +21.0 - 30.0% Flurry Healing
  • +1 to Siphoning Strikes
  • +1 to Mending Obscurity
Helms, Chest Armor, Pants, Shields, and Amulets.
Rogue
Shapeshifting Endurance
Magic
Defensive Helms, Chest Armor, Pants, Shields, and Amulets. Druid
Shapeshifting Endurance
Rare
Defensive
  • 7.0 - 9.0% Blood Howl Cooldown Reduction
  • 5.0 - 7.0% Debilitating Roar Cooldown Reduction
  • +8.0 - 12.5% Debilitating Roar Duration
  • +1 to Nature's Resolve
Helms, Chest Armor, Pants, Shields, and Amulets.
Druid
Shapeshifting Endurance
Legendary
Defensive
  • 8.0 - 10.0% Blood Howl Cooldown Reduction
  • 6.0 - 8.0% Debilitating Roar Cooldown Reduction
  • +10.5 - 15.0% Debilitating Roar Duration
  • +1 - 2 to Nature's Resolve
Helms, Chest Armor, Pants, Shields, and Amulets.
Druid
Spiritborn Endurance
Magic
Defensive
  • +15.5 - 20.0% The Protector Barrier Generation
  • +15.5 - 20.0% Crushing Hand Barrier Generation
  • +15.5 - 20.0% Concussive Stomp Barrier Generation
  • +1 to Auspicious
Helms, Chest Armor, Pants, Shields, and Amulets.
Spiritborn
Spiritborn Endurance
Rare
Defensive
  • +16.0 - 25.0% The Protector Barrier Generation
  • +16.0 - 25.0% Crushing Hand Barrier Generation
  • +16.0 - 25.0% Concussive Stomp Barrier Generation
  • +1 to Auspicious
Helms, Chest Armor, Pants, Shields, and Amulets.
Spiritborn
Spiritborn Endurance
Legendary
Defensive
  • +21.0 - 30.0% The Protector Barrier Generation
  • +21.0 - 30.0% Crushing Hand Barrier Generation
  • +21.0 - 30.0% Concussive Stomp Barrier Generation
  • +1 - 2 to Auspicious
Helms, Chest Armor, Pants, Shields, and Amulets.
Spiritborn
Spiritborn Guard
Magic
Defensive
  • +8.0 - 10.0% Rock Splitter Block Chance Bonus
  • +21.0 - 30.0% Armored Hide Active Duration
  • +1 to Patient Guard
Helms, Chest Armor, Pants, Shields, and Amulets.
Spiritborn
Spiritborn Guard
Rare
Defensive
  • +10.5 - 15.0% Rock Splitter Block Chance Bonus
  • +26.0 - 35.0% Armored Hide Active Duration
  • +1 to Patient Guard
Helms, Chest Armor, Pants, Shields, and Amulets.
Spiritborn
Spiritborn Guard
Legendary
Defensive
  • +15.5 - 20.0% Rock Splitter Block Chance Bonus
  • +26.5 - 40.0% Armored Hide Active Duration
  • +1 - 2 to Patient Guard
Helms, Chest Armor, Pants, Shields, and Amulets.
Spiritborn
Spiritborn Recovery
Magic
Defensive
  • +15.5 - 20.0% Touch of Death Healing Bonus
  • +1 to Fueled
  • +1 to Resilient
Helms, Chest Armor, Pants, Shields, and Amulets.
Spiritborn
Spiritborn Recovery
Rare
Defensive
  • +16.0 - 25.0% Touch of Death Healing Bonus
  • +1 to Fueled
  • +1 to Resilient
Helms, Chest Armor, Pants, Shields, and Amulets.
Spiritborn
Spiritborn Recovery
Legendary
Defensive
  • +21.0 - 30.0% Touch of Death Healing Bonus
  • +1 - 2 to Fueled
  • +1 - 2 to Resilient
Helms, Chest Armor, Pants, Shields, and Amulets.
Spiritborn
Spiritborn Resolve
Magic
Defensive
  • +21.0 - 30.0% Armored Hide Resolve Generation Rate
  • +1 Resolve Generated
  • +1 Maximum Resolve Stacks
Helms, Chest Armor, Pants, Shields, and Amulets.
Spiritborn
Spiritborn Resolve
Rare
Defensive
  • +26.0 - 35.0% Armored Hide Resolve Generation Rate
  • +1 - 2 Resolve Generated
  • +1 - 2 Maximum Resolve Stacks
Helms, Chest Armor, Pants, Shields, and Amulets.
Spiritborn
Spiritborn Resolve
Legendary
Defensive
  • +26.5 - 40.0% Armored Hide Resolve Generation Rate
  • +2 - 3 Resolve Generated
  • +2 - 3 Maximum Resolve Stacks
Helms, Chest Armor, Pants, Shields, and Amulets.
Spiritborn