Barbarian Strategy Legendary
|
Defensive
|
- 15.5 - 20.0% Ground Stomp Cooldown Reduction
- 8.0 - 10.0% Iron Skin Cooldown Reduction
- 6.0 - 8.0% Challenging Shout Cooldown Reduction
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Barbarian
|
Barbarian Strategy Rare
|
Defensive
|
- 13.0 - 17.5% Ground Stomp Cooldown Reduction
- 7.0 - 9.0% Iron Skin Cooldown Reduction
- 5.0 - 7.0% Challenging Shout Cooldown Reduction
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Barbarian
|
Barbarian Strategy Magic
|
Defensive
|
- 10.5 - 15.0% Ground Stomp Cooldown Reduction
- 6.0 - 8.0% Iron Skin Cooldown Reduction
- 4.0 - 6.0% Challenging Shout Cooldown Reduction
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Barbarian
|
Blood Endurance Magic
|
Defensive
|
- +36.5 - 50.0% Chance for Hemorrhage to Form Blood Orbs
- +16.0 - 25.0% Blood Orb Healing
- +8.0 - 10.0% Blood Mist Duration
- 4.0 - 6.0% Blood Mist Cooldown Reduction
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Necromancer
|
Blood Endurance Rare
|
Defensive
|
- +46.5 - 60.0% Chance for Hemorrhage to Form Blood Orbs
- +18.5 - 27.5% Blood Orb Healing
- +8.0 - 12.5% Blood Mist Duration
- 5.0 - 7.0% Blood Mist Cooldown Reduction
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Necromancer
|
Blood Endurance Legendary
|
Defensive
|
- +52.0 - 70.0% Chance for Hemorrhage to Form Blood Orbs
- +21.0 - 30.0% Blood Orb Healing
- +10.5 - 15.0% Blood Mist Duration
- 6.0 - 8.0% Blood Mist Cooldown Reduction
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Necromancer
|
Frost Cage Magic
|
Defensive
|
- 10.5 - 15.0% Frost Nova Cooldown Reduction
- +8.0 - 10.0% Ice Armor Duration
- +16.0 - 25.0% Chill Slow Potency
- +1 to Cold Front
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Sorcerer
|
Frost Cage Rare
|
Defensive
|
- 13.0 - 17.5% Frost Nova Cooldown Reduction
- +8.0 - 12.5% Ice Armor Duration
- +18.5 - 27.5% Chill Slow Potency
- +1 to Cold Front
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Sorcerer
|
Frost Cage Legendary
|
Defensive
|
- 15.5 - 20.0% Frost Nova Cooldown Reduction
- +10.5 - 15.0% Ice Armor Duration
- +21.0 - 30.0% Chill Slow Potency
- +1 - 2 to Cold Front
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Sorcerer
|
Nature Magic Wall Magic
|
Defensive
|
- 10.5 - 15.0% Cyclone Armor Cooldown Reduction
- 6.0 - 8.0% Earthen Bulwark Cooldown Reduction
- +10.5 - 15.0% Earthen Bulwark Duration
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Druid
|
Nature Magic Wall Rare
|
Defensive
|
- 13.0 - 17.5% Cyclone Armor Cooldown Reduction
- 7.0 - 9.0% Earthen Bulwark Cooldown Reduction
- +13.0 - 17.5% Earthen Bulwark Duration
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Druid
|
Nature Magic Wall Magic
|
|
- 10.5 - 15.0% Cyclone Armor Cooldown Reduction
- 6.0 - 8.0% Earthen Bulwark Cooldown Reduction
- +26.5 - 40.0% Cyclone Armor Size
- +10.5 - 15.0% Earthen Bulwark Duration
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Druid
|
Necromancer Wall Magic
|
Defensive
|
- 15.5 - 20.0% Damage Reduction for Your Minions
- +15.5 - 20.0% Chance For Minion Attacks to Fortify You for 3% Maximum Life
- +1 to Drain Vitality
- +1 to Necrotic Carapace
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Necromancer
|
Necromancer Wall Rare
|
Defensive
|
- 16.0 - 25.0% Damage Reduction for Your Minions
- +21.0 - 30.0% Chance For Minion Attacks to Fortify You for 3% Maximum Life
- +1 to Drain Vitality
- +1 to Necrotic Carapace
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Necromancer
|
Necromancer Wall Legendary
|
Defensive
|
- 21.0 - 30.0% Damage Reduction for Your Minions
- +26.5 - 40.0% Chance For Minion Attacks to Fortify You for 3% Maximum Life
- +1 - 2 to Drain Vitality
- +1 - 2 to Necrotic Carapace
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Necromancer
|
Profane Cage Magic
|
Defensive
|
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Necromancer
|
Profane Cage Rare
|
Defensive
|
- +26.0 - 35.0% Blight Chill Potency
- +26.5 - 40.0% Corpse Tendrils Duration
- +1 to Spiked Armor
- +1 to Crippling Darkness
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Necromancer
|
Profane Cage Legendary
|
Defensive
|
- +26.5 - 40.0% Blight Chill Potency
- +29.0 - 42.5% Corpse Tendrils Duration
- +1 - 2 to Spiked Armor
- +1 - 2 to Crippling Darkness
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Necromancer
|
Pyromancy Endurance Magic
|
Defensive
|
- Lucky Hit: Up to a 15% Chance to Heal +21 - 29 Life
- +8.0 - 10.0% Flame Shield Duration
- +1 to Warmth
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Sorcerer
|
Pyromancy Endurance Rare
|
Defensive
|
- Lucky Hit: Up to a 15% Chance to Heal +104 - 140 Life
- +8.0 - 12.5% Flame Shield Duration
- +1 to Warmth
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Sorcerer
|
Pyromancy Endurance Legendary
|
Defensive
|
- Lucky Hit: Up to a 15% Chance to Heal +172 - 232 Life
- +10.5 - 15.0% Flame Shield Duration
- +1 - 2 to Warmth
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Sorcerer
|
Rogue Cloaking Legendary
|
Defensive
|
- 8.0 - 10.0% Concealment Cooldown Reduction
- +15.5 - 20.0% Concealment Duration
- +1 - 2 to Agile
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Rogue
|
Rogue Cloaking Rare
|
Defensive
|
- 7.0 - 9.0% Concealment Cooldown Reduction
- +13.0 - 17.5% Concealment Duration
- +1 to Agile
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Rogue
|
Rogue Cloaking Magic
|
Defensive
|
- 6.0 - 8.0% Concealment Cooldown Reduction
- +10.5 - 15.0% Concealment Duration
- +1 to Agile
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Rogue
|
Rogue Persistence Legendary
|
Defensive
|
- +4.0 - 6.0% Maximum Life while Dark Shroud is Active
- Your Potion Also Grants +0.8 - 1.4% Maximum Resistances for 5 Seconds
- +1 - 2 to Second Wind
- +1 - 2 to Aftermath
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Rogue
|
Rogue Persistence Magic
|
Defensive
|
- +2.5 - 4.0% Maximum Life while Dark Shroud is Active
- Your Potion Also Grants +0.2 - 0.8% Maximum Resistances for 5 Seconds
- +1 to Second Wind
- +1 to Aftermath
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Rogue
|
Rogue Persistence Rare
|
Defensive
|
- +3.0 - 5.0% Maximum Life while Dark Shroud is Active
- Your Potion Also Grants +0.5 - 1.1% Maximum Resistances for 5 Seconds
- +1 to Second Wind
- +1 to Aftermath
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Rogue
|
Rogue Recovery Legendary
|
Defensive
|
- +23.5 - 32.5% Flurry Healing
- +1 - 2 to Siphoning Strikes
- +1 - 2 to Mending Obscurity
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Rogue
|
Rogue Recovery Rare
|
Defensive
|
- +21.0 - 30.0% Flurry Healing
- +1 to Siphoning Strikes
- +1 to Mending Obscurity
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Rogue
|
Shapeshifting Endurance Magic
|
Defensive
|
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Druid
|
Shapeshifting Endurance Rare
|
Defensive
|
- 7.0 - 9.0% Blood Howl Cooldown Reduction
- 5.0 - 7.0% Debilitating Roar Cooldown Reduction
- +8.0 - 12.5% Debilitating Roar Duration
- +1 to Nature's Resolve
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Druid
|
Shapeshifting Endurance Legendary
|
Defensive
|
- 8.0 - 10.0% Blood Howl Cooldown Reduction
- 6.0 - 8.0% Debilitating Roar Cooldown Reduction
- +10.5 - 15.0% Debilitating Roar Duration
- +1 - 2 to Nature's Resolve
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Druid
|
Spiritborn Endurance Magic
|
Defensive
|
- +15.5 - 20.0% The Protector Barrier Generation
- +15.5 - 20.0% Crushing Hand Barrier Generation
- +15.5 - 20.0% Concussive Stomp Barrier Generation
- +1 to Auspicious
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Spiritborn
|
Spiritborn Endurance Rare
|
Defensive
|
- +16.0 - 25.0% The Protector Barrier Generation
- +16.0 - 25.0% Crushing Hand Barrier Generation
- +16.0 - 25.0% Concussive Stomp Barrier Generation
- +1 to Auspicious
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Spiritborn
|
Spiritborn Endurance Legendary
|
Defensive
|
- +21.0 - 30.0% The Protector Barrier Generation
- +21.0 - 30.0% Crushing Hand Barrier Generation
- +21.0 - 30.0% Concussive Stomp Barrier Generation
- +1 - 2 to Auspicious
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Spiritborn
|
Spiritborn Guard Magic
|
Defensive
|
- +8.0 - 10.0% Rock Splitter Block Chance Bonus
- +21.0 - 30.0% Armored Hide Active Duration
- +1 to Patient Guard
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Spiritborn
|
Spiritborn Guard Rare
|
Defensive
|
- +10.5 - 15.0% Rock Splitter Block Chance Bonus
- +26.0 - 35.0% Armored Hide Active Duration
- +1 to Patient Guard
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Spiritborn
|
Spiritborn Guard Legendary
|
Defensive
|
- +15.5 - 20.0% Rock Splitter Block Chance Bonus
- +26.5 - 40.0% Armored Hide Active Duration
- +1 - 2 to Patient Guard
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Spiritborn
|
Spiritborn Recovery Magic
|
Defensive
|
- +15.5 - 20.0% Touch of Death Healing Bonus
- +1 to Fueled
- +1 to Resilient
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Spiritborn
|
Spiritborn Recovery Rare
|
Defensive
|
- +16.0 - 25.0% Touch of Death Healing Bonus
- +1 to Fueled
- +1 to Resilient
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Spiritborn
|
Spiritborn Recovery Legendary
|
Defensive
|
- +21.0 - 30.0% Touch of Death Healing Bonus
- +1 - 2 to Fueled
- +1 - 2 to Resilient
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Spiritborn
|
Spiritborn Resolve Magic
|
Defensive
|
- +21.0 - 30.0% Armored Hide Resolve Generation Rate
- +1 Resolve Generated
- +1 Maximum Resolve Stacks
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Spiritborn
|
Spiritborn Resolve Rare
|
Defensive
|
- +26.0 - 35.0% Armored Hide Resolve Generation Rate
- +1 - 2 Resolve Generated
- +1 - 2 Maximum Resolve Stacks
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Spiritborn
|
Spiritborn Resolve Legendary
|
Defensive
|
- +26.5 - 40.0% Armored Hide Resolve Generation Rate
- +2 - 3 Resolve Generated
- +2 - 3 Maximum Resolve Stacks
Helms, Chest Armor, Pants, Shields, and Amulets.
|
Spiritborn
|
|