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Decompose

From Diablo 4 Wiki and Guides - Season 11
Revision as of 23:31, 31 October 2023 by Elly (talk | contribs)

Decompose is a Necromancer skill from the Basic skill tree. Its features are:

Grants Player Exploits Condition
Shadow Dmg N/A
Increased Dmg
Essence
Slows (CC)
Basic
Darkness

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.


Decompose Details and Upgrades

decompose

Decompose

Tear the flesh from the enemy, dealing 33% damage per second and forming a usable corpse with the flesh every 2 seconds.

Damage: Shadow

Generates : 8 Essence per second

Lucky Hit Chance: 40%

Tags: Basic, Darkness, Channeled

Upgrades

Enhanced Decompose Upgrade

Enhanced Decompose

Decompose now causes a small explosion dealing 40% damage when creating a Corpse or when the enemy dies, and you gain 10 Essence.

Upgrade Hub
Acolyte's Decompose

Explosions from Decompose make enemies Vulnerable for 4 seconds.

Upgrade Hub
Initiate's Decompose

Decompose Slows (CC) enemies by 50%. When Decompose explodes, you gain + 30% Movement Speed for 8 seconds.


Items that affect Decompose

There are specific items that will boost Decompose in some way.

Legendary Aspects

Rotting Aspect
Offensive Decompose can chain and burst up to 4 additional targets. Explosions from Decompose deal x15 - 35% increased damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Necromancer
Flesh-Rending Aspect
Resource When Decompose explodes, gain 25 - 45 Essence.

Ring, Amulet (+50%)
Nostrava Deepwood
(Map)
Fractured Peaks Necromancer

Unique Items

There are no Unique Items that affect Decompose.


Changes to Decompose

Patch 1.1.0a, July 18, 2023

  • Initiate's Decompose - Slow increased from 30% to 50%.

Patch 1.0.3, June 27, 2023

  • Base damage increased from 30% to 33%.
  • Base Essence generated per second increased from 7 to 8.
  • Corpses formed frequency increased from 2.5 to 2 seconds.