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#redirect[[Alchemist#Incense_Crafting]]
{{Template:Incense}}
 
{| class="skillfeatures" style="width:100%;"
| colspan="3" |
<center><big><span class="white">'''Quick Menu'''</span></big></center>
|-
|
*Armor: [[Incense#armor|Song of the Mountain]]
*Strength: [[Incense#strength|Ancient Times]]
*Willpower: [[Incense#willpower|Blessed Guide]]
*Dexterity: [[Incense#dexterity|Queen's Supreme]]
*Intelligence: [[Incense#intelligence|Sage's Whisper]]
*All Stats: [[Incense#all stats|Spiral Morning]], [[Incense#all stats|Incense of Khazra Power]]
*[[Thorns]]: [[Incense#thorns|Scents of the Desert Afternoon]]
*[[Dodge]]: [[Incense#dodge|Spirit Dance]]
|
*Movement: [[Incense#movement|Incense of Rushing Wing]]
*Resistances: All [[Incense#resistance|Soothing Spices]]. <span class='fire'>Fire</span>, <span class='ice'>Cold</span> and <span class='shadow'>Shadow</span> - [[Incense#resistance|Desert Escape]]. <span class='lightning'>Lightning</span>, <span class='ice'>Cold</span> and <span class='poison'>Poison</span> - [[Incense#resistance|Storm of the Wilds]]
*Life: [[Incense#life|Reddamine Buzz]]
*Healing and Post: [[Incense#healing|Incense of Capacity]]
*Hit Effects: [[Incense#hit effects|The Creatures of Night]]
*Damage: [[Incense#damage|Incense of Fortitude]]
|}
 
 
 
{| class="skillfeatures" style="width:100%;"
!Name!
!Type!
!Req!
!style="width:60%;" |Description!
!Cost
|-
! colspan="5" |<span id="armor"></span>Armor
|-
{{:Song of the Mountain}}
|-
! colspan="5" |<span id="strength"></span>Strength
|-
{{:Ancient Times}}
|-
! colspan="5" |<span id="willpower"></span>Willpower
|-
{{:Blessed Guide}}
|-
! colspan="5" |<span id="dexterity"></span>Dexterity
|-
{{:Queen's Supreme}}
|-
! colspan="5" |<span id="intelligence"></span>Intelligence
|-
{{:Sage's Whisper}}
|-
! colspan="5" |<span id="all stats"></span>All Stats
|-
{{:Spiral Morning}}
|-
{{:Incense of Khazra Power}}
|-
! colspan="5" |<span id="thorns"></span>Thorns
|-
{{:Scents of the Desert Afternoon}}
|-
! colspan="5" |<span id="dodge"></span>Dodge
|-
{{:Spirit Dance}}
|-
! colspan="5" |<span id="movement"></span>Movement
|-
{{:Incense of Rushing Wind}}
|-
! colspan="5" |<span id="resistance"></span>Resistance
|-
{{:Soothing Spices}}
|-
{{:Desert Escape}}
|-
{{:Storm of the Wilds}}
|-
! colspan="5" |<span id="life"></span>Life
|-
{{:Reddamine Buzz}}
|-
! colspan="5" |<span id="healing"></span>Healing and Pots
|-
{{:Incense of Capacity}}
|-
! colspan="5" |<span id="hit effects"></span>Hit Effects
|-
{{:The Creatures of Night}}
|-
! colspan="5" |<span id="hit damage"></span>Damage
|-
{{:Incense of Fortitude}}
|}
 
 
==  Changes to {{PAGENAME}} ==
 
[[Patch 2-0|Patch 2.0]], October 8, 2024
 
Added Incense of Capacity, Fortitude, Khazra Power, and Rushing Wind to the game in [[Season 6]].
 
[[Patch 1-2-0|Patch 1.2.0]], October 17, 2023
 
*Incenses now grant a bonus to experience, and they persist after death.
 
 
[[Category:Crafting]]
[[Category:Incense]]
[[Category:Alchemist]]
__NOEDITSECTION__

Latest revision as of 21:51, 9 December 2025

Incense are a great way to boost stats and increase the rate at which you earn experience points.

Many of them are crafted by an Alchemist and will require you to collect Crafting Materials out in the world from bushes and slaying monsters. Some can be purchased from the Dark Citadel Vendor.

  • Can have 1 Incense from each of the 3 categories active at the same time
  • They last 30 minutes and persist through death
  • They affect you and nearby players (grouped or ungrouped)
  • Buffs stack with any Elixir you have active and Incense burned by other nearby players (grouped or ungrouped)
  • The 5% Experience bonus from Incense doesn’t stack with bonuses from other Incense, whether used by you or nearby players. However, it does stack with the Experience bonus granted by an active Elixir.
  • Some can be traded with with other players.
  • Full list of Incense including those the Alchemist can not create.


Quick Menu


Name! Type! Req! Description! Cost
Armor
Song of the Mountain Defensive 45 Increases Armor by + 10% for all nearby players and increases Experience by 5%. Lasts 30 minutes. 55 Bundled Herbs
1 Veiled Crystal
30 Skull Fragment
1,500 Gold
Strength
Ancient Times Core 50 Increases Strength by 100 for all nearby players and increases Experience by 5%. Lasts 30 minutes. 60 Bundled Herbs
2 Veiled Crystal
35 Ruby Fragment
2,500 Gold
Willpower
Blessed Guide Core 50 Increases Willpower by 100 for all nearby players and increases Experience by 5%. Lasts 30 minutes. 60 Bundled Herbs
2 Veiled Crystal
35 Amethyst Fragment
2,000 Gold
Dexterity
Queen's Supreme Core 50 Increases Dexterity by 100 for all nearby players and increases Experience by 5%. Lasts 30 minutes. 60 Bundled Herbs
2 Veiled Crystal
35 Emerald Fragment
2,000 Gold
Intelligence
Sage's Whisper Core 50 Increases Intelligence by 100 for all nearby players and increases Experience by 5%. Lasts 30 minutes. 60 Bundled Herbs
2 Veiled Crystal
35 Topaz Fragment
2,000 Gold
All Stats
Spiral Morning Core 50 Increases All Stats by 60 for all nearby players and increases Experience by 5%. Lasts 30 minutes. 80 Bundled Herbs
6 Angelbreath
6 Veiled Crystal
3,500 Gold
Incense of Khazra Power Core - Increases All Stats by + 30 for all Nearby players.
After killing an enemy gain + 2 to All Stats for 5seconds.
Increase Experience by 5%.
Lasts 30 minutes. Account Bound.
1,600 Citadel Coins
Thorns
Scents of the Desert Afternoon Defensive 50 Increases Thorns by 400 for all nearby players and increases Experience by 5%. Lasts 30 minutes. 80 Bundled Herbs
7 Angelbreath
6 Veiled Crystal
160 Emerald Fragment
4,000 Gold
Dodge
Spirit Dance Defensive 50 Increases chance to Dodge by 5% for all nearby players and increases Experience by 5%. Lasts 30 minutes. 90 Bundled Herbs
9 Angelbreath
9 Veiled Crystal
5,000 Gold
Movement
Incense of Rushing Wind Defensive - Increases Move Speed by 15% for all Nearby players.
For each Nearby player with this buff, gain +5% Move Speed, up to +30%.
Increase Experience by 5%.
Lasts 30 minutes. Account Bound.
1,600 Citadel Coins
Resistance
Soothing Spices Resistance 50 Increases Resistance to All Elements by + 5%, and Armor by + 5% for all nearby players and increases Experience by 5%. Lasts 30 minutes. 85 Bundled Herbs
8 Angelbreath
7 Veiled Crystal
85 Diamond Fragment
85 Skull Fragment
4,500 Gold
Desert Escape Resistance 55 Increases Fire, Cold and Shadow Resistances by + 7% for all nearby players and increases Experience by 5%. Lasts 30 minutes. 70 Bundled Herbs
4 Angelbreath
3 Veiled Crystal
50 Amethyst Fragment
50 Sapphire Fragment
2,500 Gold
Storm of the Wilds Resistance 55 Increases Lightning,Cold and Poison Resistances by + 7% for all nearby players and increases Experience by 5%. Lasts 30 minutes. 65 Bundled Herbs
4 Angelbreath
3 Veiled Crystal
50 Emerald Fragment
50 Topaz Fragment
2,500 Gold
Life
Reddamine Buzz Defensive 60 Increases Maximum Life by 750 for all nearby players and increases Experience by 5%. Lasts 30 minutes. 75 Bundled Herbs
5 Angelbreath
4 Veiled Crystal
140 Ruby Fragment
3,000 Gold
Healing and Pots
Incense of Capacity Core - Increases Potion capacity by +3 and Healing received by +10% for all Nearby players.
Increase Experience by 5%.
Lasts 30 minutes. Account Bound.
1,600 Citadel Coins
Hit Effects
The Creatures of Night 3 N/A Increases the damage of Hit Effects by 100% for all nearby players and increases Experience by 5%. Lasts 20 minutes. N/A
Damage
Incense of Fortitude Defensive - Increases Damage by 5% for all Nearby players.
For each Nearby dead player, gain 5% damage up to 15%.
Increase Experience by 5%.
Lasts 30 minutes. Account Bound.
1,600 Citadel Coins


Changes to Incense

Patch 2.0, October 8, 2024

Added Incense of Capacity, Fortitude, Khazra Power, and Rushing Wind to the game in Season 6.

Patch 1.2.0, October 17, 2023

  • Incenses now grant a bonus to experience, and they persist after death.