Incense are a great way to boost stats and increase the rate at which you earn experience points.
Many of them are crafted by an Alchemist and will require you to collect Crafting Materials out in the world from bushes and slaying monsters. Some can be purchased from the Dark Citadel Vendor.
- Can have 1 Incense from each of the 3 categories active at the same time
- They last 30 minutes and persist through death
- They affect you and nearby players (grouped or ungrouped)
- Buffs stack with any Elixir you have active and Incense burned by other nearby players (grouped or ungrouped)
- The 5% Experience bonus from Incense doesn’t stack with bonuses from other Incense, whether used by you or nearby players. However, it does stack with the Experience bonus granted by an active Elixir.
- Some can be traded with with other players.
- Full list of Incense including those the Alchemist can not create.
| Name | Type | Req | Description | Cost |
|---|---|---|---|---|
| Storm of the Wilds | Resistance | 55 | Increases Lightning,Cold and Poison Resistances by + 7% for all nearby players and increases Experience by 5%. Lasts 30 minutes. | 65 Bundled Herbs 4 Angelbreath 3 Veiled Crystal 50 Emerald Fragment 50 Topaz Fragment 2,500 Gold |
Changes to Storm of the Wilds
Patch 2.5.0, 11 December 2025
- Lightning, Cold and Poison Resistances reduced from +15% to +7%. Removed Maximum Resistance increase of 4%. Category changed to Resistance.
Patch 2.1.0, January 21, 2025
- Maximum Resistances increased from 2% to 4%.
Patch 1.4.0, May 14, 2024
- Herbs Howler Moss, Biteberry and Reddamine replaced with Bundled Herbs.
- Crushed Beast Bones removed.
- Angelbreath reduced from 5 to 4.
- Added Veiled Crystal, Emerald Fragment and Topaz Fragment.
- Cost reduced from 5,000 to 2,500 Gold.
Patch 1.2.0, October 17, 2023
- Previous: Increases Lightning, Cold, and Poison Resistances by 12% for every nearby player.
- New: Increases Lightning, Cold, and Poison Resistances by +15% and their Maximum Resistances by +2% for every nearby player.
