Incense are a great way to boost stats and increase the rate at which you earn experience points.
Many of them are crafted by an Alchemist and will require you to collect Crafting Materials out in the world from bushes and slaying monsters. Some can be purchased from the Dark Citadel Vendor.
- Can have 1 Incense from each of the 3 categories active at the same time
- They last 30 minutes and persist through death
- They affect you and nearby players (grouped or ungrouped)
- Buffs stack with any Elixir you have active and Incense burned by other nearby players (grouped or ungrouped)
- The 5% Experience bonus from Incense doesn’t stack with bonuses from other Incense, whether used by you or nearby players. However, it does stack with the Experience bonus granted by an active Elixir.
- Some can be traded with with other players.
- Full list of Incense including those the Alchemist can not create.
| Name | Type | Req | Description | Cost |
|---|---|---|---|---|
| Scents of the Desert Afternoon | Defensive | 50 | Increases Thorns by 400 for all nearby players and increases Experience by 5%. Lasts 30 minutes. | 80 Bundled Herbs 7 Angelbreath 6 Veiled Crystal 160 Emerald Fragment 4,000 Gold |
Changes to Scents of the Desert Afternoon
Patch 2.1.0, January 21, 2025
- Thorns buff increased from 250 to 400.
Patch 2.0.1, October 8 2024
- Category changed to Defensive.
Patch 1.4.0, May 14, 2024
- Howler Moss, Reddamine and Fiend Rose were replaced with Bundled Herbs.
- Angelbreath increased from 5 to 7.
- Veiled Crystal increased from 5 to 6.
- Emerald Fragment added.
- Gold reduced from 5,000 to 4,000.
