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Familiar: Difference between revisions

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(Created page with "'''{{PAGENAME}}''' is a Sorcerer skill from the Conjuration skill tree. Its features are: {| class='mainskill' style='width:100%;' |- |<onlyinclude><div class='iconfloat'>https://www.purediablo.com/diablo4/images/skills/4109480457.png</div> ==== Familiar ==== Charges: <span class="range">3</span><br/>Charge Cooldown: </span><span class="range">12</span> Seconds<br/>Lucky Hit Chance: <span class="range">10%</span><br>Summo...")
 
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|<onlyinclude><div class='iconfloat'>https://www.purediablo.com/diablo4/images/skills/4109480457.png</div>
|<onlyinclude><div class='iconfloat'>https://www.purediablo.com/diablo4/images/skills/4109480457.png</div>
==== [[Familiar]] ====
==== [[Familiar]] ====
Charges: <span class="range">3</span><br/>Charge Cooldown: </span><span class="range">12</span> Seconds<br/>[[Lucky Hit]] Chance: <span class="range">10%</span><br>Summon a familiar matching the element of your last cast skill for <span class="range">8</span> seconds. It seeks enemies and periodically explodes, dealing <span class="range">40%</span> of its element's damage.<br><br>You may have up to <span class="range">6</span> Familiars active at a time.<br><br>'''Tags''': [[Sorcerer Conjuration Skills|Conjuration]], [[Sorcerer Pyromancy Skills|Pyromancy]], [[Sorcerer Frost Skills|Frost]], [[Sorcerer Shock Skills|Shock]]</onlyinclude>
Charges: <span class="range">3</span><br/>Charge Cooldown: </span><span class="range">12</span> Seconds<br/>[[Lucky Hit]] Chance: <span class="range">10%</span><br>Summon a familiar matching the element of your last cast skill for <span class="range">8</span> seconds. It seeks enemies and periodically explodes, dealing <span class="range">70%</span> of its element's damage.<br><br>You may have up to <span class="range">6</span> Familiars active at a time.<br><br>'''Tags''': [[Sorcerer Conjuration Skills|Conjuration]], [[Sorcerer Pyromancy Skills|Pyromancy]], [[Sorcerer Frost Skills|Frost]], [[Sorcerer Shock Skills|Shock]]</onlyinclude>
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Latest revision as of 00:32, 21 November 2024

Familiar is a Sorcerer skill from the Conjuration skill tree. Its features are:


4109480457.png

Familiar

Charges: 3
Charge Cooldown: 12 Seconds
Lucky Hit Chance: 10%
Summon a familiar matching the element of your last cast skill for 8 seconds. It seeks enemies and periodically explodes, dealing 70% of its element's damage.

You may have up to 6 Familiars active at a time.

Tags: Conjuration, Pyromancy, Frost, Shock

Upgrades

Enhanced Hydra Upgrade

Enhanced Familiar

Familiars apply effects around them every 0.5 seconds according to their element.

  • Fire: Applies 94% Burning damage (DoT) over 4 seconds to enemies.
  • Cold: Applies 15% Chill (CC) to enemies.
  • Lightning: Stuns (CC)enemies for 1 second.
Enhanced Hydra Upgrade

Roaring Familiar

Your Familiars' elements no longer depends on your previous cast skill, and instead follows a set sequence of Fire to Cold, Cold to Lightning, and Lightning to Fire.

While you have at least two different element Familiars active, you gain 3%[+] Damage Reduction.

Enhanced Hydra Upgrade

Invoked Familiar

While you have an active Familiar, you deal 10%[x] increased damage of its type.


Changes to Familiar

Patch 2.0, October 8, 2024