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Familiar

From Diablo 4 Wiki and Guides - Season 11

Familiar is a Sorcerer skill from the Conjuration skill tree. Its features are:


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Familiar

Charges: 3
Charge Cooldown: 12 Seconds
Lucky Hit Chance: 10%
Summon a familiar matching the element of your last cast skill for 8 seconds. It seeks enemies and periodically explodes, dealing 70% of its element's damage.

You may have up to 6 Familiars active at a time.

Tags: Conjuration, Pyromancy, Frost, Shock

Upgrades

Enhanced Hydra Upgrade

Enhanced Familiar

Familiars apply effects around them every 0.5 seconds according to their element.

  • Fire: Applies 94% Burning damage (DoT) over 4 seconds to enemies.
  • Cold: Applies 15% Chill (CC) to enemies.
  • Lightning: Stuns (CC)enemies for 1 second.
Enhanced Hydra Upgrade

Roaring Familiar

Your Familiars' elements no longer depends on your previous cast skill, and instead follows a set sequence of Fire to Cold, Cold to Lightning, and Lightning to Fire.

While you have at least two different element Familiars active, you gain 3%[+] Damage Reduction.

Enhanced Hydra Upgrade

Invoked Familiar

While you have an active Familiar, you deal 10%[x] increased damage of its type.


Changes to Familiar

Patch 2.0, October 8, 2024