These are the Druid Key Passive Skills and they include skills of different damage types which are typical throughout the Druid Skill Trees. For a full guide on each skill click its name.
![]() Bestial RampageWhen Shapeshifting, Werebear grants x40% increases damage and Werewolf grants +30% Attack Speed. Both bonuses persist as long as you are in either animal form, but are lost after 3 seconds in Human form. |
![]() Earthen MightLucky Hit: Damaging enemies with Earth Skills has up to a 15% chance to: |
![]() Lupine FerocityEvery 3rd Werewolf Skill hit Critically Strikes and deals 100.0%[x] increased damage, doubled to 200.0%[x] against Injured enemies. |
![]() Nature's FuryCasting or Channeling an Earth Skill has a 40% chance to trigger a free Storm Skill of the same category, and vice versa. In addition. You deal 40%[x] more Earth and Storm damage and these free Skills count as both. Skills on your Action Bar are far more likely to trigger. |
![]() One with NatureYour Companion Skills each gain 1 additional companion and deal 80%[x] increased damage. Gain the Passive Effect of Ravens, Wolves and Poison Creeper. |
![]() Perfect StormStorm Skills that you cast grant 2 Spirit and deal 80%[x] increased damage when damaging a Vulnerable, Immobilized (CC) or Slowed (CC) enemy. |
![]() Ursine StrengthGain 30.0% Maximum Life, 20.0%[x] more damage, and a 100.0%[x] Overpower bonus while in Werebear form and for 8 seconds after leaving it. |







