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Dungeons: Difference between revisions

From Diablo 4 Wiki and Guides - Season 11
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== Dungeons Explainer Video ==
== Dungeons Explainer Video ==
<center><youtube>https://www.youtube.com/watch?v=fLnP839HuLQ</youtube></center>
<center><youtube>https://www.youtube.com/watch?v=fLnP839HuLQ</youtube></center>
[[File:Dungeon complete aspect.jpg|alt=Aspect rewards for completing the Zenith dungeon|Aspect reward for completing the Zenith dungeon|thumb|center]]


=="Forgotten Places in the World" - Dungeon Example==
=="Forgotten Places in the World" - Dungeon Example==

Revision as of 12:41, 11 January 2023

Diablo 4 will feature more than 150 dungeon locations [1] covering a variety of tilesets depending on location. Dungeon layouts will be randomised in Diablo 4.

Themes and Tilesets

Dungeons in Diablo 4 will differ from previous games where a single tileset would be present in any one dungeon. Diablo 4 feature what Blizzard calls "tileset transition scenes" which effectively connects two different tilesets together to make dungeons more interesting.

Dungeons can also be be themed depending on where they are in Sanctuary or whether they are tied to a specific cultural theme.

Players can expect dungeons to feel darker and more foreboding with Blizzard embracing Diablo 4's core pillar of a return to darkness.

Multiplayer

Dungeons will be restricted to either their player or their party taking them out of the open world experience.

Nightmare Dungeons

The Nightmare Dungeons are considered end-game dungeons.

Sigils

Sigils can be crafted at the Occultist.

Sigils allow players to upgrade dungeons to make them Nightmare Dungeons where additional affixes are applied to monsters in the dungeon.

Sigil Types and Nightmare Dungeons

Tier 1-10 Tier 11-20 Tier 21 -100

Common Sigil Dungeons

  • Abandoned Mineworks
  • Conclave
  • Dark Ravine
  • Defiled Catacomb
  • Demon's Wake
  • Earthen Wound
  • Guulrahn Canals
  • Steadfast Barracks
  • Sunken Ruins
  • Zenith

Sacred Sigil Dungeons

  • Aldurwood
  • Ancient's Lament
  • Black Asylum
  • Blink Burrows
  • Conclave
  • Crusader's Cathedral
  • Guulrahn Canals
  • Maugan's Works
  • Maulwood
  • Onyx Hold
  • Shivta Ruins
  • Steadfast Barracks
  • Stockades
  • Sunken Ruins
  • Zenith

Ancestral Sigil Dungeons

  • Abandoned Mineworks
  • Ancient's Lament
  • Champion's Demise
  • Crusader's Cathedral
  • Dark Ravine
  • Defiled Catacomb
  • Demon's Wake
  • Deserted Underpass
  • Earthen Wound
  • Guulrahn Slums
  • Immortal Emanation
  • Jalal's Vigil
  • Maugan's Works
  • Maulwood
  • Prison of Caldeum
  • Raethwind Wilds
  • Ritual Tower
  • Shadowed Plunge
  • Serpent's Lair
  • Stockades

Number of Dungeons by Zone

Zone Dungeons
Dry Steppes 21
Fractured Peaks 23
Hawezar 23
Kehjistan 23
Scosglen 25

Dungeon Objectives

Depending on the dungeon you enter, each will have their own objectives such as find an object, activate and object, carry out a task, or destroy an object. There are usually around 2 or 3 objectives to complete. Dungeons will end with a Boss fight.


Dungeon boss fight in the Zenith Dungeon

Stronghold Dungeons

Stronghold areas can contain dungeons. These dungeons cannot be entered until the Stronghold has been liberated.

Other Known Dungeons

Rewards

  • Dungeons are rewarding. Dungeons can unlock a Legendary Aspect in the Codex of Power.
  • Completing a dungeon will also grant you experience and gold.
  • Completing a dungeon will give you 20 Renown points.
  • Items rewards which are not tied to the Smart Loot system. This is dependent on the monster type (monster family) in the dungeon. A great way to farm items for other classes on your account.

Dungeons Explainer Video

"Forgotten Places in the World" - Dungeon Example