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| == Where to use Crafting Materials == | | == Where to use Crafting Materials == |
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| * Metal Ore - Used at the [[Blacksmith]]. | | * [[Crafting Materials|Metal Ore]] - Used at the [[Blacksmith]]. |
| * Plants - Used at the [[Alchemist]] to craft Potions, Elixirs, and Incencse. | | * [[Crafting Materials|Plants]] - Used at the [[Alchemist]] to craft Potions, [[Elixirs]], and Incencse. |
| * Monster Parts - Used at the [[Alchemist]]. | | * [[Crafting Materials|Monster Parts]] - Used at the [[Alchemist]]. |
| * Skins - Used at the [[Blacksmith]]. | | * [[Gems]] - Used at the [[Jeweler]] |
| * Salvaged Materials - Used at the [[Blacksmith]] and [[Occultist Vendor|Occultist]]. | | * [[Crafting Materials|Skins]] - Used at the [[Blacksmith]]. |
| | * [[Crafting Materials|Salvaged Materials]] - Used at the [[Blacksmith]] and [[Occultist Vendor|Occultist]]. |
| | These [[vendors]] can be found in major towns and also In [[Strongholds]] once they have been liberated. |
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| == Known Crafting Materials == | | == Where to find the Crafting Materials == |
| | Crafting materials come from a variety of locations, creatures, ore veins, drop rewards in chests, world bosses, and enemies. |
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| === Metal Ore ===
| | A full lost of crafting materials and their location can be found on the [[Crafting Materials]] page. |
| {| class="wikitable"
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| |+
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| !Type
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| !Quality
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| !Description
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| |-
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| |Iron Chunk
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| |Normal
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| |Metal used for improving weapons and jewelry. Found in veins nearly everywhere.
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| A common, dark ore that while heavy results in clean, useful metal and used by artisans throughout Sanctuary.
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| |-
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| |Silver Ore
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| |Magic
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| |Rare metal used for improving weapons and jewelry. Found in veins nearly everywhere.
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| Silver is prized by artisans for both its beauty and potency against dangerous creatures throughout Sanctuary.
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| |-
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| |Scattered Prism
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| |Rare
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| |A mysterious prism most often found in very, very large bodies, such as world bosses.
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| Rare and hoarded by their previous owners, these prisms are often guarded jealously.
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| |}
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| === Monster Parts ===
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| {| class="wikitable"
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| |+
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| !Type
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| !Quality
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| !Description
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| |Crushed Beast Bones
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| |Magic
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| |Found by killing beasts and animals, as well as werecreatures.
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| Within the bones of wild creatures dwells a raw potency used by alchemists to enhance physical properties.
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| |-
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| |Demon's Heart
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| |Magic
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| |Found in the bodies of demons.
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| Each Demon still carries a withered, beating heart that propels it forward. Rarely they are left in fine enough condition after the Demon is slain to use for other means.
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| |-
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| |Grave Dust
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| |Magic
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| |Found in the bodies, bones, or cerements of the undead.
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| Long exposure to the walking dead imbues this dust with their inverse vitality, used in necromatic alchemies.
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| |-
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| |Paletongue
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| |Magic
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| |Found in the mouths of evil humans.
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| The lies spouted by particularly black-hearted humans rarely manifest in turning their tongues a milky white.
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| |}
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| === Plants ===
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| {| class="wikitable"
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| |+
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| !Type
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| !Quality
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| !Description
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| |Angelbreath
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| |Rare
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| |A rare herb used in the crafting of potions, elixirs & incense. Can appear nearly everywhere.
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| A precious and rare strain of lily-of-the-valley. Considered an alchemical catalyst of few peers.
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| |Biteberry
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| |Magic
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| |A herb used in the crafting of potions, elixirs & incense. Found in Fractured Peaks.
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| A hard, bitter berry prized by alchemists for its use as both an enduring raisin and its vital and defensive qualities.
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| |Blightshade
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| |Magic
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| |A herb used in the crafting of potions, elixirs & incense. Found in Hawezar.
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| A toxic swamp lily, prized by alchemists for its foul and aggressive qualities.
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| |Fiend Rose
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| |Rare
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| |An exceptionally hard to find herb. Found during the Helltide, when Sanctuary gives way to Hell's influence.
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| Only mostly toxic in spite of its beauty, but still regarded a peerless catalyst by alchemists.
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| |-
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| |Gallowvine
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| |Rare
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| |A herb used in the crafting of potions, elixirs & incense. Can appear nearly everywhere.
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| Considered foundational to the study of alchemy, Gallowvine serves to bond and enhance other elixirs.
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| |Howler Moss
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| |Magic
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| |A herb used in the crafting of potions, elixirs & incense. Found in Scosglen.
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| A hoary mass with a pungent, musky aroma, prized by alchemists for its vital and physical qualities.
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| |Lifesbane
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| |Magic
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| |A herb used in the crafting of potions, elixirs & incense. Found in Kehjistan.
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| A native Kehjistani berry with an eerie face, prized by alchemists for its potent toxins and soporific effects.
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| |Reddamine
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| |Magic
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| |A fungus used in the crafting of potions, elixirs & incense. Found in Dry Steppes.
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| A hoary mass with a pungent, musky aroma, prized by alchemists for its vital and physical qualities.
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| |}
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| === Skins ===
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| {| class="wikitable"
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| |+
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| !Type
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| !Quality
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| !Description
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| |Iron Rawhide
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| |Normal
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| |Common leather used for improving armor. Can be obtained from the various wildlife and beasts.
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| Coarse, rugged leather used for garments, tools, and toys for the hounds of Sanctuary.
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| |-
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| |Silver Ore
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| |Magic
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| |Rare leather used for improving armor. Can be obtained from the various wildlife and beasts.
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| Supple, rugged leather used for fine garments and even finer armor.
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| |}
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| === Salvage Material ===
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| {| class="wikitable"
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| !Type
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| !Quality
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| !Description
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| |Abstruse Sigil
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| |Legendary
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| |Salvaged from, and used to improve, legendary jewelry.
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| Fragments from storied relics and talismans with truly unusual properties.
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| |-
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| |Baleful Fragment
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| |Legendary
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| |Salvaged from, and used to improve, legendary weapons.
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| Shards from storied weapons with truly unusual properties.
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| |-
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| |Coiling Ward
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| |Legendary
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| |Salvaged from, and used to improve, legendary armor.
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| Fragments from storied armor with truly unusual properties.
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| |Forgotten Soul
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| |Legendary
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| |Found in ore veins erupting during the Helltide. Used to improve sacred and ancestral items.
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| Is it a stone, an organ, or something else?
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| Indescribably, it is all of these things.
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| |-
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| |Sigil Powder
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| |Normal
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| |Obtained by using the Occultist to salvage nightmare sigils of any tier.
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| A mysterious powder that can be compressed into relics inviting peril for greater challenges and rewards.
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| |Veiled Crystal
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| |Rare
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| |Salvaged from rare weapons and armor, and used to alter the latent magic of things.
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| Occultists and enchanters commonly use these crystals to reorient or redirect magical energy. The process renders them inert, so many are needed.
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| |}
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| [[Category:Crafting]][[Category:Items]] | | [[Category:Crafting]][[Category:Items]] |