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{{PAGENAME}} is a [[Rogue]] Agility skill. | {{PAGENAME}} is a [[Rogue]] skill from the [[Rogue Skill Tree#Agility|Agility]] skill tree. Its features are: | ||
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{| class="skillfeatures" style="margin:auto; width: 40%;" | |||
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!Grants Player!!Exploits Condition | |||
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|Physical Dmg | |||
|[[Critical Strike|Critical Strike Dmg]] | |||
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|<nowiki>+</nowiki> Increased Dmg | |||
|[[Vulnerable]] | |||
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|<span class='ice'>Cold Dmg</span> | |||
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|- | |||
|[[Critical Strike|Critical Strike Chance]] | |||
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|[[Slows]] <small>([[Crowd Control|CC]])</small> | |||
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|[[Chills]] <small>([[Crowd Control|CC]])</small> | |||
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|Trap | |||
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|} | |||
{{:Template:Grants Exploits}} | |||
{| class="skillfeatures" style="width:100%;" | |||
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|<onlyinclude> | |<onlyinclude> | ||
[[File:Caltrops.png|alt=Caltrops|right|68x68px]] | [[File:Caltrops.png|alt=Caltrops|right|68x68px]] | ||
====[[Caltrops]]==== | ==== [[Caltrops]] ==== | ||
Leap backwards and throw caltrops on the ground, dealing <span class="yellow">40%</span> damage and Slowing enemies by <span class="yellow">50%</span>. Lasts <span class="yellow">6</span> seconds. | Leap backwards and throw caltrops on the ground, dealing <span class="yellow">40%</span> damage and [[Slowing]] <small>([[Crowd Control|CC]])</small> enemies by <span class="yellow">50%</span>. Lasts <span class="yellow">6</span> seconds. | ||
'''Charges: <span class="yellow">2</span>''' | '''Charges: <span class="yellow">2</span>''' | ||
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{| class="wikitable" | {| class="wikitable" | ||
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| rowspan="2" width=" | | rowspan="2" width="50%" |{{:Enhanced_Caltrops}} | ||
|{{:Disciplined Caltrops}} | |{{:Disciplined Caltrops}} | ||
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* The initial damage is applied to those in the trap when you cast it. The slow effect applies to both those stood in it when you cast it and to any enemies who pass through it. | * The initial damage is applied to those in the trap when you cast it. The slow effect applies to both those stood in it when you cast it and to any enemies who pass through it. | ||
== Changes == | == Changes to {{PAGENAME}} == | ||
[[Patch 1-0-3]], June 27, 2023 | [[Patch 1-0-3|Patch 1.0.3]], June 27, 2023 | ||
* [[Methodical Caltrops]] - Chill increased from 20% to 25%. | * [[Methodical Caltrops]] - Chill increased from 20% to 25%. | ||
[[Patch 1-0-2d]], June 4, 2023 | [[Patch 1-0-2d|Patch 1.0.2d]], June 4, 2023 | ||
* Damage increased from 30% to 40%. | * Damage increased from 30% to 40%. | ||
Revision as of 16:11, 31 August 2023
Caltrops is a Rogue skill from the Agility skill tree. Its features are:
| Grants Player | Exploits Condition | |
|---|---|---|
| Physical Dmg | Critical Strike Dmg | |
| + Increased Dmg | Vulnerable | |
| Cold Dmg | ||
| Critical Strike Chance | ||
| Slows (CC) | ||
| Chills (CC) | ||
| Trap |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
CaltropsLeap backwards and throw caltrops on the ground, dealing 40% damage and Slowing (CC) enemies by 50%. Lasts 6 seconds. Charges: 2 Charge Cooldown: 12 seconds Damage: Physical Tags: Agility, Trap Lucky Hit Chance: 25% |
Upgrades
Enhanced CaltropsEnemies in Caltrops take x10% increased damage from you, increased by x5% each second, up to x45% |
Disciplined CaltropsYou have +10% Critical Strike Chance against enemies inside your Caltrops. Double this amount against Vulnerable enemies. |
Methodical CaltropsCaltrops now deals Cold damage and Chills (CC) enemies for 25% per second. |
Tips for using Caltrops
- The trap will be placed directly below the Rogue and she will be launched backwards to just outside of it.
- The initial damage is applied to those in the trap when you cast it. The slow effect applies to both those stood in it when you cast it and to any enemies who pass through it.
Changes to Caltrops
Patch 1.0.3, June 27, 2023
- Methodical Caltrops - Chill increased from 20% to 25%.
Patch 1.0.2d, June 4, 2023
- Damage increased from 30% to 40%.

