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Primal Landslide: Difference between revisions

From Diablo 4 Wiki and Guides - Season 11
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===== Primal Landslide =====
===== [[Primal Landslide]] =====
When you [[Immobilize]] or [[Stun]] an enemy, you gain a Terramote. Each enemy hit by [[Landslide]] consumes a Terramote causing a guaranteed [[Critical Strike]] with <span class="yellow">x40%</span> [[Critical Strike Damage]].  Bosses always have up to a <span class="yellow">10%</span> chance to grant a Terramote when hit.
When you [[Immobilize]] or [[Stun]] an enemy, you gain a Terramote. Each enemy hit by [[Landslide]] consumes a Terramote causing a guaranteed [[Critical Strike]] with <span class="yellow">x40%</span> [[Critical Strike Damage]].  Bosses always have up to a <span class="yellow">10%</span> chance to grant a Terramote when hit.
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Revision as of 13:11, 7 August 2023

Primal Landslide is an upgrade to Landslide, a Druid skill from the Core Skill Tree. For full information on this skill visit the Landslide page.


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Primal Landslide

When you Immobilize or Stun an enemy, you gain a Terramote. Each enemy hit by Landslide consumes a Terramote causing a guaranteed Critical Strike with x40% Critical Strike Damage. Bosses always have up to a 10% chance to grant a Terramote when hit.