Incense are a great way to boost stats and increase the rate at which you earn experience points.
Many of them are crafted by an Alchemist and will require you to collect Crafting Materials out in the world from bushes and slaying monsters. Some can be purchased from the Dark Citadel Vendor.
- Can have 1 Incense from each of the 3 categories active at the same time
- They last 30 minutes and persist through death
- They affect you and nearby players (grouped or ungrouped)
- Buffs stack with any Elixir you have active and Incense burned by other nearby players (grouped or ungrouped)
- The 5% Experience bonus from Incense doesn’t stack with bonuses from other Incense, whether used by you or nearby players. However, it does stack with the Experience bonus granted by an active Elixir.
- Some can be traded with with other players.
- Full list of Incense including those the Alchemist can not create.
| Name | Type | Req | Description | Cost |
|---|---|---|---|---|
| Sage's Whisper | Core | 50 | Increases Intelligence by 100 for all nearby players and increases Experience by 5%. Lasts 30 minutes. | 60 Bundled Herbs 2 Veiled Crystal 35 Topaz Fragment 2,000 Gold |
Changes to Sage's Whisper
Patch 2.0.1, October 8 2024
- Recategorised as 'Core'.
Patch 2.1.0, January 21, 2025
- Intelligence increased from 25 to 100.
Patch 1.4.0, May 14, 2024
- Herbs Howler Moss, Blightshade, Angelbreath and Fiend Rose replaced with Bundled Herbs.
- Grave Dust removed.
- Veiled Crystal and Topaz Fragment added.
- Cost reduced from 5,000 to 2,000.
