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Crafting: Difference between revisions

From Diablo 4 Wiki and Guides - Season 11
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!Quality
!Quality
!Description
!Description
!Found in
|-
|-
|Iron Chunk
|Iron Chunk
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|Metal used for improving weapons and jewelry. Found in veins nearly everywhere.
|Metal used for improving weapons and jewelry. Found in veins nearly everywhere.
A common, dark ore that while heavy results in clean, useful metal and used by artisans throughout Sanctuary.
A common, dark ore that while heavy results in clean, useful metal and used by artisans throughout Sanctuary.
|Found in veins nearly everywhere.
|-
|-
|Silver Ore
|Silver Ore
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|Rare metal used for improving weapons and jewelry. Found in veins nearly everywhere.
|Rare metal used for improving weapons and jewelry. Found in veins nearly everywhere.
Silver is prized by artisans for both its beauty and potency against dangerous creatures throughout Sanctuary.
Silver is prized by artisans for both its beauty and potency against dangerous creatures throughout Sanctuary.
|Found in veins nearly everywhere.
|-
|-
|Scattered Prism
|Scattered Prism
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|A mysterious prism most often found in very, very large bodies, such as world bosses.
|A mysterious prism most often found in very, very large bodies, such as world bosses.
Rare and hoarded by their previous owners, these prisms are often guarded jealously.
Rare and hoarded by their previous owners, these prisms are often guarded jealously.
|Most often found in very, very large bodies, such as world bosses.
|}
|}


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!Quality
!Quality
!Description
!Description
!Obtained From
|-
|-
|Crushed Beast Bones
|Crushed Beast Bones
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|Found by killing beasts and animals, as well as werecreatures.
|Found by killing beasts and animals, as well as werecreatures.
Within the bones of wild creatures dwells a raw potency used by alchemists to enhance physical properties.
Within the bones of wild creatures dwells a raw potency used by alchemists to enhance physical properties.
|Killing beasts, wildlige and werecreatured
|-
|-
|Demon's Heart
|Demon's Heart
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|Found in the bodies of demons.
|Found in the bodies of demons.
Each Demon still carries a withered, beating heart that propels it forward. Rarely they are left in fine enough condition after the Demon is slain to use for other means.
Each Demon still carries a withered, beating heart that propels it forward. Rarely they are left in fine enough condition after the Demon is slain to use for other means.
|Demons
|-
|-
|Grave Dust
|Grave Dust
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|Found in the bodies, bones, or cerements of the undead.
|Found in the bodies, bones, or cerements of the undead.
Long exposure to the walking dead imbues this dust with their inverse vitality, used in necromatic alchemies.
Long exposure to the walking dead imbues this dust with their inverse vitality, used in necromatic alchemies.
|Bodies, bones, or cerements of the undead
|-
|-
|Paletongue
|Paletongue
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|Found in the mouths of evil humans.
|Found in the mouths of evil humans.
The lies spouted by particularly black-hearted humans rarely manifest in turning their tongues a milky white.
The lies spouted by particularly black-hearted humans rarely manifest in turning their tongues a milky white.
|Mouths of evil humans
|}
|}


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!Quality
!Quality
!Description
!Description
!Found in
|-
|-
|Angelbreath
|Angelbreath
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|A rare herb used in the crafting of potions, elixirs & incense. Can appear nearly everywhere.
|A rare herb used in the crafting of potions, elixirs & incense. Can appear nearly everywhere.
A precious and rare strain of lily-of-the-valley. Considered an alchemical catalyst of few peers.
A precious and rare strain of lily-of-the-valley. Considered an alchemical catalyst of few peers.
|
|-
|-
|Biteberry
|Biteberry
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|A herb used in the crafting of potions, elixirs & incense. Found in Fractured Peaks.
|A herb used in the crafting of potions, elixirs & incense. Found in Fractured Peaks.
A hard, bitter berry prized by alchemists for its use as both an enduring raisin and its vital and defensive qualities.
A hard, bitter berry prized by alchemists for its use as both an enduring raisin and its vital and defensive qualities.
|Fractured Peaks.
|-
|-
|Blightshade
|Blightshade
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|A herb used in the crafting of potions, elixirs & incense. Found in Hawezar.
|A herb used in the crafting of potions, elixirs & incense. Found in Hawezar.
A toxic swamp lily, prized by alchemists for its foul and aggressive qualities.
A toxic swamp lily, prized by alchemists for its foul and aggressive qualities.
|Hawezar
|-
|-
|Fiend Rose
|Fiend Rose
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|An exceptionally hard to find herb. Found during the Helltide, when Sanctuary gives way to Hell's influence.
|An exceptionally hard to find herb. Found during the Helltide, when Sanctuary gives way to Hell's influence.
Only mostly toxic in spite of its beauty, but still regarded a peerless catalyst by alchemists.
Only mostly toxic in spite of its beauty, but still regarded a peerless catalyst by alchemists.
|Helltide
|-
|-
|Gallowvine
|Gallowvine
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|A herb used in the crafting of potions, elixirs & incense. Can appear nearly everywhere.
|A herb used in the crafting of potions, elixirs & incense. Can appear nearly everywhere.
Considered foundational to the study of alchemy, Gallowvine serves to bond and enhance other elixirs.
Considered foundational to the study of alchemy, Gallowvine serves to bond and enhance other elixirs.
|Anywhere
|-
|-
|Howler Moss
|Howler Moss
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|A herb used in the crafting of potions, elixirs & incense. Found in Scosglen.
|A herb used in the crafting of potions, elixirs & incense. Found in Scosglen.
A hoary mass with a pungent, musky aroma, prized by alchemists for its vital and physical qualities.
A hoary mass with a pungent, musky aroma, prized by alchemists for its vital and physical qualities.
|Scosglen
|-
|-
|Lifesbane
|Lifesbane
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|A herb used in the crafting of potions, elixirs & incense. Found in Kehjistan.
|A herb used in the crafting of potions, elixirs & incense. Found in Kehjistan.
A native Kehjistani berry with an eerie face, prized by alchemists for its potent toxins and soporific effects.
A native Kehjistani berry with an eerie face, prized by alchemists for its potent toxins and soporific effects.
|Kehjistan
|-
|-
|Reddamine
|Reddamine
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|A fungus used in the crafting of potions, elixirs & incense. Found in Dry Steppes.
|A fungus used in the crafting of potions, elixirs & incense. Found in Dry Steppes.
A hoary mass with a pungent, musky aroma, prized by alchemists for its vital and physical qualities.
A hoary mass with a pungent, musky aroma, prized by alchemists for its vital and physical qualities.
|Dry Steppes
|}
|}


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!Quality
!Quality
!Description
!Description
!Found in
!Obtained from
|-
|-
|Iron Rawhide
|Rawhide
|Normal
|Normal
|Common leather used for improving armor. Can be obtained from the various wildlife and beasts.
|Common leather used for improving armor. Can be obtained from the various wildlife and beasts.
Coarse, rugged leather used for garments, tools, and toys for the hounds of Sanctuary.
Coarse, rugged leather used for garments, tools, and toys for the hounds of Sanctuary.
|Can be obtained from the various wildlife and beasts.
|Wildlife
|-
|-
|Silver Ore
|Superior Leather
|Magic
|Magic
|Rare leather used for improving armor. Can be obtained from the various wildlife and beasts.
|Rare leather used for improving armor. Can be obtained from the various wildlife and beasts.
Supple, rugged leather used for fine garments and even finer armor.
Supple, rugged leather used for fine garments and even finer armor.
|Can be obtained from the various wildlife and beasts.
|Wildlife
|}
|}


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!Quality
!Quality
!Description
!Description
!Salvaged by
|-
|-
|Abstruse Sigil
|Abstruse Sigil
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|Salvaged from, and used to improve, legendary jewelry.
|Salvaged from, and used to improve, legendary jewelry.
Fragments from storied relics and talismans with truly unusual properties.
Fragments from storied relics and talismans with truly unusual properties.
|Legendary Jewelry
|-
|-
|Baleful Fragment
|Baleful Fragment
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|Salvaged from, and used to improve, legendary weapons.
|Salvaged from, and used to improve, legendary weapons.
Shards from storied weapons with truly unusual properties.
Shards from storied weapons with truly unusual properties.
|Legendary Weapons
|-
|-
|Coiling Ward
|Coiling Ward
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|Salvaged from, and used to improve, legendary armor.
|Salvaged from, and used to improve, legendary armor.
Fragments from storied armor with truly unusual properties.
Fragments from storied armor with truly unusual properties.
|Legendary Armor
|-
|-
|Forgotten Soul
|Forgotten Soul
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Indescribably, it is all of these things.
Indescribably, it is all of these things.
|Helltide Ore veins
|-
|-
|Sigil Powder
|Sigil Powder
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|Obtained by using the Occultist to salvage nightmare sigils of any tier.
|Obtained by using the Occultist to salvage nightmare sigils of any tier.
A mysterious powder that can be compressed into relics inviting peril for greater challenges and rewards.
A mysterious powder that can be compressed into relics inviting peril for greater challenges and rewards.
|Occultist salvaging nightmare sigils
|-
|-
|Veiled Crystal
|Veiled Crystal
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|Salvaged from rare weapons and armor, and used to alter the latent magic of things.
|Salvaged from rare weapons and armor, and used to alter the latent magic of things.
Occultists and enchanters commonly use these crystals to reorient or redirect magical energy. The process renders them inert, so many are needed.
Occultists and enchanters commonly use these crystals to reorient or redirect magical energy. The process renders them inert, so many are needed.
|Weapons and Armor
|}
|}
[[Category:Crafting]][[Category:Items]]
[[Category:Crafting]][[Category:Items]]

Revision as of 18:22, 4 March 2023

Crafting is a feature of Diablo 4 and there are numerous different crafting materials in the game.

Crafting materials include plants, skins, salvaged materials, monster parts.

Where to use Crafting Materials

Known Crafting Materials

Metal Ore

Type Quality Description Found in
Iron Chunk Normal Metal used for improving weapons and jewelry. Found in veins nearly everywhere.

A common, dark ore that while heavy results in clean, useful metal and used by artisans throughout Sanctuary.

Found in veins nearly everywhere.
Silver Ore Magic Rare metal used for improving weapons and jewelry. Found in veins nearly everywhere.

Silver is prized by artisans for both its beauty and potency against dangerous creatures throughout Sanctuary.

Found in veins nearly everywhere.
Scattered Prism Rare A mysterious prism most often found in very, very large bodies, such as world bosses.

Rare and hoarded by their previous owners, these prisms are often guarded jealously.

Most often found in very, very large bodies, such as world bosses.

Monster Parts

Type Quality Description Obtained From
Crushed Beast Bones Magic Found by killing beasts and animals, as well as werecreatures.

Within the bones of wild creatures dwells a raw potency used by alchemists to enhance physical properties.

Killing beasts, wildlige and werecreatured
Demon's Heart Magic Found in the bodies of demons.

Each Demon still carries a withered, beating heart that propels it forward. Rarely they are left in fine enough condition after the Demon is slain to use for other means.

Demons
Grave Dust Magic Found in the bodies, bones, or cerements of the undead.

Long exposure to the walking dead imbues this dust with their inverse vitality, used in necromatic alchemies.

Bodies, bones, or cerements of the undead
Paletongue Magic Found in the mouths of evil humans.

The lies spouted by particularly black-hearted humans rarely manifest in turning their tongues a milky white.

Mouths of evil humans

Plants

Type Quality Description Found in
Angelbreath Rare A rare herb used in the crafting of potions, elixirs & incense. Can appear nearly everywhere.

A precious and rare strain of lily-of-the-valley. Considered an alchemical catalyst of few peers.

Biteberry Magic A herb used in the crafting of potions, elixirs & incense. Found in Fractured Peaks.

A hard, bitter berry prized by alchemists for its use as both an enduring raisin and its vital and defensive qualities.

Fractured Peaks.
Blightshade Magic A herb used in the crafting of potions, elixirs & incense. Found in Hawezar.

A toxic swamp lily, prized by alchemists for its foul and aggressive qualities.

Hawezar
Fiend Rose Rare An exceptionally hard to find herb. Found during the Helltide, when Sanctuary gives way to Hell's influence.

Only mostly toxic in spite of its beauty, but still regarded a peerless catalyst by alchemists.

Helltide
Gallowvine Rare A herb used in the crafting of potions, elixirs & incense. Can appear nearly everywhere.

Considered foundational to the study of alchemy, Gallowvine serves to bond and enhance other elixirs.

Anywhere
Howler Moss Magic A herb used in the crafting of potions, elixirs & incense. Found in Scosglen.

A hoary mass with a pungent, musky aroma, prized by alchemists for its vital and physical qualities.

Scosglen
Lifesbane Magic A herb used in the crafting of potions, elixirs & incense. Found in Kehjistan.

A native Kehjistani berry with an eerie face, prized by alchemists for its potent toxins and soporific effects.

Kehjistan
Reddamine Magic A fungus used in the crafting of potions, elixirs & incense. Found in Dry Steppes.

A hoary mass with a pungent, musky aroma, prized by alchemists for its vital and physical qualities.

Dry Steppes

Skins

Type Quality Description Found in Obtained from
Rawhide Normal Common leather used for improving armor. Can be obtained from the various wildlife and beasts.

Coarse, rugged leather used for garments, tools, and toys for the hounds of Sanctuary.

Can be obtained from the various wildlife and beasts. Wildlife
Superior Leather Magic Rare leather used for improving armor. Can be obtained from the various wildlife and beasts.

Supple, rugged leather used for fine garments and even finer armor.

Can be obtained from the various wildlife and beasts. Wildlife

Salvage Material

Type Quality Description Salvaged by
Abstruse Sigil Legendary Salvaged from, and used to improve, legendary jewelry.

Fragments from storied relics and talismans with truly unusual properties.

Legendary Jewelry
Baleful Fragment Legendary Salvaged from, and used to improve, legendary weapons.

Shards from storied weapons with truly unusual properties.

Legendary Weapons
Coiling Ward Legendary Salvaged from, and used to improve, legendary armor.

Fragments from storied armor with truly unusual properties.

Legendary Armor
Forgotten Soul Legendary Found in ore veins erupting during the Helltide. Used to improve sacred and ancestral items.

Is it a stone, an organ, or something else?

Indescribably, it is all of these things.

Helltide Ore veins
Sigil Powder Normal Obtained by using the Occultist to salvage nightmare sigils of any tier.

A mysterious powder that can be compressed into relics inviting peril for greater challenges and rewards.

Occultist salvaging nightmare sigils
Veiled Crystal Rare Salvaged from rare weapons and armor, and used to alter the latent magic of things.

Occultists and enchanters commonly use these crystals to reorient or redirect magical energy. The process renders them inert, so many are needed.

Weapons and Armor