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The Occultist, as announced in an early Diablo 4 blog, deals with extracting the [[Legendary Aspects]] on to Legendary and Rare items. The Occultist can also craft Sigils which are used to open Nightmare Dungeons. | The Occultist, as announced in an early Diablo 4 blog, deals with extracting the [[Legendary Aspects]] on to Legendary and Rare items. The Occultist can also craft Sigils which are used to open Nightmare [[Dungeons]]. | ||
Occultists will imprint gear with for a cost. | Occultists will imprint gear with for a cost. | ||
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* Imprinting an Aspect | * Imprinting an Aspect | ||
* Extracting an Aspect | * Extracting an Aspect | ||
* Crafting Sigils | * [[Crafting]] Sigils | ||
* Salvaging Sigils | * Salvaging Sigils | ||
* Enchanting | * Enchanting | ||
== Imprinting == | == Imprinting == | ||
Imprinting an Aspect from the Codex of Power or an extracted Legendary Aspect on to a Rare or Legendary item for a gold fee. | Imprinting an Aspect from the [[Codex of Power]] or an extracted [[Legendary Aspects|Legendary Aspect]] on to a Rare or Legendary item for a gold fee. | ||
Rare items are marked as "Imprinted" which means the Aspect can not be removed again and the item cannot be traded. | Rare items are marked as "Imprinted" which means the Aspect can not be removed again and the item cannot be traded. | ||
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* Utility - Shield, Helm, Chest, Amulet, Gloves, Ring | * Utility - Shield, Helm, Chest, Amulet, Gloves, Ring | ||
* Mobility - Amulet, Boot | * Mobility - Amulet, Boot | ||
<gallery widths="300"> | |||
File:Occultist Imprint Aspect Stage 1.jpg|alt=Occultist Imprint Aspect Stage 1|Occultist Imprint Aspect Stage 1 | |||
File:Occultist Imprint Aspect Stage 2.jpg|alt=Occultist Imprint Aspect Stage 2|Occultist Imprint Aspect Stage 2 | |||
File:Occultist Imprint Aspect Stage 3.jpg|alt=Occultist Imprint Aspect Stage 3|Occultist Imprint Aspect Stage 3 | |||
</gallery> | |||
== Extracting == | == Extracting == | ||
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== Enchanting == | == Enchanting == | ||
Enchanting allows the player to re-roll item affixes at the Occultist. Once a stat is re-rolled, only that stat can be re-rolled in the future. | Enchanting allows the player to re-roll item [[affixes]] at the Occultist. Once a stat is re-rolled, only that stat can be re-rolled in the future. | ||
Once an item is enchanted, the item becomes account-bound. | Once an item is enchanted, the item becomes account-bound. | ||
Revision as of 23:45, 15 December 2022
This article is a stub because it is unfinished. Help by expanding it.
The Occultist, as announced in an early Diablo 4 blog, deals with extracting the Legendary Aspects on to Legendary and Rare items. The Occultist can also craft Sigils which are used to open Nightmare Dungeons.
Occultists will imprint gear with for a cost.
The Occultist performs the following functions:
- Imprinting an Aspect
- Extracting an Aspect
- Crafting Sigils
- Salvaging Sigils
- Enchanting
Imprinting
Imprinting an Aspect from the Codex of Power or an extracted Legendary Aspect on to a Rare or Legendary item for a gold fee.
Rare items are marked as "Imprinted" which means the Aspect can not be removed again and the item cannot be traded.
Aspects are categorised as follows:
- Defensive - Shield, Helm, Chest, Pants, Amulet
- Offensive - Amulet, Weapon, Gloves, Ring
- Resource - Helm, Amulet, Ring
- Utility - Shield, Helm, Chest, Amulet, Gloves, Ring
- Mobility - Amulet, Boot
Extracting
The Occultist will extract a Legendary Aspect from gear for a gold price.
Crafting Sigils
Sigils can be used to turn a dungeon into a Nightmare Dungeon which will change the dungeon the make it more challenging and offer better rewards.
Enchanting
Enchanting allows the player to re-roll item affixes at the Occultist. Once a stat is re-rolled, only that stat can be re-rolled in the future.
Once an item is enchanted, the item becomes account-bound.
Rare items require Veiled Crystals from salvaging other Rare items and Legendary items require Fiend Rose.
