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{{PAGENAME}} is a [[Druid]] [[Druid Skill Tree#Defensive|Defensive]] | {{PAGENAME}} is a [[Druid]] passive skill found in the [[Druid Skill Tree#Defensive|Defensive]] skill tree. | ||
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|{{:Preserving Cyclone Armor}} | |{{:Preserving Cyclone Armor}} | ||
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== Other Skills that affect {{PAGENAME}} == | |||
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!Defensive Tree | |||
|- | |||
|{{:Vigilance}} | |||
<span class="black">Passive</span> | |||
|- | |||
!Companion Tree | |||
|- | |||
|{{:Nature's Reach}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Circle of Life}} | |||
|- | |||
!Wrath Tree | |||
|- | |||
|{{:Elemental Exposure}} | |||
<span class="black">Passive</span> | |||
|- | |||
!Ultimate Tree | |||
|- | |||
|{{:Natural Disaster}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Defiance}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Circle of Life}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Resonance}} | |||
<span class="black">Passive</span> | |||
|- | |||
!Key Passives Tree | |||
|- | |||
|{{:Nature's Fury}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Perfect Storm}} | |||
<span class="black">Passive</span> | |||
|} | |} | ||
[[Category:Druid Skills]] | [[Category:Druid Skills]] | ||
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Revision as of 18:30, 31 July 2023
Cyclone Armor is a Druid passive skill found in the Defensive skill tree.
Cyclone Armor
Type: Nature Magic Damage: Physical Cooldown: 18 seconds Lucky Hit Chance: 25% Tags: Defensive, Nature Magic, Storm |
Upgrades
Enhanced Cyclone ArmorEnemies who are Knocked Back by Cyclone Armor are also Slowed (CC) by 70% for 2 seconds. |
Innate Cyclone ArmorEnemies Knocked Back by Cyclone Armor become Vulnerable for 3 seconds. |
Preserving Cyclone ArmorEvery 10 seconds, Cyclone Armor intensifies, causing incoming damage to grant you 30% Damage Reduction for 2 seconds. |
Other Skills that affect Cyclone Armor
| Defensive Tree |
|---|
![]() VigilanceYou gain 7% Damage Reduction for 6 seconds after using a Defensive Skill. |
| Companion Tree |
![]() Nature's ReachDeal 5%[x] increased damage to Distant enemies. Double this bonus if they are also Slowed (CC), Stunned (CC), Immobilized (CC), or Knocked Back. |
![]() Circle of LifeNature Magic Skills that consume Spirit, Heal you for 1% of your Maximum Life. |
| Wrath Tree |
![]() Elemental ExposureLucky Hit: Your Storm Skills have up to a 10% chance to make enemies Vulnerable for 1.0 seconds. |
| Ultimate Tree |
![]() Natural DisasterYour Earth Skills deal 4%[x] increased damage to Vulnerable enemies. |
![]() DefianceNature Magic Skills deal 4%[x] increased damage to Elites. |
![]() Circle of LifeNature Magic Skills that consume Spirit, Heal you for 1% of your Maximum Life. |
![]() ResonanceNature Magic Skills deal 2%[x] increased damage. Triple this bonus if an Earth Skill is the next Skill cast after a Storm Skill, or a Storm Skill is the next Skill cast after an Earth Skill. |
| Key Passives Tree |
![]() Nature's FuryCasting or Channeling an Earth Skill has a 40% chance to trigger a free Storm Skill of the same category, and vice versa. In addition. You deal 40%[x] more Earth and Storm damage and these free Skills count as both. Skills on your Action Bar are far more likely to trigger. |
![]() Perfect StormStorm Skills that you cast grant 2 Spirit and deal 80%[x] increased damage when damaging a Vulnerable, Immobilized (CC) or Slowed (CC) enemy. |











