Diablo 4 Season 7: Season of Witchcraft - 21 Jan 2025. Season 7 was revealed during the 21 November 2024 developer chat and included a PTR.
The Season of Witchcraft brings new events and new Witchcraft powers to players and new Helltide-like events that spawn in multiple zones for different timescales all at once.
New Witchcraft Powers
There are three main schools of Witchcraft powers in Season 7 as well as lost powers which players will have to find.
- Eldritch—Wield magic that harnesses destructive energies and polymorphy.
- Psyche—Wield defensive powers of the mind and spirit to create visions, focus your attacks, and induce madness in your enemies.
- Growth & Decay—Wield magic that both heals and harms, boosting Life, Resource. These incantations can create horrific diseases and disruptions.
- Rare Lost powers of Witchcraft that have since been rediscovered.
These powers are slotted in via tab in the inventory screen, similar to Season 2. They can also be levelled up to a rank of 20 to increase stats via each power's icon in the interface.
Eldritch Powers
Firebat Servants
- A deadly swarm of Firebats swarm enemies every 2 seconds, inflicting X total Fire damage over 1 total attack.
- At Higher Ranks: Enemies are Stunned for 3 seconds after being hit 5 times by your Firebat Servants.
Abyssal Resonance
- Every 250 Resource spent, release an explosion dealing X Shadow damage. Each explosion triggered within 10 seconds of the last increases the size and damage by 130%. Stacking up to 3 times.
- At Rank 10: The third explosion pulls enemies towards you before detonating.
Wave of Woe
- Release a Wave of Woe when damaging an enemy with your skills. Wave of Woe deals an additional X Shadow damage and echoes this damage to all other nearby enemies of the same type.
- At Rank 5: Damage is increased by 15% each time damage is echoed and is guaranteed to echo at least 5 times. May strike the same target multiple times.
Purging Touch
- Eldritch Effects X increased damage against Headrotten.
- At Rank 10: This damage bonus now extends to all monsters.
Shaken Soul
- Eldritch Effects apply Vulnerable to enemies for X seconds.
- At Rank 10: Damage from Psyche and Growth & Decay Effects will also apply Vulnerable at half the duration.
Hex of Flames
- Lucky Hit: You have up to an X chance to apply Hex of Flames. Hex of Flames deals 1,600 additional Fire damage each time you deal damage to the target.
- At Rank 7: Hex of Flames explodes dealing damage to all nearby enemies when you land a Critical Strike.
Doom Orb
- An ominous orb of pure Eldritch energy circles you, damaging any enemy it touches for X Fire damage. Doom Orb may launch itself at distant enemies before returning.
- At Rank 5: Kills or damage to Bosses empower the orb’s damage by 5%. After 100%, the orb explodes dealing 5,200 damage to nearby enemies before reforming 3 seconds later.
Psyche Powers
Life Link
- Automatically link your life force with up to 3 nearby enemies. X of the damage you take is shared with the linked targets as physical damage. Cannot Life Link to enemy Players.
- At Rank 15: For 10 seconds after using a Defensive, Macabre of Subterfuge Skill, any linked damage will be a guaranteed Critical Strike.
Hex of Shattering
- Damage done by your Witchcraft Effects afflicts enemies with Hex of Shattering causing them to deal X reduced damage for 5 seconds.
- At Rank 8: When any Hex Effect is applied to Headrotten, all damage will be guaranteed Critical Strikes for 5 seconds.
Aura of Misfortune
- Enemies near you have X chance for their attacks to be interrupted. Does not work on bosses.
- At Rank 5: Aura of Misfortune increases your Movement Speed by 5% and Slows enemies by 30%.
Aura of Lament
- When you first strike an enemy, it is afflicted with an Aura of Lament that Slows it and other nearby enemies by 70%. For each enemy inside Aura of Lament, you gain 1 Primary Resource each second. If the initial enemy dies, Aura of Lament is passed onto another nearby enemy retaining the duration. Lasts X seconds.
- Only 1 enemy may be afflicted at a time. May only occur every 30 seconds.
Vengeful Spirit
- Every 19 Seconds, a Vengeful Spirit Servant appears for X seconds. While active, all damage taken is instead taken by the spirit.
- At Rank 5: When the Vengeful Spirit’s Life is fully depleted, it rushes towards up to 8 enemies dealing 2,000 Shadow damage.
Twilight Warding
- Every X seconds, gain a Barrier for 5 seconds absorbing 100 damage.
- At Rank 12: Twilight Warding reflects enemy projectiles while active.
Growth & Decay Powers
Poison Frog Servant
- Summon a Poison Frog Servant that attacks and Poisons enemies for X damage over 3 seconds. On death, the frog explodes violently dealing X Poison instantly damage to nearby enemies. This explosion will always Critically Strike.
- At Rank 5: Poison Frog attacks will pull enemies towards itself and Taunt enemies for 1 second.
Soul Harvest
- Feed upon the life force of nearby enemies whenever you use a skill with a cooldown, increasing your primary stat by 3% per monster for X seconds.
- At Rank 9: Soul Harvest does not lose duration so long as enemies are nearby.
Hex of Whispers
- Dealing damage to an enemy afflicts them with Hex of Whispers that deals X Shadow damage the next time damage is dealt. Afterwards, Hex of Whispers will jump to another enemy up to a maximum of 6 times. Hex of Whispers may only be applied once every 5 seconds.
- At Rank 7: After bouncing onto 6 enemies, the hex bounces back to you granting X Fortify and removing all crowd control and negative status effects.
Decay Augmentation
- Your Witchcraft Effects deal X of the damage dealt over 5 seconds. The damage type is based on your class.
- At Rank 10: When your damage-over-time effects exceed 85% of the target’s total Life, they immediately die.
Grow
- After casting an Ultimate Skill, your Servants, Minions, and Companions are empowered with dark magics. Growing larger in size and dealing X bonus damage. Lasts 15 seconds.
- At Rank 11: Your Servants, Minions and Companions gain 100% Critical Strike Chance while enlarged.
Aura of Siphoning
- Conjure an aura of decay that deals X Poison damage to enemies every second.
- At Rank 10: Each time Aura of Siphoning deals damage, you are healed for 1% of Maximum Life.
The Cycle
- Dealing any damage with your skills has a 15% chance to grow a flower from the ground. When an enemy is near, the flower deals X Poison damage to that enemy over 5 seconds. If an ally is near, the flower heals for 6% maximum Life. The flower withers away after use. A flower may grow once every 5 seconds per enemy.
- At Rank 5: The damage and healing affects all enemies or allies near the flower.
Lost Powers
Breath of the Coven
- Dealing damage or applying a Crowd Control effect with any of your Witchcraft Effects increases your Attack Speed by X for 10 Seconds, stacking once per unique Witchcraft Effect.
- Witchcraft Effects are Eldritch, Psyche, and Growth & Decay.
- At Rank 8: Gain 40% Lucky Hit chance while bonuses from Eldritch, Psyche, Growth & Decay are active at once.
Hex Specialization
- Increase the potency of your Hex Effects by X.
- At Rank 10: Increase the Critical Strike Chance by 10% against enemies afflicted by your Hex Effects.
Aura Specialization
- The size of your Aura Effects are increased by X.
- At Rank 10: Increase the Critical Strike Damage by 50% against enemies inside your Aura Effects.
Piranhado
- When an enemy is afflicted by both a Hex and an Aura Effect, a Piranhado is summoned pulling enemies towards it and dealing X Physical damage over 12 seconds. May occur once every 20 seconds.
- At Rank 5: Piranhado moves itself towards nearby enemies.
Headhunts
Headhunts are a new activity similar to Helltides where zones shaded green will appear around the map for a duration of time. Each zone that becomes a Headhunt zone has different durations.
Inside the Headhunt zones players can find Whispers and players can gain bounties for the tree by vanquishing the Headrotten foes. Look out for the bosses, Headless Husks, and Fugitive Heads which can drop their heads which need to be returned to Gelena at the Tree of Whispers for Occult Gems.
Killing the Headrotten also earns you Headless Rot, a new currency for Season 7.
Grim Favors can be returned to a Raven which is perched in a tree inside the Headhunt subzones which means you do not need to return to the Tree of Whispers to hand them in.
Occult Gems
Occult Gems are crafted socketables and can be crafted at the NPC Galena at the Tree of Whispers in echange for Fugitive Heads, Restless Rot, and Gem Fragments.
Use these gems to provide additional affixes in conjuntion with Witchcraft Powers.
Occult Gems can be upraded to higher tiers providing you have Fugitive Heads, Restless Rot, Gem Dust, Occult Gems.
Each Occult Gem provides 160 Armor and 8% Resist All. Craft the following Occult Gems at Gelena:
Occults Gems List
Wicked Pact
- Your Non-Unique Eldritch Witch Powers gain 25% Potency.
Heart of Anima
- Your Non-Unique Psyche Witch Powers gain 25% Potency.
Toadling's Wish
- Your Non-Unique Growth & Decay witch Powers gain 25% Potency.
Phantom String
- You deal 40% more Overpower damage to Hexed enemies.
Elder Sigil
- Your Agility, Corpse, Incarnate, Mastery, Weapon Master, and Wrath Skills deal 25% increased direct damage to Hexed enemies.
Killing Wind
- While you have three or more Eldritch Witch Powers slotted, gain 25% Movement Speed and 15% Critical Strike Chance.
Witching Hour
- While you have three or more Eldritch Witch Powers slotted, every 5 seconds, the next Core Skill you cast gains the Eldritch tag.
Raging Enigma
- Your Unique Witchcraft Powers deal 40% more damage.
Voice of the Stars
- While you have an Aura active, your Ultimate Skills gain each Grimoire tag and deal 10% more damage.
Mind Wreath
- While you have three or more Psyche Witch Powers slotted, your Defensive, Macabre, Trap Skills gain 20% Cooldown Reduction.
Spiral Coin
- While you have three or more Psyche Witch Powers slotted, gain 30% Control Duration and 20% Lucky Hit Chance.
Cornucopia
- While you have three or more Growth % Decay Witch Powers slotted, you generate 30% more Barrier, gain 30% more Fortify and have 30% more Thorns.
Vulture Talon
- While you have an Aura active, you deal Damage Over Time 35% faster.
Pointed Finger
- Your Summons deal 25% more direct damage to Hexed Elites.
Vile Phylactery
- While you have a Witch Power with the Summon tag slotted, if you would take fatal damage, instead prevent that damage. Then gain a Barrier equal to 100% of your Maximum Life and disable your Witchcraft Powers with the Summon tag for 6 seconds. This can only occur once every 75 seconds.
Friend of the Bog
- While you have three or more Growth & Decay Witch Powers slotted, you gain 10% primary stat, 10% Maximum Life and you are always Unhindered.
Moonlight Ward
- For each rank in your slotted Unique Witchcraft Power, you gain 3% Damage Reduction and 1% Maximum Resistance to All Elements.
Dust Stone
- For each of your Auras and Hexes an enemy is afflicted by, they take 4% increased damage from you.
Hungering Void
- While you have an Aura active, pull Nearby enemies toward you every 8 seconds.