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Vyr's Mastery

From Diablo 4 Wiki and Guides - Season 11
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Vyr's Mastery is a Sorcerer passive skill from the Key Passives skill tree.

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Vyr's Mastery

When you Critically Strike an enemy with a Shock Skill you become Charged and take 25%[x] less damage for 5 seconds.

While Charged: Critical Strikes have a 15% chance to cause the damage to arc as Lightning damage to another nearby enemy, or if there are no other targets you hit the target again for 500% of the damage.


Changes to Vyr's Mastery

Patch 1.5.0, August 6, 2024

  • Previous: Close enemies take 15% increased damage from your Shock Skills and deal 20% less damage to you. Critical Strikes increase these bonuses to 20% and 25% respectively for 3 seconds.
  • Now: When you Critical Strike an enemy with a Shock Skill you become Charged and take 25% less damage for 5 seconds. While Charged, Critical Strikes have a 10% chance to causes the damage to arc as Lightning damage to another Nearby enemy, or if there are no other targets you hit the target again for 250% of the damage.

Developer’s Note: Shock Sorcerer is often highly incentivized to play in close combat. This rework aims to open up the Shock Sorcerer playstyle, allowing for both close and ranged options while maintaining the defensive capability of the original design that players love.

Patch 1.4.3, June 17, 2024

  • Bonus damage increased from 15%[x] to 20%[x].
  • Bonus damage after a Critical Strike increased from 20%[x] to 25%[x].

Patch 1.1.1, August 8, 2023

  • Damage bonus increased from 10% to 15%.