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Warmth

From Diablo 4 Wiki: Classes, Builds & Items | PureDiablo
Revision as of 23:59, 17 June 2024 by Rush (talk | contribs)

Warmth is a Sorcerer passive skill from the Ultimate skill tree.

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Warmth

Every 1 second, you Heal for 0.5% of your Maximum Life (5.0) for each Nearby Burning enemy. Healing increased to 2% from Bosses.

Damage: Physical Damage


Changes to Warmth

Patch 1.4.3, June 27, 2024

  • Healing per Nearby Burning enemy increased from .3/.6/.9% to .5/1/1.5%.
  • Healing per Nearby Burning Boss enemy increased from .6/1.2/1.8% to 2/4/6%.