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Warmth

From Diablo 4 Wiki and Guides - Season 11

Warmth is a Sorcerer passive skill from the Ultimate skill tree.

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Warmth

Every 1 second, you Heal for 1% of your Maximum Life for each Nearby Burning enemy. Healing increased to 4.0% from Bosses.

Prerequisite: Can also reach Warmth via Inferno.


Changes to Warmth

Patch 1.5.0, August 6, 2024

  • Healing from non-elites increased from 0.5/1/1.5% to 1/2/3%.
  • Healing from bosses increased from 2/4/6% to 4/8/12%.

Patch 1.4.3, June 27, 2024

  • Healing per Nearby Burning enemy increased from .3/.6/.9% to .5/1/1.5%.
  • Healing per Nearby Burning Boss enemy increased from .6/1.2/1.8% to 2/4/6%.