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Damage over Time: Difference between revisions

From Diablo 4 Wiki and Guides - Season 11
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Enemies can inflict Damage over Time attacks on you also but they can to be dodged.
Enemies can inflict Damage over Time attacks on you also but they can to be dodged.
== Changes to {{PAGENAME}} ==
{{Patch Date Season 4}}
*Damage over time effects will no longer interrupt channeled skills.


[[Category:Mechanics]]
[[Category:Mechanics]]

Latest revision as of 19:21, 10 March 2025

Damage over Time (DoT) is damage from an ability or skill that is dealt over a period of time rather than instantly. It will decrease the target's health or barrier protecting its health by a certain amount each second for a set number of seconds.

Damage over time can not Critically Strike or Overpower.

  • Burning (this is Fire Damage)
  • Bleed
  • Shadow
  • Poison

Enemies can inflict Damage over Time attacks on you also but they can to be dodged.


Changes to Damage over Time

Patch 1.4.0, May 14, 2024

  • Damage over time effects will no longer interrupt channeled skills.