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Critical Strike: Difference between revisions

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== Critical Strike Chance ==
'''Critical Strike''' is a game mechanic that applies bonus damage beyond its normal amount.  There are two facets to Critical Strike, the Chance of it happening and the amount of Damage when it does happen.
Critical Strike Chance gives a random chance to make a Critical Strike which is based on a player's Critical Strike Chance stat.  
 
* '''Critical Strike Chance''': This is the probability of landing a Critical Strike. By default, all characters have a base 5% chance to deal a Critical Strike.
* '''Critical Strike Damage''': The extra damage dealt when a Critical Strike happens. By default, Critical Strikes deal 50% more damage than a normal attack.
 
Critical Strike Chance can be further boosted by your Basic Stats that you can increase via [[Paragon Boards]], [[Gems]] and [[Items]]:
 
*Dexterity - [[Barbarian]], [[Druid]], [[Necromancer]], [[Sorcerer]]
*Intelligence - [[Rogue]]
*Strength - [[Spiritborn]]
 
[[Unique Items]], [[Legendary Aspects]] and [[Tempering Manuals]] offer sizable boosts to both the Chance and Damage of your Critical Strikes. Finally, each class has skills than amplify Critical Strike or perform some other effect when you Critically strike.
 
 
== Changes to {{PAGENAME}} ==
 
[[Patch 1-2-0|Patch 1.2.0]], October 17, 2023
 
*Critical Strikes now always deal x50% increased damage.
*Critical Strike Damage Affix, and Critical Strike Damage with Bone, Earth, Imbued, and Werewolf Skills Affixes has increased by 20%.
*Critical Strike Damage Affix (Inherent on Swords) has increased by 100%.
*Critical Strike Damage Paragon Glyphs has increased by 100%.


Critical Strike Chance stats can be boosted from the base of 5% with a further 0.02% added per point of either Intelligence or Dexterity. The stat can be further boosted by stats on gloves and [[rings]] as well as [[skills]] and passives.


Note that damage is split into direct damage and damage over time. Critical Strikes are dealt with direct damage and not damage over time.


[[Category:Mechanics]]
[[Category:Mechanics]]

Latest revision as of 14:51, 20 January 2025

Critical Strike is a game mechanic that applies bonus damage beyond its normal amount. There are two facets to Critical Strike, the Chance of it happening and the amount of Damage when it does happen.

  • Critical Strike Chance: This is the probability of landing a Critical Strike. By default, all characters have a base 5% chance to deal a Critical Strike.
  • Critical Strike Damage: The extra damage dealt when a Critical Strike happens. By default, Critical Strikes deal 50% more damage than a normal attack.

Critical Strike Chance can be further boosted by your Basic Stats that you can increase via Paragon Boards, Gems and Items:

Unique Items, Legendary Aspects and Tempering Manuals offer sizable boosts to both the Chance and Damage of your Critical Strikes. Finally, each class has skills than amplify Critical Strike or perform some other effect when you Critically strike.


Changes to Critical Strike

Patch 1.2.0, October 17, 2023

  • Critical Strikes now always deal x50% increased damage.
  • Critical Strike Damage Affix, and Critical Strike Damage with Bone, Earth, Imbued, and Werewolf Skills Affixes has increased by 20%.
  • Critical Strike Damage Affix (Inherent on Swords) has increased by 100%.
  • Critical Strike Damage Paragon Glyphs has increased by 100%.