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Malice: Difference between revisions

From Diablo 4 Wiki and Guides - Season 11
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==== [[Malice]] ====
==== [[Malice]] ====
You deal <span class="range">3%</span>[x] increased damage to [[Vulnerable]] enemies and <span class="range">3%</span>[x] increased damage to Knocked Down <small>([[Crowd Control|CC]])</small> enemies. These bonuses can apply simultaneously.<br><br>'''Damage''': Physical Damage<br></onlyinclude>
You deal <span class="range">3%</span>[x] increased damage to [[Vulnerable]] enemies and <span class="range">3%</span>[x] increased damage to [[Knocked Down]] <small>([[Crowd Control|CC]])</small> enemies. These bonuses can apply simultaneously.<br><br>'''Damage''': Physical Damage<br>
'''Prerequisite''': Can also reach Malice via [[Smoke Grenade]].</onlyinclude>
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== Changes to {{PAGENAME}} ==
{{Patch Date Season 5}}
*Previous – You deal 3% increased damage to Vulnerable enemies.
*Now – You deal 4% increased damage to Vulnerable or Knocked Down enemies.
[[Category:Rogue Skills]] [[Category:Rogue Passives]] [[Category:Rogue Subterfuge Skills]]
[[Category:Rogue Skills]] [[Category:Rogue Passives]] [[Category:Rogue Subterfuge Skills]]
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Latest revision as of 16:35, 5 December 2025

Malice is a Rogue passive skill from the Subterfuge skill tree.

1756879364.png

Malice

You deal 3%[x] increased damage to Vulnerable enemies and 3%[x] increased damage to Knocked Down (CC) enemies. These bonuses can apply simultaneously.

Damage: Physical Damage
Prerequisite: Can also reach Malice via Smoke Grenade.


Changes to Malice

Patch 1.5.0, August 6, 2024

  • Previous – You deal 3% increased damage to Vulnerable enemies.
  • Now – You deal 4% increased damage to Vulnerable or Knocked Down enemies.