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Chilling Weight: Difference between revisions

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==== [[Chilling Weight]] ====
==== [[Chilling Weight]] ====
[[Chilled]] enemies have their <span class="white">Movement Speed</span> further reduced by up to <span class="range">10%</span> and you gain <span class="range">5%</span>[x] increased <span class="iceaspect">Chill</span> <small>([[Crowd Control|CC]])</small> effect.<br><br>'''Damage''': Physical Damage<br></onlyinclude>
<span class="iceaspect">Chilled</span> enemies have their <span class="white">Movement Speed</span> further reduced by up to <span class="range">10 / 20 / 30%</span> and you gain <span class="range">x 5 / 10 / 15%</span> increased Chill <small>([[Crowd Control|CC]])</small> effect.<br><br>'''Prerequisite''': Can also reach Chilling Weight via [[Cold Imbuement]].</onlyinclude>
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==  Changes to {{PAGENAME}} ==
==  Changes to {{PAGENAME}} ==


[[Patch 1-3-0]], January 23, 2024
[[Patch 1-3-0|Patch 1.3.0]], January 23, 2024


* Previous: Chilled enemies have their Movement speed further reduced by 10/20/30%.
* Previous: Chilled enemies have their Movement speed further reduced by 10/20/30%.

Latest revision as of 12:42, 29 January 2025

Chilling Weight is a Rogue passive skill from the Imbuement skill tree.

1650736235.png

Chilling Weight

Chilled enemies have their Movement Speed further reduced by up to 10 / 20 / 30% and you gain x 5 / 10 / 15% increased Chill (CC) effect.

Prerequisite: Can also reach Chilling Weight via Cold Imbuement.


Changes to Chilling Weight

Patch 1.3.0, January 23, 2024

  • Previous: Chilled enemies have their Movement speed further reduced by 10/20/30%.
  • New: Chilled enemies have their movement speed further reduced by up to 10/20/30%, and you gain 5/10/15%[x] increased Chill effect.