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Season 7

From Diablo 4 Wiki: Classes, Builds & Items | PureDiablo
Revision as of 00:17, 6 December 2024 by Rush (talk | contribs)

Diablo 4 Season 7: Season of Witchcraft Season icon.png - 21 Jan. Season 7 was revealed duting the 21 November 2024 developer chat and included a PTR.

The Season of Witchcraft brings new events and new Witchcraft powers to players and new Helltide-like events which spawn in multiple zones for different timescales all at once.

New Witchcraft Powers

There are three main schools of Witchraft powers in Season 7 as well as lost powers which players will have to find.

  • Eldritch—Wield magic that harnesses destructive energies and polymorphy.
  • Psyche—Wield defensive powers of the mind and spirit to create visions, focus your attacks, and induce madness in your enemies.
  • Growth & Decay—Wield magic that both heals and harms, boosting Life, Resource. These incantations can create horrific diseases and disruptions.
  • Rare Lost powers of Witchcraft that have since been rediscovered.

Eldritch Powers

Firebat Servants

  • A deadly swarm of Firebats swarm enemies every 2 seconds, inflicting X total Fire damage over 1 total attack.
  • At Higher Ranks: Enemies are Stunned for 3 seconds after being hit 5 times by your Firebat Servants.

Abyssal Resonance

  • Every 250 Resource spent, release an explosion dealing X Shadow damage. Each explosion triggered within 10 seconds of the last increases the size and damage by 130%. Stacking up to 3 times.
  • At Rank 10: The third explosion pulls enemies towards you before detonating.

Wave of Woe

  • Release a Wave of Woe when damaging an enemy with your skills. Wave of Woe deals an additional X Shadow damage and echoes this damage to all other nearby enemies of the same type.
  • At Rank 5: Damage is increased by 15% each time damage is echoed and is guaranteed to echo at least 5 times. May strike the same target multiple times.

Purging Touch

  • Eldritch Effects X increased damage against Headrotten.
  • At Rank 10: This damage bonus now extends to all monsters.

Shaken Soul

  • Eldritch Effects apply Vulnerable to enemies for X seconds.
  • At Rank 10: Damage from Psyche and Growth & Decay Effects will also apply Vulnerable at half the duration.

Hex of Flames

  • Lucky Hit: You have up to an X chance to apply Hex of Flames. Hex of Flames deals 1,600 additional Fire damage each time you deal damage to the target.
  • At Rank 7: Hex of Flames explodes dealing damage to all nearby enemies when you land a Critical Strike.

Doom Orb

  • An ominous orb of pure Eldritch energy circles you, damaging any enemy it touches for X Fire damage. Doom Orb may launch itself at distant enemies before returning.
  • At Rank 5: Kills or damage to Bosses empower the orb’s damage by 5%. After 100%, the orb explodes dealing 5,200 damage to nearby enemies before reforming 3 seconds later.

Psyche Powers

Life Link

  • Automatically link your life force with up to 3 nearby enemies. X of the damage you take is shared with the linked targets as physical damage. Cannot Life Link to enemy Players.
  • At Rank 15: For 10 seconds after using a Defensive, Macabre of Subterfuge Skill, any linked damage will be a guaranteed Critical Strike.

Hex of Shattering

  • Damage done by your Witchcraft Effects afflicts enemies with Hex of Shattering causing them to deal X reduced damage for 5 seconds.
  • At Rank 8: When any Hex Effect is applied to Headrotten, all damage will be guaranteed Critical Strikes for 5 seconds.

Aura of Misfortune

  • Enemies near you have X chance for their attacks to be interrupted. Does not work on bosses.
  • At Rank 5: Aura of Misfortune increases your Movement Speed by 5% and Slows enemies by 30%.

Aura of Lament

  • When you first strike an enemy, it is afflicted with an Aura of Lament that Slows it and other nearby enemies by 70%. For each enemy inside Aura of Lament, you gain 1 Primary Resource each second. If the initial enemy dies, Aura of Lament is passed onto another nearby enemy retaining the duration. Lasts X seconds.
  • Only 1 enemy may be afflicted at a time. May only occur every 30 seconds.

Vengeful Spirit

  • Every 19 Seconds, a Vengeful Spirit Servant appears for X seconds. While active, all damage taken is instead taken by the spirit.
  • At Rank 5: When the Vengeful Spirit’s Life is fully depleted, it rushes towards up to 8 enemies dealing 2,000 Shadow damage.

Twilight Warding

  • Every X seconds, gain a Barrier for 5 seconds absorbing 100 damage.
  • At Rank 12: Twilight Warding reflects enemy projectiles while active.

Growth & Decay Powers

Poison Frog Servant

  • Summon a Poison Frog Servant that attacks and Poisons enemies for X damage over 3 seconds. On death, the frog explodes violently dealing X Poison instantly damage to nearby enemies. This explosion will always Critically Strike.
  • At Rank 5: Poison Frog attacks will pull enemies towards itself and Taunt enemies for 1 second.

Soul Harvest

  • Feed upon the life force of nearby enemies whenever you use a skill with a cooldown, increasing your primary stat by 3% per monster for X seconds.
  • At Rank 9: Soul Harvest does not lose duration so long as enemies are nearby.

Hex of Whispers

  • Dealing damage to an enemy afflicts them with Hex of Whispers that deals X Shadow damage the next time damage is dealt. Afterwards, Hex of Whispers will jump to another enemy up to a maximum of 6 times. Hex of Whispers may only be applied once every 5 seconds.
  • At Rank 7: After bouncing onto 6 enemies, the hex bounces back to you granting X Fortify and removing all crowd control and negative status effects.

Decay Augmentation

  • Your Witchcraft Effects deal X of the damage dealt over 5 seconds. The damage type is based on your class.
  • At Rank 10: When your damage-over-time effects exceed 85% of the target’s total Life, they immediately die.

Grow

  • After casting an Ultimate Skill, your Servants, Minions, and Companions are empowered with dark magics. Growing larger in size and dealing X bonus damage. Lasts 15 seconds.
  • At Rank 11: Your Servants, Minions and Companions gain 100% Critical Strike Chance while enlarged.

Aura of Siphoning

  • Conjure an aura of decay that deals X Poison damage to enemies every second.
  • At Rank 10: Each time Aura of Siphoning deals damage, you are healed for 1% of Maximum Life.

The Cycle

  • Dealing any damage with your skills has a 15% chance to grow a flower from the ground. When an enemy is near, the flower deals X Poison damage to that enemy over 5 seconds. If an ally is near, the flower heals for 6% maximum Life. The flower withers away after use. A flower may grow once every 5 seconds per enemy.
  • At Rank 5: The damage and healing affects all enemies or allies near the flower.

Lost Powers

Breath of the Coven

  • Dealing damage or applying a Crowd Control effect with any of your Witchcraft Effects increases your Attack Speed by X for 10 Seconds, stacking once per unique Witchcraft Effect.
  • Witchcraft Effects are Eldritch, Psyche, and Growth & Decay.
  • At Rank 8: Gain 40% Lucky Hit chance while bonuses from Eldritch, Psyche, Growth & Decay are active at once.

Hex Specialization

  • Increase the potency of your Hex Effects by X.
  • At Rank 10: Increase the Critical Strike Chance by 10% against enemies afflicted by your Hex Effects.

Aura Specialization

  • The size of your Aura Effects are increased by X.
  • At Rank 10: Increase the Critical Strike Damage by 50% against enemies inside your Aura Effects.

Piranhado

  • When an enemy is afflicted by both a Hex and an Aura Effect, a Piranhado is summoned pulling enemies towards it and dealing X Physical damage over 12 seconds. May occur once every 20 seconds.
  • At Rank 5: Piranhado moves itself towards nearby enemies.