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Necromancer Passives

From Diablo 4 Wiki and Guides - Season 11
Revision as of 21:37, 24 October 2022 by Rush (talk | contribs)

Below is a list of all Necromancer Talents as found in the Necromancer Skill Tree.

These talents are passives which can be acquired by the player in the Necromancer skill tree.

Basic

Required Points: 0

No Talents

Core

Required Points: 2

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Unliving Energy

Your maximum Essence is increased by X.

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Imperfectly Balanced

Your  Core Skills cost  X% more Essence, but deal X% increased damage.

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Reconstitution

Your damage has up to a X% chance to create a corpse at the target's location.

Required Points: 6
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Grim Harvest

Consuming a Corpse generates X Essence.

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Fueled by Death

You deal X% increased damage for X seconds after consuming a Corpse.

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Necrotic Carapace

When a Corpse is formed from your Skills or your Minions,  Fortify for X.

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Skeletal Warrior Mastery

Increase the damage and Life of your Skeletal Warriors by  X% .

Required Points: 11
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Death's Embrace

Enemies in melee range take X% more damage from you and deal  X% less damage to you.

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Death's Reach

You deal X% increased damage to enemies outside of melee range.

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Amplify Damage

You deal X% increased damage to Cursed enemies.

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Skeletal Mage Mastery

Increase the damage and Health of your Skeletal Mages by X%.

Required Points: 16
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Blood Begets Blood

While below 50% Life, you receive  X% more healing from all sources.

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Tides of Blood

Your Blood Skills deal X% increased  Overpower damage. This bonus is doubled while you are  Healthy.

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Drain Vitality

Hitting enemies with  Blood Skills has up to X% chance to  Fortify you for X.

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Coalesced Blood

Blood Orbs heal you for  X% more.

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Transfusion

Blood Orbs also heal your Minions for  X% of the amount.

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Bone Spurs

Gain X Thorns.

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Reaper's Pursuit

Damaging enemies with  Darkness Skills increases your Movement Speed by % for seconds.

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Crippling Darkness

Darkness Skills have up to a X% chance to Stun for X seconds.

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Terror

Darkness Skills deal X% increased damage against Immobilized, Slowed, or Stunned enemies. This also applies to Shadow Damage dealt by your Minions.

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Gloom

When you damage enemies with  Darkness Skills, they take X% increased Shadow Damage for X seconds, stacking up to X times.

Required Points: 23
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Stand Alone

Increases Damage Reduction by  X%, reduced by X% for each active Minion.

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Memento Mori

Sacrificing both Skeletal Warriors and Skeletal Mages increases their Sacrifice bonuses by  X%.

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Hellbent Commander

Your Minions deal X% increased damage while you are near them.

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Inspiring Command

After you have been  Healthy for at least X seconds, you and your Minions gain  X% Attack Speed.

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Bonded in Essence

Your Minions gain  X% of your Resistances.

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Death's Defense

Your Minions can't lose more than X% of their maximum Life from a single damage instance.

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Golem Mastery

Increase the damage and Life of your Golem by  X%

Masteries

Required Points: 33

Strength in Numbers

While you have at least {SF_0} Minions, they gain  X% Attack Speed.

Shadowblight

Darkness Skills infect enemies with  Shadowblight for X seconds.

Every Xth time an enemy receives Shadow Damage from you or your Minions while they are affected by  Shadowblight, they burst for X Shadow Damage.

Rathma's Vigor

Increase your maximum Life by X%. While Healtthy, you deal X% increased damage

Ossified Essence

Your Bone Skills deal X% increased damage for each point of Essence you have above X upon cast.