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Sorcerer Skill Tree

From Diablo 4 Wiki and Guides - Season 11
Revision as of 23:51, 23 October 2022 by Rush (talk | contribs)

The tables below show the Sorcerer's skill and talents as they appear in the game's skill tree and in the correct order.

Basic

Required Points: 0

Frost Bolt

Throw a bolt of frost at an enemy, dealing X damage and  Chilling them.

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Enhanced Frost Bolt

Frost Bolt has a chance to explode on Chilled targets, hitting nearby enemies. Chance increased by 100% against frozen targets.

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Glinting Frost Bolt

Frost Bolt generates X Mana when hitting Chilled or Frozen.

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Flickering Frost Bolt

Frost Bolt makes  Frozen enemies  Vulnerable for X seconds.

Fire Bolt

Hurl a flaming bolt, dealing X damage and Burning for X over X seconds.

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Enhanced Fire Bolt

Fire Bolt pierces Burning enemies

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Glinting Fire Bolt

Critical Strikes with Fire Bolt grant X% increased Critical Strike Damage for X seconds.

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Flickering Fire Bolt

Fire Bolt generates X Mana when hitting a Burning enemy.

Spark

Launch a bolt of lightning that deals X damage and forks to up to X additional enemies behind the target, dealing X damage.

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Enhanced Spark

Each time Spark hits, it has a X% chance to hit to X additional enemies dealing X damage. If ther are no other enemies to hit, Spark instead deals X increased damage to its primary target.

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Glinting Spark

Spark grants X% increased Critical Strike Chance per enemy hit for X seconds, up to X%.

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Flickering Spark

Each time Spark forks it has X% chance to spawn a Crackling Energy.

Arc Lash

Unleash arcing lightning that shocks enemies in front of you for X. Arc Lash has a X% chance to Stun for X seconds when Critically Striking.

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Enhanced Arc Lash

If Arc Lash's initial swipe Critically Strikes, it swipes and additional time.

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Glinting Arc Lash

Hitting a Stunned enemy with Arc Lash reduces your cooldowns by X seconds.

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Flickering Arc Lash

Gain X% Movement Speed for X seconds per enemy hit with Arc Lash, up to X%.

Core

Required Points: 2

Fireball

Hurl an exploding ball of fire, dealing X damage to nearby enemies.

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Enhanced Fireball

Fireball costs X less Mana.

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Greater Fireball

When you cast Fireball while  Healthy, it has a X% increased radius and deals X% increased Critical Strike Damage.

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Destructive Fireball

Fireball deals X% increased damage to the first enemy hit by its explosion.

Incinerate

Channel a beam of fire, Burning enemies for X. Damage increases by X per second, up to X.

Enhanced Incinerate

While Channeling Incinerate, you take X% less damage from nearby enemies.

Destructive Incinerate

Incinerate now starts at full power, but its Channeling cost is increased by X%.

Destructive Incinerate

While Channeling Incinerate, you burn nearby enemies for X% of the damage per second.

Frozen Orb

Unleash an orb that  Chills and expels piercing shards dealing a total of X damage. Upon expiration, Frozen Orb explodes, dealing X damage.

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Enhanced Frozen Orb

When cast above X Mana, Frozen Orb's explosion damage is increased by X%.

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Greater Frozen Orb

Frozen Orb's explosion has a X% chance to make all enemies hit  Vulnerable for X seconds.

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Destructive Frozen Orb

Frozen Orb's explosion restores X Mana when hitting a  Frozen enemy.

Ice Shards

Launch X shards that deal X damage each. Deals % increased damage to  Frozen enemies.

Enhanced Ice Shards

Ice Shards have X% chance to ricochet to another enemy.

Greater Ice Shards

While you have a Barrier active, Ice Shards treats enemies as if they were  Frozen.

Destructive Ice Shards

Hitting an enemy with X Ice Shards in a single cast makes them  Vulnerable for X seconds.

Devastation

Deal X% increased damage to Healthy enemies.

Elemental Dominance

Your damage increases over time, up to a maximum of X% after X seconds. Casting a Skill resets this effect.

Chain Lightning

Unleash lightning that deals X damage and chains up to X times.

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Enhanced Chain Lightning

Chain Lightning bounces to X additional enemy.

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Greater Chain Lightning

When Chain Lightning Critically Strikes, it has a X% chance to spawn a Crackling Energy.

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Destructive Chain Lightning

Chain Lightning deals X% increased damage per enemy hit.

Charged Bolts

Release bolts of lightning that course along the ground in an erratic pattern, dealing X each.

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Enhanced Charged Bolts

Charged Bolts gains an extra projectile.

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Greater Charged Bolts

Charged Bolts deals X% increased damage to Stunned enemies.

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Destructive Charged Bolts

Hitting the same enemy with at least X Charged Bolts in a single cast reduces their damage by X%. for X seconds